
Developed in cooperation between Square Enix and Team NINJA (Koei Tecmo Games), STRANGER OF PARADISE FINAL FANTASY ORIGIN is a hard-core action RPG that takes the FINAL FANTASY series in a new direction. Experience the boldest and most merciless battles in FINAL FANTASY history.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 891 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It was ok. Super short, very simple souls-like/gaiden-like combat. Boss telegraphs were fairly poor (varying from excellent to needing to put in multiple different defensive commands in perfect synergy with no telegraphs) and gear is pretty meh since everything is just a stat stick. Not very difficult even doing everything ten to twenty levels under the recommended on the highest base difficulty (a higher level is unlocked after a story playthrough) I think its best strengths are the combat system tied with the classes/cross classes. They all boil down to being very samey only a few hours in, but they are at least flair. I think the worst offense (base game only here, no interest in buying or playing the dlc) was the mob variety was very low. I feel like it was less than twenty to thirty mobs and fifteen to twenty bosses.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.89/day in the week to Aug 4 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 894 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Stranger of Paradise: Final Fantasy Origin is a bold experiment a Souls-like infused with the essence of Final Fantasy. Developed by Team Ninja, it blends challenging, fast-paced combat with the magic, job systems, and world-building that fans of the series know and love. The result is a game that feels both familiar and refreshingly different. The story starts off mysterious but quickly grows into something genuinely intriguing, filled with emotion and unexpected twists. What begins as a straightforward quest to defeat Chaos slowly transforms into a tale about fate, sacrifice, and the blurred lines between heroism and darkness. It’s an unusual take on the Final Fantasy I mythos, but one that pays off with a surprisingly strong narrative payoff. Gameplay-wise, Stranger of Paradise truly shines. There’s a wide variety of classes (Jobs) to unlock as you progress each offering unique playstyles, abilities, and synergies. Experimenting with different builds is both fun and rewarding, especially as you fine-tune your equipment and skills for tougher battles. Choosing the right class for each mission becomes essential to success, and mastering your preferred combination feels deeply satisfying. In addition to the main story, the game offers side missions that help you level up, gather gear, and explore more of the world’s lore. Managing your equipment and crafting the right upgrades can make a big difference especially against the game’s challenging bosses. After finishing the main campaign, Stranger of Paradise opens up an endgame packed with high-level content, giving players a reason to return and push their builds even further. It’s a great way to extend the experience, offering replayability for those who want to perfect their strategies and test their skills. Overall, Stranger of Paradise: Final Fantasy Origin is an unexpected gem a stylish, brutal, and satisfying mix of Souls-like action and Final Fantasy spirit. Its combat depth, engaging progression, and surprising story make it one of the most unique entries in the franchise.
NO jueges ni compres este juego, ni si quiera con un buen descuento. Mi problema con el juego no es la jugabilidad o el diálogo ni nada así, si no con el juego en sí mismo. Es injugable porque es totalmente inestable, por 5 segundos corre bien y luego el juego se lagea horrible y llega un punto donde no puedes avanzar porque el juego va, como mucho, a 10 o 15 frames. Lo peor es que tengo una RTX 4080 y aunque puedo jugar con las opciones al máximo en 2k, igual, el juego va mal. Tambien pasa lo mismo si coloco todas las opciones al mínimo: va incluso peor. Ya he hecho de todo y lamentablemente, llegó un punto donde después de una hora, estoy en un soft lock porque el juego va a unos 5FPS y el personaje reacciona demasiado tarde a lo que está sucediendo, y no puedo terminar el juego por motivos técnicos. Es una pena porque realmente es divertido pero simplemente, es injugable
卖相极差,但是瑕不掩瑜。 忍组通病就那些不提了 可玩性非常高,非常好玩!! 忍组给的刷子内容非常足 可惜太冷门了,估计很难再有这种合作的续作了
YAW BEN NİYE LOOT TOPLUIYORUM AMK
What a great game!
epic和steam买了两次豪华版,动作性也就比FF16好玩十倍吧,如果是SE做画面,忍组做动作和关卡,那这游戏无敌了
说真的,已经很久没有玩过这么垃圾的游戏了,除了职业构筑外一无是处
Maybe the real chaos is the friends we made along the way
剧情太牛了,结尾各种展开,战斗刷的也爽。 就是画面比较是垃圾。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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