
You wake in a surreal carnival, where a woman cries out to you before leaping to her death. Can either of you be saved? The denizens and devices of Strangeland answer with riddles, puzzles, and warnings of a Dark Thing lurking at the park’s peak. A new adventure from the creators of Primordia.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 976reviews | 93% | — | $235.1K |
| $4.49−70% | 94ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Atmospheric game with strong writing and philosophical themes. Enjoyed it a lot!
Great game, I love how much you can find out just by lingering everywhere and talking about everything you can possibly talk about. It has a very emotional, hard-hitting story for anyone who's suffered through the loss of someone you love, so be aware of that going in.
This is how I imagine coma dreams. Overall very well done
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, Hungarian, German, Turkish, French, Korean*languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Almost quit early on because the visuals are so deeply unsettling, but the story and characters are just too good to walk away from. Totally hooked me. Highly recommended if you like psychological horror with actual substance.
Retro style P&C games have been a niche favourite of mine amidst not having discovered many that I truly enjoyed. Strangeland has hit the mark perfectly for me (even so that I started Primordia in the midst of my first Strangeland playthrough). I thoroughly enjoyed the graphic style and level mapping for the game, and the voice acting is truly excellent. Some may not appreciate the ambiguity of the prose and metaphor uses but as a fan of literature, the writing was beautifully done. I discovered this game through my Family Shared Library and have bought the game for myself upon completion. I am very glad to have come across it! Thank you Wormwood Studios for your creation and I look forward to the release of your future games, namely, Fallen Gods.
Edit: Seeing the Dev respond, and making a suggestion on how to enjoy the game more, I am happy to change my overall rating to recommend it. As I said, even if it's not entirely my cup of tea, I am happy to see a Dev care about their game and help the user enjoy it more. I think for now my thoughts will stay the same, but I will indeed replay with commentary on to get some insight into the mechanics of building such a game. Thank you Mark Y. for your suggestion and taking the time to read my thoughts. I genuinely wish I could leave a mixed review, because it isn't a BAD game by any means! The art is nice, the voice acting is A+, the story is also engaging, depressing, and well-written! So what went wrong? Well...it's...hollow. As someone with depression, I feel that even with the fancy metaphors and gruesome artwork, this game only scratches the surface on what true pain feels like. The in-your-face storyline does nothing to develop the character beyond "The Stranger" and the artwork, though well-done and eerie, only serves to take away from what could have been a deeply emotional and riveting game. It's as if the artist put all their effort into making things shocking, rather than meaningful. The effort and care put into this game (which, I can tell, was a lot!) means nothing when there is no "umph" behind it. The ending is abrupt, with a 'twist' we all see coming and our character remains as he was at the beginning of the game, with no depth, no changes, and lots of unanswered questions to the point of it being unsatisfying. It's an unreasonably short game, finishing at 4ish hours while exploring and taking my time to really engage with the world around me. The writing and dialogue is beautiful and eloquent, but does nothing to push our character or the world he's submersed in forward, remaining stagnant right until the end. If you like puzzles to scratch your brain, beautiful voice acting and an easy to understand but engaging story, this game is absolutely for you. Like I said, it's not bad by any means, it's just that it's the tip of an enormous iceberg, and the Dev's didn't chip away at it quite enough to satisfy me. With more play time, exploration, and explanation I feel this could have been a top game for me. But it's too short, too 'fancied-up' and too hollow for me to feel anything but "eh" before moving onto the next one. I will be keeping my eye on Wormwood Studios, because I feel the talent and love of games is there, I just didn't see it fully spanned out here.
Generalnie fajna zagaduwka, kool kreepy klimat, fajne zagadki and stuff Jak coś to nie bój sie dzwonić zbyt często na 0 - nic nie tracisz, wiele zyskujesz, po prostu bądź odporny na nazwanie idiotą
Great game for calm and meditative minds.
yes
포인트 엔드 클릭 장르에 대한 재미를 깨워준 나의 첫 인생 게임이 된 것 같아요 후반 갈수록 세계관과 주인공의 연결점이 드러나는 진행이 좋았습니다 [spoiler] 막바지로 죽음의 세계?에서 자신의 죽음에 대한 선택에 따른 엔딩변화가 좋았습니다 죽은 그녀의 빛을 품어 자신의 영혼을 풀어줄지 지옥 아래에 또 다시 떨어져서 영원한 굴레에 갇힐 것인지 아니면 영혼조차 남지 않은 선택을 할 것인지 그리고 거기에 따른 주인공의 이야기의 독백이 풀어지는 것도 좋았습니다[/spoiler]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2K | 58 | 88% | $2.99 | |
| $2.5K | 23 | 91% | $5.49 | |
| $73 | 4 | 100% | $0.99 | |
| — | 0 | — | — | |
| $190.3K | 2.5K | 89% | $4.99 | |
| $71K | 2.2K | 91% | $2.24 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $235.1K | 305 | 68% | $19.99 | |
| $235.1K | 495 | 86% | $29.99 | |
| $235K | 3.7K | 78% | $3.99 | |
| $235K | 604 | 99% | $9.99 | |
| $235.1K | 762 | 88% | $12.99 | |
| $234.9K | 1.4K | 91% | $5.49 |