
Join a world where you design, create and pilot your own air sea rescue service. Release your inner hero as you battle fierce storms out at sea to rescue those in need.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1591 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game has consumed months of my life. Entire weeks working on the same projects only to see them finally finished and fleshed out, meanwhile starting and finishing a silly side-prtoject in mere hours. It is certainly something and with an officially supported modding scene the sky's the limit! (except if you have the space DLC) It offers everything it claims to and then some. However the complexity is a double-edged sword and it takes ages to get anything good looking AND functional. Plus this game also allows you to create micro-controllers using custom Lua code, so if you want something particularly complex, be prepared to either scour the workshop or learn programming. However this hurdle only makes figguring out how to make my creations better even more rewarding, the effort of spending days trying to make a creation work paying off much more when it finally does. So if you're impatient, this is not for you, but if you enjoy a little challenge and deep thinking about what you're actually doing and what you have to do next, I couldn't recommend it more.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $48.5M | 48.3K | 88% | $49.99 | |
| $48.5M | 58.6K | 87% | $29.99 | |
| $48.5M | 88.9K | 95% | $19.99 | |
| $48.6M | 43.3K | 90% | $69.99 | |
| $48.4M | 117.8K | 95% | $14.99 | |
| $48.4M | 58.8K | 96% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.3K | 36 | 61% | $24.99 | |
| $19.3M | 13.8K | 86% | $34.99 | |
| $1.6M | 1.6K | 86% | $19.99 | |
| $230.7K | 409 | 71% | $14.99 | |
| $27.2K | 47 | 87% | $14.99 | |
| $13K | 42 | 67% | $9.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Love the game and have played a decent amount, but haven't got very far into the game as I keep playing on multiple different saves. I would like more tutorials and easier to understand tutorials.
If lack of optimization turns you off, do not touch this game if you want to keep your sanity (multiplayer problem mostly).
It fun.
I have been playing with my friend for 5 hours now and its just amazing
This is the kind of game where you can show who you are and what your skills of building can make all of it can be made with help from the community or your own ideas will be made into a reality thanks to this game.
echt leuk game
GREAT
Это прекрасно, но в классической карьере постоянно проблемы с топливом
very fun whether to choose from Creative or survival career mode
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.