
A 1-3 player co-op puzzle horror game set in an accursed megastore. Work together to decode the store's twisted logic, and find a way out before the lurking horrors doom you to shop forever.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Aug 31 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Storebound is a co-op puzzle horror experience built as a six-episode campaign. Prepare for a 5-to-7-hour descent into the darkness of a cursed megastore trapped between dream and nightmare. Every two chapters, you'll explore an entirely different era and area of the store, facing unique puzzles and new horrors.
Team up to escape a store that wants you to shop forever. Teamwork and quick thinking are your only tools for survival.
Search the mall for items and gather clues, using proximity voice chat to piece together the path to your next destination.
Split up and use walkie-talkies to keep contact. Whether you’re calling out code sequences from across the department or guiding a friend through a maze, solving the megastore’s twisted logic is the only way out.
When the lights go out, the Store is on the look out for shoppers who need "assistance". Cut communications to stay silent, or risk getting caught.
Avoid the mall's traps and aberrations, they will gnaw at your mind until you can't trust what you see or do.
Just remember: in a place built for consumption, the final price is always you.
6-Episode Horror Chronicles: A complete campaign spanning 5 to 7 hours. Every two chapters drop your squad into a new era with distinct settings, fresh puzzles, and lurking entities to escape from.
Proximity Voice Chat: Hear the screams of your friends echoing from a different aisle.
Liminal Store: Experience horror in a shopping complex caught between dream and nightmare.
Walkie-Talkie: Use long-distance communication, beware of who might be listening.
Sanity System: The mall gets into your head. Lose control, and you may turn against your friends.
Immersive 3D Audio: Enjoy the unnerving noises breaking the silence of this not-so-empty store.
Health Notice: Storebound features intense flashing lights and visual sequences. If you are sensitive to strobe effects or prone to photosensitive seizures, please play with caution.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 1.4Kreviews | 78% | — | $193.7K |
| $7.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 452 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
play this ♥♥♥♥ with friends and make it die by phone sounds is literally amazing, gg to developers this game is a bit short but is really good
bom jogo
прикольная игра
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Turkish +2 more
Hours played at review time, across 452 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
rätsel spannend aber nicht zu schwierig, gutes leveldesign, abwechslungsreich und spaßig
Hello everyone, I am highly disappointed in the way they released version 1.0 espacially I mean Chapter 5&6 it sadly feels like a copy paste of the same level 3 times because chapter 6 is made in part A and B that I don't really understand why maybe to make it look longer. The riddles and monster feel weak on those also. I need to say that I really enjoyed Part 1 to 4 they we're interesting and had different scenarios and riddles and understandable lore. I also like the visuals and the monster from Part 1 to 4 while in the meantime I did not have understood the one from 5 and 6. I really recommend the game for playing Chapter 1 to 4 but not the last 2 because the end felt also like rushed and the "boss fight" is just find bugged artifacts. I did not wanted to have a weird boss fight or a really big one just one that fits into the gameplay that it kinda did but with an repeated mechanism. Also the spawn points in chapter 5 and 6 are horrible. And I don't even understood how you would be able to beat the last chapter alone. Because the end of the game is not good I wouldn't recommend it actually I feel the same vibe of the Escape The Backrooms 1.0 release that also highly disappointed me but much more. 7/10 Stars (cause of the first 4 chapters)
Its a great game i love it good art style and gameplay
엔딩을 봤다는걸 후회하는 몇 안되는 겜
개같은 엔딩에, 개같은 플레이. 걍 사지마셈
引导狗屎,画面玩着不舒服
Très bon jeu je vous conseille vraiment de l'acheté est de jouez avec vos amis
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
| $3K | 57 | 67% | $2.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $193.7K | 320 | 89% | $19.99 | |
| $193.7K | 1.3K | 93% | $7.49 | |
| $193.9K | 499 | 87% | $15.99 | |
| $193.9K | 6.8K | 96% | $1.99 | |
| $193.5K | 813 | 53% | $9.99 | |
| $194K | 223 | 47% | $34.99 |