
Stoneshard is a hardcore turn-based RPG about the harsh life of a medieval mercenary: travel with your own caravan, descend into procedurally generated dungeons, learn new skills, survive hunger and injuries - and remember, every mistake can mean death and loss of progress.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12/day in the week to Jul 30 → 15.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Stoneshard is a challenging turn-based RPG set in an open world. Experience the unforgiving life of a medieval mercenary: travel across the war-torn kingdom, fulfill contracts, fight, mend your wounds and develop your character without any restrictions.
There’s no hand-holding, and the game will punish you for your mistakes: you’ll have to carefully prepare for each expedition, plan your actions in advance, and weigh your resources against possible risks. Saving can only be done in certain spots, so each wrong move can potentially lead to a swift death and lost progress.

Open World
War always leaves its mark: villages lie in ruins, dungeons are infested with monsters, and old roads are abandoned. Travel through Aldor and learn more about its past.
Caravan
Gather your own caravan to travel the world. Acquire upgrades for it and recruit followers - their knowledge and skills will likely benefit you along the way. Feeling weary? Return to your camp to hear new stories or just rest by the fire.
Economy
The wartime economy is ruthless, but it also presents many opportunities: fulfill contracts, hunt for treasure, trade in a variety of goods, and travel the land to earn your fortune.

Character Development
Experiment with 200+ abilities and 400+ equipment pieces without any class or level restrictions. Create your very own playstyle!
Enemy Variety
Take part in intense battles against numerous factions. Brigands, abominable cults, the undead - all of them require a unique approach.
Tactical Battles
Only the thoughtful ones shall prevail - plan a few turns ahead, adapt to your surroundings, and fully utilize your character’s strengths.

Health System
Master the simple but deep health system: cauterize bleeding wounds, relieve pain with alcohol and drugs, practice bloodletting and heal your maladies with various concoctions.
Psyche
Different in-game situations have a distinct influence on your character’s mental condition. High morale may turn the tide in your favor when fighting even the most hopeless of battles, while low sanity brings panic attacks and paranoia.
Permadeath
Do you like risk? Then try out the Ironman mode, where every decision is irreversible and your character dies once and for all.
New Content
Additional settlements, enemy factions, and even more activities, equipment, and abilities.
Main Story
To solve the mystery of Stoneshards, you’ll have to undertake a long journey full of dangers, hardships, and adventures. What choices will you make in this bleak world?
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 35.7Kreviews | 75% | — | $19.4M |
| $18.75−25% | 263ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1257 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
불편함 어려움 재밌음
Absolutely fantastisc game. It gives a feeling of wild exploration. Thanks for making this. I totally get that some people dont like this if they want the easy gratifiction. This is not such a game. You need focus and a sense of exploration. Enjoy!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, German, Simplified Chinese, Polish, Italian, Spanish - Latin America, Turkish, Portuguese - Brazil, Japanese, French, Korean +2 more
| $24.99 |
| — |
| — |
| — |
| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
:steamthumbsup:
无敌好玩
THAI version pls
Locura, Aunque seria genial ver asedios a las aldeas o puestos de avanzada. Quizás como los eventos de pesadilla o peste.
пушка гонка
AMAZIN
정식출시 기원
**Stoneshard - одна из тех игр, в которых хочется просто жить.** Первое, за что хочется похвалить игру - атмосфера. В мир реально веришь. Он ощущается цельным, суровым, и ты чувствуешь себя не главным героем, а обычным наёмником, который пытается выжить. Редко какая игра заставляет меня идти пешком через полкарты не потому, что нет фаст-тревела, а потому что это интересно. По дороге собираешь травы, ягоды, расходники, прикидываешь, хватит ли еды и бинтов на следующий данж. Это не гринд ради гринда, а часть приключения. За это разработчикам огромный респект. Отдельно хочу отметить прокачку. Веток много, они разные, и каждая реально меняет стиль игры. Уже сейчас реиграбельность ощущается где-то на уровне RimWorld или Battle Brothers - хочется пробовать новые билды и проходить игру по-другому. Очень жду алхимию, потому что она сюда буквально напрашивается и должна сделать подготовку к походам ещё интереснее. Теперь о том, что не понравилось. Автолевелинг. Серьёзно, будто снова играю в Oblivion. На 20-25 уровне мой персонаж уже способен вырезать небольшую армию какого-нибудь средневекового графства, но игра такая: "Вот тебе ещё десяток элитных бойцов, они охраняют два куста малины". Иногда это выглядит просто смешно. Очень не хватает ощущения, что ты действительно стал сильнее и можешь вернуться в старые места уже без особых проблем. Контракты тоже начинают надоедать. Постоянно отправляют в одни и те же точки, поэтому исследовать карту особой мотивации нет. А ведь мир красивый и интересный. Надеюсь, когда появится больше генерации и новых активностей, эта проблема уйдёт сама собой. Ну и сюжет пока особо не за что оценивать - его банально мало. Тут остаётся только ждать обновлений. Несмотря на все претензии, игра мне очень понравилась. У неё есть душа, есть своя атмосфера и очень крепкий фундамент. Если разработчики смогут решить проблему с автолевелингом, разнообразить контракты и довести до конца сюжет, то, на мой взгляд, Stoneshard вполне может стать одной из лучших RPG в своём жанре.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $419.4K | 998 | 94% | $14.99 | |
| $154.7K | 412 | 76% | $14.99 | |
| — | 0 | — | — | |
| $12.1M | 12.7K | 95% | $29.99 | |
| $4.4M | 6K | 87% | $19.99 | |
| $2.1M | 2.7K | 92% | $25.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.4M | 21.9K | 98% | $29.99 | |
| $19.5M | 13.7K | 91% | $39.99 | |
| $19.4M | 38.7K | 97% | $14.99 | |
| $19.3M | 13.3K | 77% | $49.99 | |
| $19.3M | 13.8K | 86% | $34.99 | |
| $19.3M | 13.6K | 61% | $49.99 |