
Stoneshard is a hardcore turn-based RPG about the harsh life of a medieval mercenary: travel with your own caravan, descend into procedurally generated dungeons, learn new skills, survive hunger and injuries - and remember, every mistake can mean death and loss of progress.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12/day in the week to Jul 30 → 15.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Stoneshard is a challenging turn-based RPG set in an open world. Experience the unforgiving life of a medieval mercenary: travel across the war-torn kingdom, fulfill contracts, fight, mend your wounds and develop your character without any restrictions.
There’s no hand-holding, and the game will punish you for your mistakes: you’ll have to carefully prepare for each expedition, plan your actions in advance, and weigh your resources against possible risks. Saving can only be done in certain spots, so each wrong move can potentially lead to a swift death and lost progress.

Open World
War always leaves its mark: villages lie in ruins, dungeons are infested with monsters, and old roads are abandoned. Travel through Aldor and learn more about its past.
Caravan
Gather your own caravan to travel the world. Acquire upgrades for it and recruit followers - their knowledge and skills will likely benefit you along the way. Feeling weary? Return to your camp to hear new stories or just rest by the fire.
Economy
The wartime economy is ruthless, but it also presents many opportunities: fulfill contracts, hunt for treasure, trade in a variety of goods, and travel the land to earn your fortune.

Character Development
Experiment with 200+ abilities and 400+ equipment pieces without any class or level restrictions. Create your very own playstyle!
Enemy Variety
Take part in intense battles against numerous factions. Brigands, abominable cults, the undead - all of them require a unique approach.
Tactical Battles
Only the thoughtful ones shall prevail - plan a few turns ahead, adapt to your surroundings, and fully utilize your character’s strengths.

Health System
Master the simple but deep health system: cauterize bleeding wounds, relieve pain with alcohol and drugs, practice bloodletting and heal your maladies with various concoctions.
Psyche
Different in-game situations have a distinct influence on your character’s mental condition. High morale may turn the tide in your favor when fighting even the most hopeless of battles, while low sanity brings panic attacks and paranoia.
Permadeath
Do you like risk? Then try out the Ironman mode, where every decision is irreversible and your character dies once and for all.
New Content
Additional settlements, enemy factions, and even more activities, equipment, and abilities.
Main Story
To solve the mystery of Stoneshards, you’ll have to undertake a long journey full of dangers, hardships, and adventures. What choices will you make in this bleak world?
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 35.7Kreviews | 75% | — | $19.4M |
| $18.75−25% | 263ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1252 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Maravilhoso em todos os sentidos. As possibilidade de jogo são infinitas e seus erros são cobrados por um altíssimo custo. Eu não jogava há mais de vinte anos e renasci com esse jogo.
high expectations for the full release!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, German, Simplified Chinese, Polish, Italian, Spanish - Latin America, Turkish, Portuguese - Brazil, Japanese, French, Korean +2 more
| $24.99 |
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| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
전투만 턴제였으면 좋을듯. 비전투시에 멀미난다.
They were not joking when they said its a difficult game and you gotta play it smart
This is a tricky turnbased roguelike set in a grimdark open world where the nasty, cynical tone even seeps through to the item and enemy descriptions. And it would be easy to dismiss it as just unusually excellent autism slop. But it is also beautiful. Coming back in to a village at 2am after completing a rush-contract for extra money, the only place open the tavern, walking past the lovingly animated pixel-art guards rubbing sleep from their eyes or leaning, half-dozing against trees, to roust the magistrate from his bed and get paid on time, before you can rest yourself. The utterly incredible musical score. The way the monsters and even sometimes the peasant bandits radiate such quiet menace in their animations. The excellent dialogue; you can be such a deadpan sarcastic ♥♥♥♥♥, it's great. It's not finished yet and it may never be- not at the ambitious scale the devs currently intend- but it's worth checking out.
лучший пиксильный сасалик
Jogo incrível, fico ansioso por cada nova atualização e torço para que a equipe consiga entregar o jogo completo e pronto o quanto antes, parabéns aos desenvolvedores e idealizadores pelo projeto, enquanto jogador fico com aquele gostinho de que queria ter tido a ideia de ter feito algo assim, cada etapa do jogo, o desenvolvimento dos personagens e também a customização, tudo muito original e bem feito, excelente!
The greatest game of all time. I highly recommend it.
The game is genuinely excellent, but the fact that meaningful updates come out so infrequently, despite it having been in Early Access for so long, makes it hard for me to recommend buying it. Right now, the developers mostly release minor hotfixes and balance tweaks instead of focusing on the main story and the content needed to move the game toward a full 1.0 release. I wouldn't be surprised if this game ends up sharing the fate of many other Russian-developed Early Access titles and never actually leaves Early Access. The lack of a main storyline and the absence of the rest of the planned world are major drawbacks at this point. Once Stoneshard finally leaves Early Access, I'll most likely change my review to a 10/10.
Gran diseño de armaduras y armas, excelente sentido estetico, buena exploracion e interactividad con el entorno, un magistral worldbuilding y gran cantidad de contenido en cada actualizacion
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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