
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $295.3K — a different platform, not this one.
How Far is Far Enough? STILL THERE is a story-driven psychological adventure game about lingering grief, technical puzzles, wacky AIs and dark humour. Evade the past, welcome oblivion, make the perfect Italian coffee. LEARN THE TRUTH After receiving an emergency radio transmission, the routines of an isolated space-lighthouse keeper and his AI companion are broken forever. Confront, console and confess through dialogues with rich and compelling characters. A classic, humane, sci-fi mystery. SOLVE CHALLENGING PUZZLES You’ll earn a living as Karl Hamba, sole operator of The Bento; monitoring and repairing its core systems alongside Gorky, your on-board artificial intelligence. Study your environment to understand the complex functions of the station, report back to your inept employers and discover your true purpose. PASS THE TIME In between your daily tasks you’ll find plenty to occupy yourself with. Challenge Gorky to a game of chess, nurture a pet tuatara and recycle your own urine into another “delicious” meal. The Bento is brimming with detail and interesting ways to interact with everything you see.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.33/day in the week to Aug 27 → 0.25/day in the week after.
About
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
| $14.99 |
| — |
| — |
| — |
| not modelled |
| $14.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 63 | 94% | $9.89 | |
| — | 130 | 80% | $12.49 | |
| — | 113 | 92% | $14.99 | |
| — | 9 | 72% | $5.99 | |
| — | 8 | 80% | $5.99 | |
| — | 292 | 76% | $14.99 |