
Stick it to the Stickman is a physics-based brawler where you fight heaps of red stickmen to become the boss. Choose from hundreds of unique moves to construct the perfect combat machine and fight your way to the top of the corporate ladder.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.14/day in the week to Aug 14 → 20/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 539 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The Demo is fun enough that I bought the game, but it is deceptive. It seems to run an older build with outdated progression and unlocks (which is fine) but the demo ran at a clean ~240 fps with zero issues. Lo and behold I buy the game without changing anything in the same play session and on the same settings, and the full game itself runs at a ROUGH and very uneven ~80 fps with huge stutters, lags, and hitches that impact gameplay to a frustrating degree. losing all the progress from the demo didn't feel super fun either but I was willing to look past that until I realized that the game is barely even playable in this state, and I come away with this feeling like I got bait-and-switched. I understand EA hiccups but when the demo actively misrepresents the game you are charging money for it feels grimy. I'll change this review if the game becomes playable before the refund window ends EDIT: saw a dev comment in the discussion forums that the plan to fix this problem is planned for after launch, so I cannot recommend this game
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish
Hours played at review time, across 541 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Employed Uncle: Love it!
frankly incredible game, made me laugh multiple times and the mechanics are super fun and unique. only one problem with the game, there is a performance problem when there are lots of enemies loaded
Fih
fun and comedic
fajna gra
····························································· 有活
虽然很好玩,但bug也很多,优化不算好
MORE INTERNS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Has a lot of potential, but the performance issues got in the way of enjoyment. Would always eventually start stuttering, or be in slow motion. I followed guides from some threads on how to work around this, but it never worked for me.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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