
Paris, 1789. The French Revolution has been suppressed with bloodshed by Louis XVI and his merciless mechanical army. Aegis, a mysterious automaton masterpiece, must confront the king's army alone to save history in this challenging action-RPG.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Sep 18 → 5.4/day in the week after.
About
The city burns and bleeds as it suffers the madness of King Louis XVI and his violent legions of automatons. Aegis, a mechanical masterpiece created by the engineer Vaucanson to be the queen's bodyguard, must save the French Revolution in this challenging action-RPG.
Up against the king's mechanical soldiers, deadly accuracy will be needed. String together dodges, parries, jumps and devastating attacks to fight your way through Paris. Every fight will test your nerve and requires excellent discipline, while the huge relentless machine bosses demand patience and skill.
Define your own style and upgrade your abilities as you progress through the game. You can play as a ruthless warrior, a hard-hitting bodyguard, a deadly dancer or a virtuoso of the elemental arts. Take advantage of a wide variety of weapons and skills to approach each fight in your own unique way.
Using carriages, grapples, secret passages, a detailed map, and other methods and tools you find along the way, explore a city experiencing its darkest days. Your grappling hook adds a new dimension to exploration and Paris's verticality. Combined with your dash ability, it will provide access to all the city's secrets across multiple levels you can explore over and over again.
You are one of the main characters of an alternative history where Paris is being choked by a tyrant king. Allies and enemies with unclear motives will cross your path, such as Marie-Antoinette, Lafayette and Robespierre. It's up to you to cut a path through all the plotting and put an end to one man's madness so that the French Revolution succeeds.
Genres
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−90% | 7.4Kreviews | 72% | — | $808.8K |
| $39.99 | 9.2Kratings | 63% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 998 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
GOSTEI BASTANTE DO JOGO! :D SO ACHEI MUITO FACIL,
dog 💩 game
good
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $808.7K | 865 | 91% | $24.99 | |
| $809K | 1.5K | 87% | $16.99 | |
| $809.1K | 1.7K | 83% | $12.49 | |
| $808.5K | 1.9K | 65% | $12.49 | |
| $808.5K | 2K | 82% | $19.99 | |
| $809.3K | 2.5K | 95% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2M | 2.8K | 69% | $19.99 | |
| — | 0 | — | — | |
| $811.6M | 1.2M | 96% | $59.99 | |
| $98.5M | 155.5K | 92% | $39.99 | |
| $43.6M | 106.3K | 57% | $34.99 | |
| $14.8M | 20.8K | 59% | $29.99 |
Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 23 → 3.86/day in the week after.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Jul 25 → 2/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
| $49.99 |
| 185ratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
é bom
Ta wapo la verdad
Механика охлаждения сок, конкретно кайфанул от нее. Хоть я и не вдавался в сюжет но он тут заметно интересный даже учитывая то что половину катсцен я скипал. Единственные минусы игры как по мне это : легкие и однотипные боссы которые ничем особо не запоминаются (хотелось бы что бы все боссы были также круто проработаны как например железная королева, она же ласт босс) и не лучшая оптимизация, на это жалуются многие и я не могу не согласиться с ними. Взял игру за 2 евро по скидке, очень дешево для игры такого жанра которая еще и не плохо сделана
我觉得这是一个还不错的魂游。这款游戏之所以失败,一切的一切的根源就是制作组的的定价太过自信了,如果首发价格低于100人民币那么它将是一款魂游佳作,游戏立意很有意思,以法国大革命为背景,宏大的历史叙事的同时也刻画了主角和每个历史人物的情感故事,画面风格也还不错,怪物设计的也很有特点,而且还有很值得夸的一点,这款游戏不像其他魂游那样叙事那么的碎片化,它的主线支线都非常的清晰完整,不存在某个支线任务藏得有多深非要查攻略才能完成那么累人,一个怀表就可以解决所有问题,这点非常非常的好,在魂游里算是一种进步,从这点也能看得出来制作组也是有自己的想法的,但是这也引出了另一个问题,这地图做的也太乱了,你要说复杂吧也不复杂,就是没有辨识度,很多捷径开的也是莫名其妙,玩家在游玩过程中尤其是路痴玩家基本没背板认路的可能,感觉哪都一个样,有的时候绕路绕半天也不知道自己在哪该怎么到目的地,即使有怀表可以指路也并没有缓解多少这个问题,最好能加个地图,这样更好的确认自己在哪,也更好舔图。还有你那个堆怪的问题,我想想问制作人你们有自己玩过自己做出来的游戏吗,在开图的时候看见路上密密麻麻血条贼厚机动性贼高韧性贼高的怪搭配你那个动作僵硬的像陈年干尸一样的主角会不会头皮发麻?这游戏boss不算难,但是开图的过程尤其是前中期实在是太痛苦了,我在开图的路上无数次的对着制作组飙脏话,总而言之,制作组得明白,魂游真正的精髓不是让玩家受苦,受苦不是目的,最终的爽感才是目的,不管是战斗系统奖励系统还是舔图的过程,这个游戏只做到了受苦但是并没有给玩家足够多的正反馈,包括打完boss后的奖励给的也不够吸引人。而且有一些不必要的折磨人的设计大可不必坚持,精力条做不好也可以不做,完全不会失去魂游的味道,反而让游戏爽感增加,及其恶心的开图体验搭配及其简单的boss设计会让我多次产生割裂感,怀疑自己玩的是不是同一款游戏,这完全倒反天罡,个人认为二者应该反过来才是对的。魂游这个标签不是偷懒和低质的挡箭牌,该下功夫的地方还是得下,但是即使这游戏缺点很多,我仍然比较看好,因为不管什么游戏,想要做到优秀水平都要靠一次又一次的经验积累才行,不过现在制作组已经解散了说什么也没用了,我不知道制作组是否还会看2026年玩家留下的评论,如果能看得到,真切地希望你们可以复活出续作,我想说我作为玩家仍然愿意给你们机会去付费支持。
19小时通关了,游戏体量不大不小,中世纪画风我很喜欢,价格我记得我是十来块钱的时候入手的,相当值了。 打击感的话需要改建才能打得爽,如果按照默认键鼠那手感稀烂,重击改到 右键爽感翻倍,武器不多不少但是好用的我觉得只有双刀。玩法还是挺单调的,只有一个武器技能,cvb不好使,闪避我用不惯,反正我是硬干就完事了,存档点复活小怪就是纯魂感容易打烦。 不是宫崎英高设计的游戏,恶意还是非常小的,在做任务这一块我是非常喜欢这种模式,对比魂123的全自己摸索那就太累了。 小怪重复率比较高,boss不难打,有猎天使魔女的怪物设计感,这点我非常喜欢。人物造型上只有这几种不能自己捏脸。如果这游戏做出猎天使的打击感那绝对是能卖爆的,现在这情况有点难绷,这游戏应该是赔钱了 游戏内可以调整难度,对新手玩家非常友好,不然难度确实太高了。 对于我来说唯一缺点就是有♥♥♥♥♥♥平权剧情,这很傻逼,虽然我知道法国已经被黑人占领了,但是有这种剧情我能在评价总分上给你砍一半。 其他剧情没得说,砍路易十六就完事了。
Jogo com boa jogabilidade e enredo.
Esta bien, es bastante repetitivo y al ser un souls like compite con los otros y como que se queda atras. Pero cumple
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.