
Steel Division 2 is a historically-accurate WW2 real-time strategy game set on the Eastern Front. Features 1:1-scale turn-based army management and real-time tactical battles with thousands of men at your order.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 12 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 9.6Kreviews | 79% | — | $10.4M |
| $39.99 | 110ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
game was fun till I realized you cant withdraw troops out of the map nor reload logistics trucks. instant uninstall from me. too bad because the air gameplay is pretty cool, and guess what you can evac planes out of the map so they can rearm and repair!!! shouldnt we be able to do that for ground troops aswell? just play red dragon or broken arrow tbqh
This game is a great RTS strategy game, with great graphics and amazing amounts of units. This game should be played by everyone
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 852 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game if fundamentally broken. Have tried so many times to get around the shortcomings, and it's borderline unplayable with how much the AI cheats. Line of sight, enemy units moving across the open and not being spotted, appearing behind your enemy line despite a perimeter, auto strike doesn't work. It's terrible.
AHHHHH WHY IS THERE SO HAR DTO DO
Pretty unrealistic when it comes to combat. Unrealistic tank combat, 45mm cannos can destroy Medium tanks that could survive shots from 85mm fron the front IRL but in some r-tarded way they decide "No, lets make this game so you can destroy a heavy tank with a piece of paper". Rebels and partisans are somehow more experienced then actual soldiers and have better aim and HP. Communist planes have Netherite armor from fkn minecraft while the german planes equals that a fart is a perfume.
STEEL DIVISION 2 WAS GOOD IN 2019 BUT WITH DIRECT CONTROL OF SOLDIERS AND UNITS IN FIRST PERSON AND THIRD PERSON VIEW WITH BETTER MICRO MANAGEMENT, GATES OF HELL OSTFRONT AND ASSAULT SQUAD 2 AND THE SOON TO BE RELEASED PANZER ELITE ARE IN MY OPINION, FAR BETTER GAMES . IF YOU PLAY THE STEEL DIVISION 2 CAMPAIGNS , THE A.I. ARE DUMB UNMANAGEABLE AND SOMETIMES UNRESPONSIVE, I FEEL LIKE THE GAME HAS A LOT OF GLYTCHES . THE GAME IS EITHER TOO FAST OR TOO SLOW AND SOME ENEMY UNITS THAT NEED TAKING OUT ARE A PAIN IN THE NECK WITH NOT MUCH MICRO MANAGEMENT AVAILABLE . YOU SPEND MORE TIME BRINGING IN REINFORCEMENTS ONTO THE MAP SOONER THAN SEEING AND BEING IN THE BATTLE AND CONTROLLING ANY UNITS YOU CHOOSE . MULTIPLAYER IS A MAP GAME , NOT A BATTLEFIELD GAME AND ARMY GENERALS GAME MODE IS THE SAME. MAYBE THE ONLY PART OF THIS GAME THAT I LIKE IS THE SINGLE PLAYER V A.I. SKIRMISH MODE ? IF YOU ARE THINKING ABOUT BUYING THIS GAME , WATCH YOUTUBE POSTS AND THEN MAYBE JUST BUY THE STEEL DIVISION 2 NORMANDY 44 GAME SORRY IT'S GATES OF HELL OSTFRONT AND PANZER ELITE FOR ME X
This game is actually really fun, you can play it in the weirdest ways and still win, or you can try and play strategically. haven't tried to do it strategically yet BUT i think no matter what you can win, this game is a 20/10.
我方單位AI 過於愚蠢且笨拙,玩家與其像是個指揮官更像是個保母,整體大戰略有排兵佈陣的樂趣,但在實際遊玩過程中,會因各種BUG及設計上的缺陷,導致遊玩體驗大幅下滑。 視野機制存在嚴重BUG,我方發現敵方單位 點擊右建能夠顯示 穿透機率跟命中率,但實際上該單位並沒有敵方視野,導致出現能看到對方 但卻不能開火的情況,單位會持續停留在準備瞄準但不開火的階段。 彆扭的視野機制 導致諸多地圖設計存在缺陷 ,這遊戲的視野機制是其一大特色但也是最大的敗筆。一場坦克戰本來是 2對1 我方坦克佔數量優勢,但因視野問題 那怕我那兩輛坦克幾乎黏在一起,其中一台卻因為周邊的雜物 看不見對方,導致變成 1對1的坦克戰。或是我方打下一個山頭 並在敵人上山點前設防,我部屬 4個單位防守 設想在敵人上山時 同時進行火力壓制,但也是因為視野問題 導致 4個單位無法互相掩護各打各的,那怕我已經把單位放在彼此附近了。 單位索敵功能不全 尤其是裝甲,坦克無法優先鎖定敵方裝甲,經常砲塔轉向打步兵 導致被敵方坦克擊殺,若你用右鍵點擊敵方坦克進行進攻,我方坦克只會以直線路徑進行攻擊,那怕稍微向左 5米就能開火,AI也會選擇穿過前方 500米的樹林再開火。 總結這遊戲目前存在視野BUG未修復,且視野機制及其惱人,非常的反直覺反邏輯。場上要是有 50個單位,你就必須無時無刻監控這 50個單位的視野能不能看到敵人,要不那怕旁邊打得火熱 他也照樣在旁邊發呆。 目前官方已經幾乎放棄對於這款遊戲的更新,除了偶爾拿 1代就有的東西拿到 2代賣錢。遊戲日活量也不到200人 幾乎找不到活人玩家。建議要購買的玩家要三思,或是不如直接拿錢去買 斷箭,至少還有活人能跟你匹配。
IS SO BROKEN PORCO DIO
Amazing game, if you liked any of the close combat or combat mission games you will love this!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $4M | 6.3K | 74% | $19.99 | |
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| $21.1M | 16.1K | 80% | $39.99 | |
| $3.3M | 7.6K | 82% | $14.99 | |
| $1.6M | 5.2K | 87% | $9.99 | |
| $1.3M | 3.4K | 78% | $9.99 |
Related
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| $10.4M | 35.2K | 97% | $19.99 | |
| $10.4M | 14.6K | 92% | $19.99 | |
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| $10.4M | 18.4K | 81% | $24.99 | |
| $10.4M | 15.5K | 89% | $17.49 | |
| $10.5M | 13.5K | 95% | $29.99 |