
Steel Division 2 is a historically-accurate WW2 real-time strategy game set on the Eastern Front. Features 1:1-scale turn-based army management and real-time tactical battles with thousands of men at your order.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 12 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 9.6Kreviews | 79% | — | $10.4M |
| $39.99 | 110ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Brigade level WW2 combat, what more could you want, game is good.
这类型题材的,都死光了,能玩多少是多少吧
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 852 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is a huge step up from wargame. There are always updates and new division packs available to purchase. Love this game 10/10.
+Широкий ассортимент юнитов +Реалистичные карты +Относительно реалистичная дистанция ведения боя -Плоская растянутая кривая обучения Сотни нюансов, узнать которые можно лишь перекопав десятки часов контента на ютубе -Темп для пенсионеров Беспрестанное ощущение "драки во сне" - реализация задумок настолько медленная, что к моменту кульминации уже дофамин закончился -Система вознаграждения формата High risk - Low reward
It's alright.
I have had it for years and haven't played much. I so wish there was a smaller version of this game where the force sizes are basically a company+ to battalion+ at most that could be played as a campaign. I like to Micro, I don't like to Micro hundreds of individual units. As a result, i just play skirmishes on the small maps and reduce the starting size and reinforcements. Would love the game if campaigns were available at that scale.
Сервера мертвы
The game is quite fun, challenging and rewarding. I do not personally enjoy the game alone, however with friends (2 of them) it can be quite fun, especially when they are frustrated. Coordinating with them can also be quite fun, due to how you must plan where and what you will be doing if you want to win.
Turne based strategy and RT tactical battles like in Total War but without the fun. I found the tactical part super disappointing. Boils down to sneak and flank. Waste of time really. The ancient Close Combat series did it much better. Plus the content just covers operation Bagration and extra DLC is really expensive.
Really awkward to play. Tacky UI, low res images, weird camera behaviour. Feels like the game was made in 2005. The hunt for a decent WW2 wargame continues...
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 6.3K | 74% | $19.99 | |
| $484.1M | 377K | 90% | $49.99 | |
| $21.1M | 16.1K | 80% | $39.99 | |
| $3.3M | 7.6K | 82% | $14.99 | |
| $1.6M | 5.2K | 87% | $9.99 | |
| $1.3M | 3.4K | 78% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.4M | 35.2K | 97% | $19.99 | |
| $10.4M | 14.6K | 92% | $19.99 | |
| $10.4M | 33.4K | 77% | $9.99 | |
| $10.4M | 18.4K | 81% | $24.99 | |
| $10.4M | 15.5K | 89% | $17.49 | |
| $10.5M | 13.5K | 95% | $29.99 |