
Command your nation's armies, economy, and diplomacy in this WWII Grand Strategy Wargame. Easy to start, hard to master and a full match fits in one session. Play singleplayer and multiplayer, or create, play and share your own custom scenarios with the built-in Scenario Editor.
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About
States of Power is a Grand Strategy Wargame where you command your nation's armies, economy, and diplomacy. Easy to start, but hard to master - no hours of tutorials just to start playing, and a full match fits in one session. The game is designed for smooth singleplayer and multiplayer gameplay with deep customisation. Control a World War II era nation of your choice - or create an entirely new setting with the built-in Scenario Editor and share it with others.
Command every division directly. Build an army tailored to your strategy - infantry, tanks, artillery, fighter planes, and more. Each unit excels against some and falters against others. Adapt to shifting frontlines and avoid overstretching your supply lines.
You don't need to watch hours of tutorials or read a wiki just to play your first game. States of Power is built to get you onto the map and making meaningful decisions within minutes, while still rewarding the mastery, planning, and bold gambles that strategy veterans crave.
With the built-in Scenario Editor, you can easily create custom countries, redraw borders, design entire scenarios, and script your own events - alternate histories, what-if conflicts, fantasy worlds and anything you can imagine. No external tools, no modding headaches.
When your creation is ready, publish it to the Scenario Browser for the whole community to download, rate, and play.
Develop your provinces with factories, research labs, ports, and infrastructure. Balance your economy - construction, goods, military supplies, and manpower, take loans, trade on the world market, and push your industry to its limits. Climb a technology tree from early-war infantry weapons all the way to the atomic bomb. Choose your nation's ideology - Democratic, Authoritarian, Communist, or Fascist and reshape your country through reform or civil war.
Form alliances for survival or manipulate others before betraying them. Guarantee independence, sign non-aggression pacts, send “volunteers” to foreign wars, or quietly prepare for war. Multiplayer diplomacy is fast and brutal - with global and private messaging built in, your words are weapons too.
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Engagement
Reviews
Themes across 344 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Oyun çok güzel Hoi4ü bilmiyorsanız veya Age of History 3ten sıkıldıysanız bunu oynayın ama Oyuna WW1 Napolyon dönemi Orta çağ Antik zamanlar gibi senaryolarda gelmesi lazım Ve WW2de neden Norveçin işgali Eventi yok Onun dışında oyun çok güzel Tavsiye ederim Potansiyali var Umarım Sık Sık Güncelleme alır
Its very fun. Game you can spend all day playing for cheap! The multiplayer is fun too, theres even a world chat. 9/10 Ill keep playing and im sure ill come back and play. p.s Only thing I don't like it the popups for in game declarations and choosing research. There should be like a war UI button that flashes and you have to click it, and a research UI button flashing when ur research is ready. I hate accidently clicking an alliance or a research while spamming down some factories or something.
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, Lithuanian, Polish, Simplified Chinese, French, Spanish - Spain, Ukrainian, Turkish, German, Japanese, Portuguese - Brazil
Hours played at review time, across 344 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
W game
good
GREA GAME AND ALL LIKE A SANDBOX HEARTS OF IRON GAME I CAN PLAY ON MY LAPTOP WITHOUT CRASHING IT THOUGH WHAT I THINK NEED TO BE ADDED IS THAT YOU CAN CHANGE THE CUSTMON FLAGS LIKE MAKE THE SYMBOLS AROUND THE FLAG IN THE AREA I WANT THEM THAT WOULD BE AWSOME
fun, good potential here. Worth the 10 or so bucks.
simpler version of hoi and thats good.
جميله جدننننن
I liked the game. I like the KISS (keep it simple stupid) approach making it a great game to disconnect. However, it is missing a lot of QoL and the simplicity is not without drawbacks. There are 3 main aspects that were quite frustrating: 1) Lack of building hotkeys and general QoL. You need to build each and every building one by one in each state, that is clicking madness at mid-late game... Give us some hotkeys to build 5/10/max with one click. If possible add what AoH3 does where you can drag over an area and build in each state in that area, that would be great as well. 2) I love the simplicity of how the combat works of just assigning a country to automatically attack, but that creates some unintended situations that can literally ruin your game. I had it happen to me 3 times in my 5h game in which I gave the command to one of my armies to attack spain and since I had both a border in africa and in france, they kept divinding and sending troops everywhere and the troops crossing the sea without my knowledge to get to africa were all killed by enemy navy... I even lost an entire army due to this... Simplicity is good so long it does not create frustration. You need to make it so we can disable automatic movement over sea on an army, or some command for the navy to automatically guard and protect troops at sea, I would prefer both. 3) Sea planes are treated like independent units but are "attached" to its carrier ship?? Either that or I had a massive bug where splitting a navy made me give commands to both whenever commanding either. I think it is what I said and this makes it extremely bothersome to divide a navy into 2 if it has more than 1 carrier because you need to assign the carrier and its plane to the same navy, otherwise when you give orders to one the other also moves... You need to make it so if we select the carrier it selects its plane as well so we can easily split navies and make your split command a little smarter to select correctly... There are some secondary issues to me like late game performance, being able to select/deselect troops from the list (more QoL in general), mod support, etc. I am giving it a positive review because I have faith this will be a great game but it is not quite there yet.
このゲームではかなり自由にシナリオを作れるがイベントの効果に国家形成と傀儡化を増やしてほしい
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