
The dead have risen and civilization has fallen. Now it's up to you to gather survivors, scavenge for resources and build a community in a post-apocalyptic world – a world where you define what it means to survive in this ultimate zombie survival simulation.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.29/day in the week to Sep 1 → 21.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 70.1Kreviews | 83% | — | $49.2M |
| $29.99 | 101.7Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1491 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A pesar de los bugs, el juego es bastante adictivo, perdí la cuenta de las horas que jugué este juego en Xbox
имба
✅Gameplay incrível. ❌Multiplayer decepcionante. A gameplay é divertida e consegue prender por muitas horas, mesmo com alguns bugs e legendas incompletas. Agora, se sua intenção é comprar para viver uma campanha cooperativa completa com amigos, vá sabendo que o multiplayer deixa muito a desejar e pode acabar frustrando suas expectativas. ➡️ O multiplayer acaba sendo tedioso para o jogador convidado. ➡️ Se sua base ainda estiver no início do jogo, você precisa sair constantemente do multiplayer para cuidar dela e depois voltar para a sessão. ➡️ A maior parte das funções da base do seu amigo não pode ser utilizada pelo convidado; você fica limitado ao básico. ➡️ Enquanto o Host tem várias tarefas para administrar, o convidado possui poucas interações e acaba passando boa parte do tempo apenas acompanhando. ➡️ No começo do jogo, praticamente tudo depende do Host. Você precisa pedir para ele realizar várias ações, fazendo com que se sinta mais um espectador do que um jogador. No fim, sua principal função acaba sendo ajudar a carregar itens, em vez de participar do gerenciamento da comunidade. Enfim, eu poderia escrever muito mais sobre o quão frustrante é o multiplayer. Espero que State of Decay 3 aprenda com esses erros e entregue uma experiência cooperativa muito melhor.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $49.1M | 64.2K | 77% | $39.99 | |
| $49.1M | 43.7K | 65% | $59.99 | |
| $49.1M | 17.3K | 86% | $69.99 | |
| $49.1M | 45.4K | 94% | $59.99 | |
| $49.3M | 161.7K | 81% | $19.99 | |
| $48.9M | 49.5K | 86% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.8M | 13.2K | 82% | $19.99 | |
| — | 17.5K | 85% | — | |
| $13.8M | 20.6K | 77% | $29.99 | |
| $2.7M | 7.8K | 64% | $16.99 | |
| $334.9K | 3.1K | 64% | $4.99 | |
| $391.3K | 899 | 54% | $14.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 16: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Portuguese - Brazil, Russian, Spanish - Latin America, Simplified Chinese*languages with full audio support
| $29.99 |
| — |
| 94% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Simplesmente o melhor jogo de zumbi. Um pouco bugado, mas não deixa de ser um ótimo game. Meu jogo preferido da biblioteca, pra quem quer jogar modo single player é interessante mas, o multiplayer deixa a desejar, espero que seja arrumado no 3.
Playing with bated breath, waiting for the 3rd game. Undead Labs' love of the game is so evident as evidenced by 20+updates over the years. I love the ability to tell your own story and the replayability is pretty significant.
這是給不給人玩??認證碼都給了卻卡在微軟給的關卡打敗機器人 這沙小你說你要我點幾次你才甘願 按住了又失敗 重頭來又失敗 失敗n次了.......媽的錢都付了 卻不能玩靠背透頂了 暗黑2也就寄金鑰碼後輸入就能玩了 哪有這麼多毛病還要把拜機器人認證 尿到炸掉了
---【 Graphics 】--- ☑ Good ---【 Gameplay 】--- ☑ It's just gameplay ---【 Audio 】--- ☑ Not too bad ---【 Audience 】--- ☑ Adults ---【 PC Requirements 】--- ☑ Decent ---【 Game Size 】--- ☑ Workable ---【 Difficulty 】--- ☑ Easy to learn / Hard to master ---【 Grind 】--- ☑ Isn't necessary to progress ---【 Story 】--- ☑ Average ---【 Game Time 】--- ☑ Long (~16h.) ---【 Price 】--- ☑ If it's on sale ---【 Bugs 】--- ☑ Minor bugs ---【 ? / 10 】--- ☑ 5 10 ---【 Author 】--- 🧟♂️☠️🧟♀️Would reccomend🧟♀️☠️🧟♂️
Um dos melhores jogos de apocalipse que eu já joguei
bao
State of Decay 2 — отличная игра для любителей выживания и зомби-тематики. Здесь нужно не только уничтожать зомби, но и искать ресурсы, развивать базу, помогать выжившим и следить за состоянием своей общины. Особенно интересно то, что смерть персонажа окончательная — потерянного выжившего уже не вернуть. Игра отлично передаёт атмосферу постапокалипсиса, а возможность играть вместе с друзьями делает прохождение ещё интереснее. Иногда встречаются технические проблемы и однообразные задания, но в целом State of Decay 2 — увлекательный симулятор выживания, в который легко провести десятки часов.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.