
Design and build a massive interstellar fleet in this simulation sandbox. Strip space of its minerals for profit, but stay alert: your greed attracts the alien. Master deep base-building and deploy warships to protect your empire in immersive real-time space.
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Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About


Feel your pulse quicken while piloting your 150,000t warship between asteroids in the vacuum of space in real time. All with fully simulated physics.

Balance material requirements with power, tonnage, and size while building your fleet to maximum efficiency, piece by piece, module by module. Will you create a large number of smaller, more nimble vessels or double down on a massive station packed with firepower?

Harvest and process valuable materials from asteroids for your profit margins, or use the bountiful resources for the maintenance and expansion of your own mercenary fleet while doing missions for the highest bidders in the sector.

Research for new modules and tools to keep expanding your fleet of ships and mining stations. Build link gates to gain access to new riches in new sectors of space.

The more you mine, the more you build and the greedier you get, the higher your heat signature becomes. Once it reaches critical levels, the aliens will detect you. Defend your fleet at all costs using defense systems and ships of your design.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 155 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Excellent soundtrack, beautiful space environments around earth, saturn, and jupiter, fun asteroid mining (I don't actually have words for how satisfying it is to maneuver a giant ship within meters of an asteroid, they really nailed this), and a very flexible ship construction scheme. It's early access, and there are a few bugs of course, but I'm really looking forward to playing this game as it evolves. If you like the idea of building your own custom ships to mine asteroids, pick this up.
7.5/10 EA版本内容不多,能玩。底子不错,未来可期。 看上去比较硬核,引导也没有,不过实际玩起来还是挺好上手的。 但是物理模拟有点用力过猛,超级大的惯性导致根本刹不住车,去哪都要慢慢挪,还有不少小bug。有时还会把一些部件甩散架,不知道算不算机制。 游玩过程有三分之一时间在赶路,自动驾驶特别蠢,基本都是手动开,还要盯着这破船防止肘击到什么不该碰的,还有三分之一是躺床上刷手机等挖矿,希望后面能改一下吧。 自己造空间站很好玩,但是美观一般,全是又大又粗的球跟圆柱。 战斗玩法比较单薄,应该整点塔防类的。 大型空间站挪一下浑身都在发力,祖传单核根本算不过来,帧率能干到个位数。
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 155 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Love it
noen gang er kommer en uslipet diamant ! dette er en av dem! helt utrolig å tenke på att bare to personer er bak dette spillet! Som gammel EVE online miner, så er dette helt magi. mining, logistikk, skip bygging, base bygging og økonomi styring! 10/10 !
Really cool concept but don’t expect lots of action or a moving campaign. The latter actually needs lots of work but sandbox mode is a chill experience. Really slow but relaxed.
虚幻5的画面很漂亮,帧数2k能跑满,现在玩法还太少,不过基本框架已经非常完善了,各种机制都能闭环,还有多星系玩法,未来玩法丰富一下,加点贸易、战斗、势力内容。目前不足的是惯性太大,速度太慢,且战斗的爽感基本上没有
Fun early access
great game, lots to do and fun
Even with the tutorial, this game is confusing. The ships give you no sense of orientation, the modules on your ship have meaningless names (what's a hulk node? what's an array node?) and where parts go is important, but no clue where the "bottom of my T1 Array" is or why its important to put my scanner there, and align your docking port with the station, but the game won't tell me what a docking port even looks like. It's bad when I can't be bothered to even complete the tutorial because it's so frustratingly obtuse.
So far I like it. first start up I speed ran the quest and ended up dying fully to the mothership near europa so this time I am staying in the start zone for a bit. Oddly part of my refiner just snapped in half for some reason and now my navigation aid is really messed up. Update: The system still thought the broken off part was attached to the vessel but I could still connect a second vessel to either side of the broken off portion. might allow transporting hacks by instantly transporting goods by splitting ships up in that manner and reattaching them again. Also, the T1 ordinance refinery should not be placable on the T1 small array node as it doesn't line up with one of the T1 ports like it is modelled to do when built on a hulk node.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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