
Starfield is the first new universe in 25 years from Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.57/day in the week to Jul 30 → 15.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 115.2Kreviews | 59% | — | $160.1M |
| $49.99 | 84Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1866 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Yes
Считаю это лучшая игра, чтобы на втором монике включить видос отключить мозг и просто бегать, исследовать планетки, слушать что-то на фоне. я прям чувствую как мой разогнанный СДВГ мозг отключается и отдыхает
Очень захватывающая игра и с различным раскрывающим сюжетом про космос!!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Polish, Portuguese - Brazil, Simplified Chinese*languages with full audio support
| $49.99 |
| 11.4Kratings |
| 73% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
gutes Spiel
探索がしたいならノーマンズスカイ、スペースコンバットシムがやりたいならX4。 どっちもこのゲーム以上に面白いゲームがすでに発売されてる。 しかも両ゲームともかなり昔に発売済みで、発売当時はバグの多さやイベントの少なさなど批判がめちゃくちゃ多かったけど、長い年月かけてアップデートを繰り返した結果、完成度が上がり、洗練もされている。 この二つに勝てると思って発売したゲームがこれなら、ベセスダ社内にゲームのことを知ってる人間がいなくなってるとしか思えない。(アップデートを繰り返してゲームを洗練されたものにし完成度を上げゲーム自体の評価を上げるって、ベセスダがスカイリムでやったことなのにねw)
Its worth a play. Not as bad as people say.
游戏优点 1. 顶级的场景叙事 B社通过讲所有可动小物件摆放的极有逻辑 通过场景可以想象到之前人都在这里干什么 2. 优秀的叙事和任务 这并不是一个和上古卷轴5一样能仅仅通过探索就产生巨大正反馈的游戏 实则是和上古卷轴4一样靠任务驱动 通过享受极致的任务水平和叙事能力顺便进行任务当地的探索里获取正反馈 3. 十分优秀的说服系统 这绝对是最有趣的说服系统之一 可以拥有三次机会来进行不同难度的说服以此来决定能否达成说服进度 4. 虽然折磨 但让人眼前一亮的开锁系统 这个开锁系统既不像辐射4的终端折磨 也不像上古卷轴5的撬锁一样平常 是一个需要开动大脑思考的小游戏 5. B社有史以来最优秀的同伴系统 虽然可攻略对象减少 但可攻略的每一个同伴都有精致的支线任务以及你说话时展现出来的不同反应 仿佛真的一直在身边一起冒险 让同伴系统有了更多的生动 游戏缺点 1. 让人不明所以的技能系统 星空的技能系统绝对是B社的一次新的尝试 但是这一套技能系统却有很大的漏洞 比如明明有上古卷轴4的干相对应的事情可以提升相对应技能的效果 但却取消了属性数值和技能数值 反而变成了上古卷轴5技能系统和上古卷轴4技能系统的结合 但这一结合反而使得技能系统是一个缺点 2. 游戏BUG多 时常能出现npc任务脚本失效的情况 从而使任务节点无法完成 只能通过控制台跳过任务节点 3. 游戏室外模型与室内模型相差较大 室外的贴图和模型就像屎糊上去的一样 特别是新亚特兰蒂斯的树 简直太糟糕了
具体难受的点第一是负重,总是捡点东西就满了,也不知道哪里能卖掉,随从完全学的辐射,就找到一个停机坪有个售货机可以卖还限制金币数量,很难受。 第二是任务,就是不停找人然后小箱庭打几个黄道兵,然后说几句话继续去传送找人,聊天,八个小时了我一个NPC没记住名字。 第三就是沉浸感,也没有感受到,举个例子刚开始剧情在矿洞挖东西,带名字NPC是不能攻击的,叫旷工的可以打,但是打了没效果,跪地一会就自己站起来跟没事人一样,我以为攻击队友会任务失败,结果也没惩罚。大城市亚特兰蒂斯看着很大,也感觉空无一物,就几个商店感觉还不如浓缩一个小村子,还省得跑来跑去找了。 目前应该是推进比较少,改装枪械的看到了但是体验比较差,瞄准还不如盲射效率高,枪械设计做的也不舒服,打起来没感觉,探索捡垃圾也没因为一直顾虑负重也放不开,结果就是一直机械的找人做任务找人循环,目前还没感觉到正反馈,就这样吧
inceleyemedik oyunu açılmıyor yükleme ekranında dönüyor
Really liking this game. Massive RPG, very technical , and it is not a fast play through.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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