
Starfield is the first new universe in 25 years from Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.57/day in the week to Jul 30 → 15.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 175.4Kreviews | 57% | — | $160.2M |
| $49.99 | 84Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1830 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you ever played any bethesda game then you should have an idea of what to expect. lots of stuff to do, lots of stuff to take with you that isn't nailed down, and lots of places to explore. You can also build outposts on planets though i haven't had much time to deal with outpost building and management. you can even build a ship from the ground up. my current ship is the S.S. Wide Load which is a big ass chungus of a ship that has poor movement and speed but makes up for with Girth and firepower. Think of it as Skyrim or Fallout 4 but... IN SPACE! I haven't encountered any bugs as far as i can tell so far. I also have tested this game on Linux before swithcing back to windows for school reasons and i can tell you that it works fine on linux. If you like skyrim or fallout 4 but felt like it was missing intergalactic space travel and dog fighting then this game is for you.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Polish, Portuguese - Brazil, Simplified Chinese*languages with full audio support
| $49.99 |
| 11.4Kratings |
| 73% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Has gotten better with the updates, once you get into the base building and the new upgrade system with the weapons it's a lot of fun.
Space fighting feels terrible and is necessary.
By far, the most advanced space game. Starfield gives you everything you want in a space adventure. The drama, visuals, your customization, and add-on content. All in a space-related game. I don't do swords, I don't do post-apocalypse, I do space games. An while grifters pay people to post negative things about it, their existence alone is the proof that Starfield is the premier space drama for legit space enthusiast like me and you.
sucks lol
che juego hermoso
BUG一堆,闪退不断,优化不行,最重要的硬伤是指引和没有一样
bad
jogo maravilhoso! tem seus defeitos, tem suas falhas e infelizmente e tao raso como uma poça d agua. mas pela experiencia de vc criar seu personagem, e ter um roleplaying aonde vc pode ser e ir e ser o que quiser de acordo com a sua imaginação e intepretação ele faz tao bem como skyrim ou fallout. é uma pena ele ser o mais nutellinha entre os jogos da bethesda no quesito ser mal e o jogo e bizarramente mal otimizado fazendo pela primeira vez o processador trabalhar 100% aonde nunca vi um jogo fazer tal feito.
If Fallout 4 was spit cleaned by OSHA you would have Starfield. Starfield seems a lot more refined now than on launch for sure. Definitely playable and good looking. I wouldnt say the story is very captivating until youre about 15 hours in and even then its not some big thriller. To me, starfield is more like a showcase of the current engine rather than a triple A 60+ dollar game. The gunplay on mouse and keyboard is pretty much ignore the recoil imagine your crosshairs position and it makes shooting consistently pretty bad but if the gun recentered better or you shot where your gun went it would feel really good as a whole(maybe there is a mod). The movement feels really good as the player especially for bethesda. NPCs are either clueless bots on low difficulty and an aimlock with dps thrashing on high. Customizing your settings is a must, which is a bit of a chore at first glance, its worth ironing out the experience though especially with the NPCs and legendaries. I would say the best part of the NPCs are the dialogue but its like 70% of the main game, so after awhile it gets a bit old to me. They are very likeable and distinct while having unique interactions with events and people, they are very well thought out and well done. The story kindve takes away from the NPCs with how much they talk. It makes or breaks my interest in the story sometimes. The world(s) are just bland and a lot of unnecessary cutscenes and traveling here to travel here, not much to say on it other than that. Honestly you will have half as much time in dialogue and cutscenes than playtime. I would say all in all its like a 6.5/10. If the gunplay was fixed, dialogue was tuned back a bit, the cutscenes on anything ship related was removed, and the universe got a big facelift for playability, itd be a fantastic addition to bethesdas titles to me. I have no DLCs so maybe they have but as a base game I'd only buy it on a real good sale. Its worth the time, not the money.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
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