
Starfield is the first new universe in 25 years from Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.57/day in the week to Jul 30 → 15.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 175.4Kreviews | 57% | — | $160.2M |
| $49.99 | 84Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1830 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Con solo 16 horas me está encantando, aunque hay algunas mecánicas que aún tengo que aprender, pero sé que va a ser un juego que al igual que otras sagas de Bethesda, voy a disfrutar varios cientos de horas. :)
Я не понимаю, откуда столько негатива вокруг игры. Единственное, что раздражает - отсутствие локализации. В остальном игра очень даже неплохая. Местами скучновата, но в общем и целом получился достойный проект для любителей всего, что связано с космосом. За локализацию минус балл, в остальном - твердая пятерка
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Polish, Portuguese - Brazil, Simplified Chinese*languages with full audio support
| $49.99 |
| 11.4Kratings |
| 73% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Starfield has some nice moments, but those moments are way too short for me. Questlines are a bit too short, even when they have solid foundations. Exploration doesn't feel meaningful. In the end, when you explore a hundred planets and survey them, that doesn't leave you with a solid understanding of flora and fauna, you just got XP and some money. All in all, the game is too shallow for me. It tries a whole lot of things and does them ok-ish, but I never really get drawn into it. There is no real flow to it all, it just feels like I am checking off a todo list. Some moments, when you are on a planet and see the surrounding solar system, there are glimpses of atmosphere, but they are at odds with the generic locations and soulless content. It doesn't feel like I am experiencing something, but rather than I am playing. And I just prefer more immersion.
I mean its the end of bethesda as we see it. paying more money to play a game thats already terrible. Bethesda is literally requesting we gamble on them and fund the failing ship. It fills me with rage to know theres a human with a brain making some of these decisions, and or multiple. Well done bethesda, you are quite possible the worst type of to exist.
Don't trust the hate. Try Starfield for yourself. Very fun, a couple of glitches mainly with npc's, but overall very worth it
This has to be the least self-explanatory game I've ever played. I'm 33 years old and haven't been stuck on a first mission since I was 10. They made the menu and UI absolutely atrocious and everything about navigation is a stick in the anus. I don't recommend it; just play Oblivion Remastered if you want Bethesda with new graphics.
[h1]个人评分:6/10[/h1] 23年预购的高级版,首发玩了30小时就没玩了,今年自由航线更新重新回来玩了,相比首发真的改进了很多,有了dlss,有了载具,有了本地地图,有了数据库方便检索等等。一进游戏,一股熟悉的BRPG味儿,游戏中期属于蜜月期,四大阵营任务线让沉浸感达到巅峰,这个阶段我玩的很是上头。 然后说一下不满意的点。这个神殿解锁能力真的不明所以,在一个房间里飞来飞去吃光球,意义在哪,强行托时长,拉完了,解锁的能力存在感也极低,有用的就那几个,甚至不用都无关紧要。大地图自由探索几乎没有,任务基本点对点传送,没有了那种在大地图上乱逛街然后发现惊喜的感觉。游戏中后期,疲惫感直线增长,也可能是没有让人眼前一亮的东西了,任务设计给人一种强行拖时长的感觉,公式进据点解谜打怪,人物灌水文本,实际有用信息就一句话,一点一点消耗着我的耐心,终于在强行吃完破碎空间dlc的任务后,我再也吃不下去了。。像老滚和辐射,我都会有开新档重复玩的冲动,但是星空并没有给我这种感觉。
Il gioco è noioso. Ho provato 3 volte a giocarci, ho finito un intero loop ed iniziato un secondo, ma il gioco è semplicemente noioso. E' pieno di meccaniche super interessanti, dalla costruzione della nave, all'albero delle abilità, fino agli "urli", ma è noioso. La struttura del gioco è noiosa. E' un rpg spaziale, e non è presente minimamente esplorazione. Il gameplay loop è continuamente un: - Ascolta NPC che ti da la missione - Apri menù, viaggio rapido - Spara a qualcosa - Apri menù, viaggio rapido - Riscuoti ricompensa da npc Sempre così, l'esplorazione è pressoché inutile, a differenza di skyrim dove eri in una singola mappa e andando in giro ti piovevano missioni e scoprivi segreti, qua ci sono tante aeree con un punto di interesse principale e deglii elementi extra che si ripetono e servono solo per trovare oggetti e forse qualche attività secondaria. L'esplorazione dello spazio è inutile e disincentivata, dato che per andare nello spazio devi passare da un menù, e per atterrare idem, anche se hanno introdotto delle migliorie. Nello spazio poi non c'è assolutamente niente. Infine, proprio perché il viaggio spaziale è inutilmente tedioso, il viaggio rapido lo si può fare anche nelle località che non si è ancora scoperte. Di conseguenza non c'è nessun incentivo a esplorare, ma solo fare un viaggio rapido tramite un menù. E' la definizione esatta di gioco da fattorini, dove devi andare da punto A a punto B e poi tornare a punto A, solo che qua il viaggio è 90% fatto tramite il menù del viaggio rapido. Lo scopo di un gioco dovrebbe essere divertire, e questo fallisce miseramente
Such a disappointment coming back to this years later. Not anything like the Bethesda exploration and storytelling I've come to expect. Much of the hours played are spent travelling, waiting on loading screens, and going from point to point in the most slow and boring fashion. Dropping it for good after trying a second play through.
Gemine bin (Hızlı Seyahat). Gezegene in (Hızlı Seyahat). Hiçbir şeyin olmadığı dümdüz bir arazide 10 dakika boyunca ileri doğru yürü (Shift tuşuna basmaktan serçe parmağım koptu). Bir madeni tara, bir tane uzay paraziti öldür. Şehre dön, bir NPC ile konuşmaya başla. NPC sana gözlerini hiç kırpmadan, ruhsuz ve direkt kameraya bakarak kafasını 90 derece çevirip baksın. Korkudan oyunu kapat.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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