
Starfield is the first new universe in 25 years from Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.57/day in the week to Jul 30 → 15.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 175.4Kreviews | 57% | — | $160.2M |
| $49.99 | 84Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1872 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
yuh
토드의 우주는 공허하고 비어있다. 이 게임을 산지 3년이 넘었지만 아직도 겜을 깨지 못했다. 오픈월드를 만들 재량이 없어서, 뚝뚝 끊기는 로딩을 강요하는 구간을 반복해서인가? 광활하게 넓은 공간을 한동안 두다리로만 걸어다닐수 있게, 훗날 "옛다 처먹어라"식으로 추가한 로버의 조작감이 발밑에 버터를 두고 걷는거마냥 좆같았는가? 총기 사운드,디자인이 전부 개씹창인가? 스토리는.... 시발 어느것 뭐하나 하면서 재미있었다고 생각되진 않았다. 그리고 내 스토리의끝이 그런건줄도 몰랐고 그리고 무엇보다 메인퀘스트가 생각보다 짧은것도 그렇고. 어느쪽이던 실망스럽다.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Polish, Portuguese - Brazil, Simplified Chinese*languages with full audio support
| $49.99 |
| 11.4Kratings |
| 73% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Starfield me parece el culmen de la fórmula de Bethesda, pero, para desgracia de los que no la disfrutan, no es mucho más que eso. La historia principal, aunque no demasiado original, es muy disfrutable a pesar del poco peso de la toma de decisiones, y las secundarias no se quedan para nada atrás. Varias facciones tienen, en mi opinión, incluso mejores arcos que la historia principal (como la trama de los xenomorfos), además de haber misiones sueltas a lo largo del universo que consiguen hacerlo sentir muy vivo. El worldbuilding es increíble, haciendo que el espacio parezca vivo y vacío a la vez. Es cierto que la exploración en general no es muy buena (con planetas bastante vacíos y poco recompensantes), pero sí que resulta increíblemente inmersiva. El problema real de este juego son los personajes, en mi opinión, ya que, como en las últimas entregas de Bethesda, muchos parecen muy estáticos. Muchas veces no se siente el peso de los diálogos, sin hablar de los romances, que además de estar muy limitados son demasiado superficiales en mi opinión. El único personaje realmente destacable del juego diría que es el Cazador, aunque no es del todo justo compararlo, ya que es el villano principal. En general, recomiendo mucho este juego si disfrutas de las demás entregas de Bethesda, pero si no es el caso, no lo recomendaría, ya que no intenta hacer nada nuevo ni con la fórmula ni dentro de la industria. 7/10
The game has a lot to do from the main quest line to other factions and the biuld your own ships and outposts. while you play you can upgrade you carector.
I have a lot of fun with the game in its current state and form.
This game runs swimmingly on Steam OS, just make sure you get the engine fix mods on nexus, otherwise you will have a lot of stuttering. But as for the game itself, I would give it a solid 7/10. Not as bad as people tend to think of it as, but does not compare to a Fallout or an Elder Scrolls. The gunplay is probably as good as it has ever been in a bethesda game, but there is much about this that is admittedly kind of generic. But the exploring is fun, the combat is fun, and the usual shenanigans that you can get up to in a bethesda game is all there. (Note) This a review of the base game only. I do not have the DLCs.
Just the right amount of scripted story, sandbox, and interesting replayability mechanic. Not for multiplayer game lovers. But if you like working your way through stories and can set personal goals for yourself in an open-ish universe, this has a good amount of playtime going for it.
I'm not a fan of paid mods, and the fact that all Bethesda games just needs mods, one way or another. So, getting this on sale is a must just for that alone. But I am glad that I still bought this game. I was on the fence for a long time. I love the look of the game, the "nasapunk" as they coined it. I was dying for a good space game that wasn't too demanding. It's sort of an arcade version of a space sim. Or rather, you can play it that way, and in my opinion, the best way to do so. I do like Elite Dangerous, but it's so dense, that I just never play it. Sort of like wanting to play a tense ww2 rts game; you can go with Call to Arms, so jump into something that's still fun, just not as dense like Company of Heroes. Jumping into Enshrouded instead of The Forest. (Okay, maybe a better comparison, but I couldn't think of the game I usually compare Enshrouded too.) What about Dune Awakening to... uh... DayZ... whatever, you get my meaning. So, yeah, I'm not entirely into it because of the story or characters. I'm there for the space stuff. Like Crimson Desert, I take my thinking cap off and just enjoy what's going on around me. And I'm having a hell of a time.
enjoyable
CC工坊真的跟一坨屎一样,永远无法连接,不愧是傻批b社,要mod收费服务器都做不好
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $13.1M | 80.1K | 71% | $10.49 | |
| $10.6M | 28.7K | 95% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $161.5M | 96K | 85% | $49.99 | |
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| $155.3M | 221.7K | 92% | $29.99 | |
| $165.8M | 543.4K | 95% | $14.99 | |
| $169.4M | 378.8K | 93% | $19.99 | |
| $149.4M | 141K | 80% | $59.99 |