
Forge your weapon and follow the path of the Jedi Jedi Knight: Jedi Academy is the latest installment of the highly acclaimed Jedi Knight series. Take on the role of a new student eager to learn the ways of the Force from Jedi Master Luke Skywalker.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 12 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 848 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Хорошая игра которая позволяет отыграть за плохого)
2/4 (4) Truly superb. (3) Very enjoyable. (2) Mixed experience, but has redeeming qualities. (1) Greatly disliked and/or flawed.
Meilleur jeu de combat au sabre laser qui est jamais sorti, prix imbattable et qualité au rendez-vous. Si vous voulez devenir skillé sur le jeu il est suffisament complexe pour vous manger des centaines d'heures et la campagne solo est suffisament longue pour vous tenir en haleine une vingtaine d'heure.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 5.3K | 82% | $29.99 | |
| $3.4M | 8.6K | 97% | $29.99 | |
| $3.4M | 14K | 95% | $14.99 | |
| $3.4M | 3.4K | 81% | $24.99 | |
| $3.4M | 7.9K | 79% | $19.99 | |
| $3.4M | 8.5K | 88% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 5K | 91% | $9.99 | |
| $3.3M | 3.8K | 33% | $34.99 | |
| $133.6M | 429.3K | 81% | $19.99 | |
| $12.3M | 54.3K | 95% | $9.99 | |
| $5.9M | 22.2K | 81% | $9.99 | |
| $417.2K | 786 | 23% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain**languages with full audio support
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Одна з найкращих ігор про джедаїв якщо не сама краща
Just like the good ol' days
Неймовірний досвід гри. Цікавий сюжет. Незабутні дуелі на світлових мечах. Клятий Рош Пен.
Revisiting the Jedi Knight series after two decades (part 2). [h2]I liked...[/h2] [list] [*]The nostalgia - it's a classic LucasArts game from the pre-Disney era, it feels like Star Wars [*]The customization - you can make your own character, choose which skills you want to specialize in (both in terms of lightsaber combat and force powers) [*]The setpieces - the game contains some memorable levels (like the crystal cave or Vader's castle) [/list] [h2]I didn't care for...[/h2] [list] [*]The story - unlike [i]Jedi Knight: Jedi Outcast[/i], there is little sense of urgency, a lot of it actually happens off-screen while we are doing unrelated episodic missions; when the story does take center stage, there is little nuance or soul to it [*]The gameplay - serviceable, but nothing to write home about; blasers are mostly superfluous, movement is too floaty, some enemy types are overused, autosave checkpoints are too far apart [*]The crashes and glitches - the game did crash on me half a dozen times; a few more times it didn't crash but the screen turned white, prompting me to restart the program anyway (I did not lose any progress due to these problems, thankfully) [/list] [h2]Verdict[/h2] Back in the early 2000s, I played the living daylight out of this game. I would spend hours with friends just fooling around, spawning different enemies, even dipping my toes into modding and map-making. Together with [i]Knights of the Old Republic[/i], [i]Jedi Academy[/i] was the Star Wars game for me growing up. Looking back at it now, KoToR still holds up to this day, [i]Jedi Knight: Jedi Outcast[/i] is a game I've given up on while recently giving it a go, and [i]Jedi Academy[/i] is somewhere in the middle - definitely playable, an OK experience, but not really exciting. After some 20 years, I still recognize the levels - being a Quake III engine game, it didn't age beautifully, but what striked me was just how by-the-numbers the whole game feels. You play generic missions in various Star Wars locales, interspersed with a wooden story - Kyle Katarn and Luke Skywalker are not enough to save it, and they mostly advance the plot off-screen. In one mission, Kyle and our protagonist Jaden visit a planet where they are greeted by acid rain. No, they do not bring a hazmat suit, umbrella, or anything. I guess this ought not bother me, in an action game, but it does feel kind of lazy - the story supposedly has these grand stakes as usual, but the characters are just winging it like it's all an excuse to swing some lightsabers around. [spoiler]The pivotal moment in the game, where you face down your annoying partner who'd betrayed you in five seconds flat and tried to kill you, is handled with similar nuance - you can basically act like nothing has happened, or embark on a bloody rampage against the whole galaxy.[/spoiler] Speaking of fights, I found it a bit uneven. There are situations where you can just die very easily (especially in tight spaces from grenades or heavy weapons, or when fighting multiple lightsaber opponents). In the first part of the game, guns have some merit, but eventually most of your opponents are force users which are annoyingly resistant to all of them (unless you can make them jump off a cliff while avoiding your projectiles, haha). Which leaves us with lightsaber combat - it has flashy combos and stances, but it felt quite random to me in practice (likely due to lack of skill on my part, judging by how many reviews praise the fencing here; however, the game doesn't really explain the finer points of combat to you, so a lot of the time you're just left-clicking and hoping for the best). The force powers are cool (you can roleplay as The Emperor if you master the "naughty" Force Lighting skill), however your force/mana pool is quite limited, so you are often stalling to perform the next jump/power/combo; it breaks the combat flow. In closing, despite what little me would probably say, I cannot really recommend this game in 2026. It is certainly servicable, especially in terms of combat; however, throughout the whole game I kept waiting for that "wow" moment and it never came. I mainly missed a more engaging story or characters that would carry the game forward. [i]Feel free to look at [url=https://steamcommunity.com/id/azar-dragneel/recommended/]my other reviews[/url] and curator pages: [url=https://store.steampowered.com/curator/34616763-Azar-Reviews/]Azar Reviews[/url] and [url=https://store.steampowered.com/curator/41898234-They-OK/]They OK?[/url][/i]
Still holds up and is a must!
Classic Game
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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