
Command an elite squad through a gritty and authentic story in STAR WARS Zero Company™, a single-player turn-based tactics game set in the twilight of the Clone Wars™.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 21Kreviews | 83% | #36 | $63.9M |
| $59.99 | 1.4Kratings | 86% | Top 100 | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1926 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm about six hours and a handful of missions deep, and so far I haven't had any crashes or framerate problems like other people seem to be having. One experience with cinematic camera pointed at a wall and some stutter during loading screens, but that's been the worst of it. I have framerate locked at 120, other settings at high preset on 1440p. The game is really fun, animations and voice acting are all great. I'm on normal difficulty for first playthrough and it honestly seems a little easy... no characters suffering injuries yet. Hopefully it will ramp up later, and if it doesn't I'll just bump it up to hard. Good game, highly recommend.
Great Game. Brilliant for Star Wars Lore. Excellent Gameplay!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best UK #31, worst BR #97 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Japanese, Korean, Polish, Simplified Chinese, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $49.99 | — | — | #6 | not modelled |
| $59.99 | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Zero is a decent game. Not great or bad, just decent. The goals of the missions and actions in the base are very well laid out and displayed on the UI. The skills, training and focus points is new. I like the the way Zero handles training. Some skills are good, some meh and some not to useful. Typical depending on your game play. It looks great even on low graphics settings. There is a problem with FPS depending on your system. Tactical game play is really decent with a (so far) balance. I've only done 8 missions and tried 3 new games with different types. The games does a smooth transition from non-combat to combat. Of course the non-combat portions are 3d person PlayStation-style movement. It does a lot better than any game I've see. Most of the time, you end up in a line and exposed when you go into combat. Zero moves everyone into cover before going into turn-based. And then here is the UI. It slaps you in face the first battle. I've seen the task wheel used before on a PC, most on the shooters. It is a primarily a game console setup. It isn't too bad if you can zoom out enough to see the situation, but Zero doesn't do that. The field of view is really narrow. Shows off the pretty graphics, but hinders game play as a PC tactical game. Zero is a mission based game like X-Com and most military war games. Over all, a decent game. It's Star Wars! Not going to be my favorite, but worth playing and re-playing once in a while.
Netter X-COM-Klon mit eigenen taktischen Besonderheiten. Es läuft mit meiner Hardware und CachyOS rund. Kein FPS-Wunderwerk, aber flüssig.
Fantastic Game. I love the turn based baulders gate 3 vibe. The story was immense. FINALLY AN ERA THAT TAKES PLACES IN THE CLONEWARS. 10/10
8/10 from me boss
Definitely think the game is worth the $50 asking price. Big fan of these style of games. Gears Tactics, XCOM, Baldur's Gate, even Mario vs Rabbids. This has so many great elements in it that I have thoroughly enjoyed thus far. Currently at 16 hours and it has made me make some semi tough decisions, felt over powered (you will know when you get there) and overall look beautiful. I have some gripes, definitely visual clutter sometimes with the action circle as opposed to the abilities being in a fixed local like normal CRPGs. Minor bugs of being bumped out of certain menus when executing things or combat not showing and the game deciding a random ledge is more fun entertaining than a shootout. Give it a try, you won't regret it.
Fun XCOM like with a pretty good Star Wars story attached
Since we can’t have XCOM 3, this will certainty do. And it does quite nicely.
Dont get me wrong, the game has mad potential and its fun so far. But at this point the game is just unplayable performance wise. Even on DLSS Ultra Performance Preset I drop to like 1 second per Frame. Optimisation in this game is just horrible, and the cutscenes, whether it be "real" cutscenes or the ingame animation cutscenes completely break performance. Not even talking about the sections where you can walk yourself... My conclusion: dont buy it (yet)!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $63.7M | 46.5K | 91% | $63.99 | |
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