
Experience the first-ever open world Star Wars™ game and explore distinct locations across the galaxy, both iconic and new. Risk it all as scoundrel Kay Vess, seeking freedom and the means to start a new life.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Experience the first-ever open world Star Wars™ action-adventure game and explore distinct locations across the galaxy, both iconic and new. Risk it all as scoundrel Kay Vess, seeking freedom and the means to start a new life. Fight, steal, and outwit your way through the galaxy’s crime syndicates as you join the galaxy’s most wanted.
If you’re willing to take the risk, the galaxy is full of opportunity.
Explore distinct locations with bustling cities and cantinas. Race across sprawling outdoor landscapes on your speeder. Each location brings new adventures, unique challenges, and enticing rewards if you’re willing to take the risk.
Live the high-stakes lifestyle of an outlaw. Turn any situation to your advantage with Nix by your side: fight with your blaster, overcome enemies with stealth and gadgets, or find the right moments to distract enemies and gain the upper hand.
Take on high-risk, high-reward missions from the galaxy’s crime syndicates. Steal valuable goods, infiltrate secret locations, and outwit enemies as one of the galaxy’s most wanted. Every choice you make influences your ever-changing reputation.
Pilot your ship, the Trailblazer, as you engage in thrilling dogfights with the Empire and other foes. Find the right opportunities to chase, evade, and attack to get the upper hand.
Offer, content, and dates subject to change.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49−75% | 12.3Kreviews | 71% | #69 | $4.1M |
| $129.99 | 34.1Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1378 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Decent overall, similar to Jedi Survivor/Fallen Order with the movement and some of the combat but holds its own if you enjoy stealth. The characters were ok, ND was def the coolest in the game and best story wise. Would give it a 7/10.
<3
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best DE #57, worst US #92 · 9 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 7/day in the week to Aug 11 → 18.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil*, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $17.49−75% |
| 6ratings |
| 74% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Probably like a lot of people I didn't buy this game because of the reviews and videos making it look very bad. I regret that now because it is a good game, It's big, Plenty of content and the gameplay is much better than it was presented as, You can customise the gameplay to suit what you want, It's a better space game than starfield, It's a pity there wont be a sequel because it would probably have fixed any of the issues. And the graphics are very good. I really recommend it especially if it's on sale. The game only crashed twice in 27+ hours so had no real issues that way.
When you buy a product from a AAA developer, you expect high-end, or at least high-fidelity, not recycled and packaged crap. Star Wars Outlaws is a textbook example of a supposedly top-tier developer assembling a third-rate product, stitched together like a patchwork quilt from bits of old code from previous products, packaged in a new cover. Watch Kay Vess open a chest, watch the scene. Then watch the scene of Lara Croft opening the chest. Compare. There's no difference. Only the characters' appearances and the words they speak. A complete cloning, code transfer from game to game. There's also a similarity to Lara—Kay jumps, climbs, and leaps in exactly the same way. The covers are different, but the essence is the same. Or Kay Vess and her companion Nyx, and Cal Kastis and BD-1... There's no difference. Unification—borrowing ready-made solutions and entire chunks of code from older products, libraries, to improve product reliability and development speed? Well, yes, that makes sense from the perspective of a solo developer trying to save money. But for a AAA developer, it's cheap, and from the buyer's perspective, it's like being served a flatbread made from recycled crap ten times over instead of a fresh steak. I bought the game on sale, at a good discount, and I overpaid. The game isn't even secondary, it's tertiary—a carbon copy of a carbon copy, completely lacking in originality. So, I'm almost finished with the game and can now give a fully informed opinion. As I said above, I hate borrowing, plagiarism, and copy-pasting solutions in everything. It's cheap. The game is a copy of previous Ubisoft projects, and that's cheap. It's disrespectful to customers who are forced to pay huge sums of money for an unoriginal project cobbled together from bits and pieces of old games. The ad: "Meet the first-ever open-world Star Wars™ game!" It's a lie. There's no open world. There's a fixed number of maps, locations, and missions. Totally linear. There's absolutely no variability in the game. All your decisions in the main campaign are hardwired into the system. There's no opportunity to make choices, only as stated in the script. The result is predictable crap. They wrote about how well the criminal world was written. Nonsense. The criminal world is superficially and schematically written, and the character's interactions with the syndicates are also superficial. As Kay said, the Resistance is just like the syndicate, and it's true, they're all the same – gray, faceless, boring, uninteresting. The script is crude and empty. The motivations and backgrounds of all the characters, except for Kate and the robot, are superficially written. The graphics, the interface, the user experience – everything is familiar, nothing new or fresh, in other words – it's just old hat. To sum it up: it's pathetic. If I weren't paying for this, well, you never know, some clowns decided to save money and slapped together something third-rate from used parts and junk, but trying to sell it as a super-duper product, especially as "the first open-world Star Wars game," is a cheap disgrace.
Massively disappointing game. Open world my ass. I love star wars but this is a lara croft/ assasins creed load of ♥♥♥♥♥♥♥ if i ever played one.
Fun storyline, good mix of stealth and action gameplay elements. beautiful even on a struggling laptop. would love to see a sequel but given reception i expect we wont get anything. There are bugs, graphical glitches and issues that I encountered that are borderline deal breakers and should not be in a game of this calibre, though some of these may be due to hardware issues.
Despite what people said about this game I was able to try it out with PC Game Pass and I have honestly enjoyed the experience so far. My only issues have been some bugs that have needed me to roll back my save a bit. A good pickup if you can get it at a discount, I wouldn't pay more than $40 if you want it to be worth your money.
This game has ZERO redeeming qualities. The gameplay is insanely boring, simple, and uninspired. Its the worst form of stealth where you really only have ONE option to play most encounters. Very one dimensional and the story doesn't make up for it either. Kay is a nothingburger character, she's really not interesting at all, she's not cool or exciting, shes just meh. The open world is genuinely terrible. I don't know how they made a Star Wars open world game boring, but cheers to them. I bought this game on a sale and I still regret it.
I love (mostly) everything Star Wars. However, I want to be immersed in whatever game I'm playing, and I don't feel that immersion when I'm playing as a regular woman beating up droves of men that are much bigger than her. The gameplay loop is insufferably repetitive. The locations changed, but the boring gameplay stayed the same everywhere I went. Sneak around, attack NPC's from behind, send your pet to open things, climb and swing your way to your target. That said, it's a beautiful game; so there's that. It was a game that I used to waste time, pretty much. Nothing spectacular about this. The storyline was both bland and predictable. This new era of Disney-esque Star Wars does absolutely nothing for me. It's all predictable slop. 5.5/10 -- only get it if it's on sale
While I don't think it is necessarily as bad of a game as everyone online seems to believe, it is still impossible for me to recommend buying it. The story and main character are pretty well written, but the gameplay is boring and the visuals are grainy/blurry.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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