
The story of Cal Kestis continues in STAR WARS Jedi: Survivor™, a galaxy-spanning, third-person, action-adventure game.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best PL #73, worst DE #99 · 4 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.43/day in the week to Sep 14 → 20.71/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.49−85% | 86.4Kreviews | 71% | — | $14.2M |
| $89.99 | 58.2Kratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2225 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
真的很烂 路比上一代还难找 简直是折磨人
Better than the Original.
muito bom mas e mal otimizado igual o primeiro
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 24.29/day in the week to Jul 30 → 26.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish*, Portuguese - Brazil*, Simplified Chinese, Spanish - Latin America*, Traditional Chinese*languages with full audio support
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
TL;DR: Wait for sale. After 100%-ing, this game improves on the previous title. Even with some graphical issues, the game ran decently on my machine.
What a steaming pile of pig slop this game is. How did they go from Fallen Order to this? The director, animators, balance testers, and Q&A must have all been on a hardcore crack trip to ship such a shambling, bloated, overstuffed, haphazard mess. Approximately zero brains cells were used in designing the combat in this clown show. The story is great, and the art direction, everything else blows cheesy chunks. Hopefully Respawn's change in leadership will ensure the next entry avoids a repeat of this catastrophe.
Despite the poor PC optimization (I'm running Linux so some of my technical issues were even worse) I enjoyed this game. The combat is fun and the story is engaging and while the environments are beautiful, I feel the game is a bit bloated, taking a little too long to get around, a few too many parkour sections, and personally I didn't enjoy the puzzles. I'm not a fan of puzzles in non-puzzle/action-adventure games (however I do understand the Jedi games take cues from Tomb Raider and Uncharted). I'd give the game an 8-9/10.
STAR WARS Jedi: Survivor no solo mejora a su predecesor en cada apartado, sino que se alza como uno de los mejores juegos de acción y aventuras de la década. Es una experiencia épica que captura a la perfección la esencia y la magia de Star Wars. ¿Por qué es un título imprescindible? Combate Evolucionado: El sistema de lucha es más profundo, variado y satisfactorio que nunca. Con la introducción de cinco posturas de combate, cada encuentro se siente táctico y personalizable, permitiéndote dominar el sable de luz con un estilo único. Exploración Recompensada: El diseño de los mundos es magistral. Los escenarios son vastos, llenos de secretos, vida y una verticalidad que invita constantemente a la curiosidad, recompensando al jugador con una construcción de mundo rica y detallada. Historia Madura: Cal Kestis regresa en un viaje emocional mucho más complejo, lidiando con el aislamiento, la pérdida y la carga de ser uno de los últimos Jedi. La narrativa es oscura, tensa y mantiene un nivel de calidad cinematográfica constante. Apartado Técnico y Visual: Es un espectáculo visual. Desde la iluminación de los sables de luz hasta los paisajes alienígenas hiperdetallados, el juego es un deleite para los sentidos que te hace sentir realmente en el universo creado por George Lucas.
sure why not
Gra jest mocno męcząca. Mapy przeogromne, mnóstwo przejść do odkrywania żeby zebrać nic nieznaczący śmietnik do customizacji postaci. Technicznie trochę kuleje, momentami pop-up obiektów, tekstur, LOD potrafi szaleć, są czasami spadki klatek. Jedynka pod tym względem była perfekcyjna. System walki płytki i frustrujący na wyższych poziomach trudności. Dodge, dodge, dodge, dodge, dodge, dodge, dodge, atak, dodge, dodge, dodge, blok. Fabuła też trochę kulawa, chcieli stworzyć epicką opowieść i to się udaje do momentu kiedy nie próbujesz myśleć. Jak tylko na chwilę pomyślisz, to widzisz gigantyczne dziury w scenariuszu. Uczciwe 6/10, bo jednak na początku może się podobać ale po 20h już staje się męcząca.
非常好玩!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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