
A galaxy-spanning adventure awaits in Star Wars Jedi: Fallen Order, a 3rd person action-adventure title from Respawn. An abandoned Padawan must complete his training, develop new powerful Force abilities, and master the art of the lightsaber - all while staying one step ahead of the Empire.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 16/day in the week to Sep 14 → 22.57/day in the week after.
About
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−80% | 175.5Kreviews | 88% | — | $20.4M |
| $39.99 | 64.6Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2237 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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One of my favorite Star Wars projects ever. the gameplay is great and ran nice, but also this was a PS4 game.
Su jugabilidad es adictiva
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 22.43/day in the week to Jul 30 → 22.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese, Spanish - Latin America* +1 more
| $39.99 |
| 22.2Kratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
In a sea of mediocre modern star wars media, it's relieving to see a product that is elevated, but not held up, by the IP.
[h1]The Force Is Strong With This Metroidvania[/h1] STAR WARS Jedi: Fallen Order is best described as a [b]Metroidvania-style action adventure with Souls-like elements[/b]. You travel through interconnected worlds, unlock new Force abilities and movement skills, and then return to places you have already visited to discover paths that were impossible to reach before. That constant feeling of becoming stronger and realizing, [i]“Wait, I can finally get there now,”[/i] is easily one of the best parts of the game. If you love Star Wars, enjoy exploration, or want to try something Souls-like without immediately pledging your soul to the bonfire, this is an excellent alternative. [hr][/hr] [h2]What I Liked[/h2] [list] [*]The Metroidvania-style progression works extremely well. Every new ability changes how you interact with the environment and gives you a reason to revisit older areas. [*]Returning to previously explored worlds rarely feels pointless. Places that originally seemed like dead ends suddenly reveal completely new routes, secrets and areas once your abilities expand. [*]The lightsaber combat feels satisfying. Blocking, parrying and learning enemy attacks matter enough to give combat some Souls-like tension without making every encounter an exercise in suffering. [*]The difficulty feels like a good middle ground. It can punish careless play, but it is far more approachable than most traditional Souls games. [*]Force abilities are integrated nicely into both combat and exploration. Unlocking something new does not just increase a number on a character sheet; it actually changes what you can do. [*]Most importantly, it genuinely feels like [i]Star Wars[/i]. Exploring forgotten locations, using the Force and walking around with a lightsaber never really loses its charm. [/list] [h2]What I Didn’t Like[/h2] [list] [*]The story itself is enjoyable, but sometimes it feels like a few scenes were simply cut out. Certain moments move forward faster than expected, almost as if there was supposed to be another conversation or sequence between them. [*]Because of that, some story developments do not have quite as much impact as they probably could have had. [*]Backtracking is an important part of the game's design and usually works well, but navigating some areas can occasionally become more confusing than exciting. [*]Players coming directly from games like Dark Souls or Sekiro may find the combat systems somewhat simpler. Fallen Order borrows several ideas from the genre, but it never tries to become a full Souls game. [/list] [h2]Verdict[/h2] [b]Recommended.[/b] Jedi: Fallen Order gave me exactly what I wanted from this kind of game: satisfying exploration, meaningful ability progression, enjoyable lightsaber combat and worlds that are worth returning to after gaining new powers. The story occasionally feels like something was left on the cutting-room floor, but it never ruined the overall experience for me. The real highlight is that sense of discovery when you return to an old location with a new ability and suddenly realize there is an entirely different part of the world waiting for you. For Star Wars fans, Metroidvania fans, or anyone curious about Souls-like games but hesitant to jump directly into the deep end, this is a very easy recommendation. [i]You may forget where that unexplored path was... but the Force probably remembers.[/i]
peak game experience very good story
Great game, good graphics, good story and combat even tho there are some bugs. I think the game should give more hints in order to solve the puzzles faster and to discover new locations. Also before buying the game know that after you finish it you will have to buy Jedi: Survivor to finish the story. One additional thing is that in order to play the game you will have to install the EA app wich is kinda lame.
Jeu très sympa, plutôt court mais qui ne pouvait pas louper avec une telle proposition. Effectivement, n'importe quelle personne ayant aimé star wars a toujours rêvé d'un jeu d'aventure avec un jedi en personnage principal. Le gameplay ressemble à un mélange entre un god of war et un sekiro (en moins dur).
Simplesmente um dos melhores jogos que já joguei depois de ficar "orfão" com o final de Mass Effect. História incrível, personagens carismáticos, combates muito bons e exploração espetacular. 10/10
Decent Star Wars game. Some tired tropes in the story, but good to great gameplay saves it. Not super well optimized though
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.4M | 59.9K | 90% | $14.99 | |
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| $20.2M | 21.8K | 94% | $23.99 | |
| $20.6M | 80.6K | 97% | $14.99 |
Related
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| $28K | 100 | 91% | $19.99 | |
| $13.1M | 80.1K | 71% | $10.49 | |
| $13.8M | 17.5K | 76% | $39.99 | |
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