
A galaxy-spanning adventure awaits in Star Wars Jedi: Fallen Order, a 3rd person action-adventure title from Respawn. An abandoned Padawan must complete his training, develop new powerful Force abilities, and master the art of the lightsaber - all while staying one step ahead of the Empire.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 16/day in the week to Sep 14 → 22.57/day in the week after.
About
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−80% | 175.5Kreviews | 88% | — | $20.4M |
| $39.99 | 64.6Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2237 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun world, easy gameplay, and interesting combat and puzzles.
wow
Very Mediocre. I recently finished God Of War & God Of War Ragnorok, so I was looking for a franchise to play which scratched the same itch of semi open world, strong narrative, complex combat, and fun interactive puzzles. On paper this game seems to check every box, however when playing that is not the case. The combat feels clunky when fighting any more than one enemy at a time. Hitting a perfect parry doesnt stun the surrounding enemies, so you go for your counter just for it to be interrupted and you end up in this hold block and hit every now and then until it dies, which is very tedious & boring. Speaking of tedious, I'll now mention the puzzles & exploration - there's no real sense of direction so you either end up flicking on and off the map every 10 seconds, or trial and error with random turns and potentially end up in the wrong place and have to walk all the way back. This issue is even more amplified since there's no autosaving through levels, and it relies on meditation checkpoints instead. If you happen to slip up and die, but you haven't found a checkpoint in a while, you'll be sent straight back to the last one to mess around with the map for another 15 minutes before you get back to where you were. Traversing the areas also gets extremely tiresome. The game relies on dragged out tight passages and long lift shafts to act as loading screens, but they're so long it doesn't help to keep the immersion. When dealing with the previous mentioned frustrating exploration & combat issues just to end up in a 2 minute long lift, in the dark, with no dialogue to break the silence, it's the cherry on top for the overall tedious feel of the game. To give this game the benefit of the doubt, I was playing looking for a similar gameplay loop to god of war, which is an extremely high bar to reach, but even with that in mind I just couldn't enjoy the gameplay. It's a shame really as Jedi Survivor seems to have much better flushed out gameplay and quality of life improvements, but i'll likely never play it for myself since I couldn't sit through Fallen Order.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 22.43/day in the week to Jul 30 → 22.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese, Spanish - Latin America* +1 more
| $39.99 |
| 22.2Kratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fun
heck yeah
Yooosh
WTF Souls like game in STAR WARS Universe is not what I expected :(
MUITO BOM,COMBATE, AMBIENTAÇÃO, INIMIGOS, PODERES....ANCIOSO PELO PROXIMO JOGO DA FRANQUIA.
..
對於星戰愛好者應該是還不錯,不過建議折扣時再買。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $28K | 100 | 91% | $19.99 | |
| $14.2M | 86.4K | 71% | $10.49 | |
| $13.8M | 17.5K | 76% | $39.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.4M | 59.9K | 90% | $14.99 | |
| $20.2M | 8.7K | 88% | $48.99 | |
| $20.2M | 21.8K | 94% | $23.99 | |
| $20.2M | 174.4K | 93% | $4.99 | |
| $20.1M | 37.7K | 86% | $14.99 | |
| $20.6M | 80.6K | 97% | $14.99 |