
A galaxy-spanning adventure awaits in Star Wars Jedi: Fallen Order, a 3rd person action-adventure title from Respawn. An abandoned Padawan must complete his training, develop new powerful Force abilities, and master the art of the lightsaber - all while staying one step ahead of the Empire.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 16/day in the week to Sep 14 → 17.4/day in the week after.
About
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−80% | 175.4Kreviews | 88% | — | $20.3M |
| $39.99 | 64.6Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2106 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nereye gitceğimi mala anlatır gibi anlatmak yerine ışıklı mışıklı sokuk bir minimap yapmışlar ne gerek var böyle şeylere.Ayrıca kayma ve checkpoint mantığını yapan ea çalışınını ya da çalışanlar umarım kovulup işsiz kalmışlardır oyun sektöründen uzak durun lütfen gidin su tesisatçısı olun.
this is like a decade late and literally no one cares, everyone knows this is a good game but i have to rate down for ogdo bogdo and what im assuming will be in every single boss fight from now on. 1. when you hit them and get back your xp (after dying the thing that killed you "steals" your xp) it slows time by a LOT, and if they are in an animation, it MASSIVELY messes up my timing, making the first hit extremely annoying to try to do. 2. they track your movements like crazy at the same time. so, for example, if you are fully on their right side, slow their movement, and hit them for the first time, they will be basically not moving at all with how much time is slowed. then, suddenly, when time goes back to normal, they instatnly snap 90 degrees to face you and go forward with their normal-speed attack, (in the case of ogdo bogdo, killing you instantly) it feels so so so bad to play. its like youre playing against a cheater with aimbot its so stupid, especially for a slower (i hate to say soulslike) more deliberate/ high stakes action game. i rate down because i cannot for the life of me believe that hundreds of human beings playtested this game and thought to themselves "yeah, this is good and how a boss should be. it shouldnt be hard because of its moveset, or because of high damage, it should be because the boss can instantly teleport behind you and "its nothing personal kid" kill you" i am overjoyed and cannot wait for the next bosses where they also have lightsabers and have legitimately hard movesets on top of this oh yeah, also it jitters like crazy, and thats kinda pathetic too.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 22.43/day in the week to Jul 30 → 22.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese, Spanish - Latin America* +1 more
| $39.99 |
| 22.2Kratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Play this for the story ❌ Play just for the Darth Vader aura farm at the end ✅
No sé mucho acerca de su universo, pero cómo disfruté cada minuto de STAR WARS JEDI: FALLEN ORDER. No soy fan de Star Wars ni conozco mucho de sus acontecimientos, pero pude comprender y conectarme con la historia de este juego. Me encantó cada personaje, incluidos sus villanos. Su sistema de peleas tipo Soulslike me obligó esforzarme por anticiparme a cada movimiento de los enemigos; la verdad es que no soy muy bueno en eso, pero la experiencia resultó muy placentera. Me gustó explorar los planetas y, de vez en cuando, toparme con enemigos y puzzles; incluso había momentos en los que llegaba a perderme. El viaje de Cal Kestis fue inspirador; el final del videojuego nos muestra su gran desarrollo; sin lugar a dudas, considero que fue una decisión acertada. El 100% resulta complejo por la exploración de los planetas; no hay íconos que te ayuden a encontrar lo que buscas ni tampoco viajes rápidos, aunque una guía en internet puede facilitar mucho conseguirlo todo y no perderte.
It's a railroad. If you're going to play, do it for the story not the game-play.
This game is 90% puzzles which feel like chores. Super boring
Даже не знаю с чего начать , по вселенной зв настолько редко выходят игры что пожалуй каждая из них ощущается как праздник, но заслуженно ли!? Уровень беззубости этой игры переходит все границы... Боевая система душная, скучная, и однообразная что в начале игры ты махал световым елдаком что в конце игры ты будешь им махать, разве что это может быть 2сторонний елдак, почему елдак? Да ♥♥♥♥♥ потому что импакта от ударов 0, ты ебучей битой не бьешь противника ты сражаешься с ебучей полоской хп. Возможно это мог бы спасти импакт и расчлененка противников но тут таковых нет, банально не удается получить удовольствие от боевой системы. И вроде в игре есть "сила " вроде круто , но как она интегрирована в геймплей ? ♥♥♥♥♥ твой максимум это притянуть и оттолкнуть бомжа! Почему бомжа ? Да потому что враг посерьёзнее будет иметь иммунитет к твоим джедайским примочкам , кароче весь аспект проеьан ♥♥♥♥♥. Ладно может с сюжетом все хорошо? Нет ♥♥♥♥♥ я более соевой беззубой ♥♥♥♥♥ не видел, где ♥♥♥♥♥ никто не погиб, где все герои просто функции , да они колоритны, но их мало на экране, его команды банально мало, слава богу в сиквеле им дали адекватно раскрыться. Так чё там о сюжете, ну так всю игру мы ищем голокрон, что бы в финале его разъебать , то есть финал онулирует все достижения игрока за прохождение, просто восторг! Может в игре есть хороший, прописанный антагонист? Да нет я даже затрудняюсь назвать кто тут главный злодей, типо трилла-инквизиторша? Сомнительно она за всю игру ♥♥♥♥♥ не делала просто следом ходила . Вейдер которого в игре на 30 секунд чисто камео тоже нет. Кароче ♥♥♥♥♥ честно в игре все аспекты кроме музыки и атмосферы зв сделаны хуево, именно что некомпетентно. Игра представляет собой метроидванию с ♥♥♥♥♥ уебанной картой , с точками возрождения но ♥♥♥♥♥ без возможности телепортироваться между ними , ♥♥♥♥♥ дай бог сил человеку который будет тут чистить эту говно карту . Все кроме графики, музыки, атмосферы и пары реально классных моментов по типу начала игры, или сегмента на шагоходе на Эндоре , и сегмента за маленького кэла с приказом 66, все остальное мега посредственно и я просто дотерпел эту игру до конца . Лучше сразу идите в сиквел , он не идеален но намного лучше по всем аспектам , тем более 1 часть проходить не обязательно в игре есть краткая сводка о событиях падшего ордена. Кароче потраченного времени жаль, но я рад что она окупилась и респавн смогли выпустить отличный сиквел который если не решил проблемы оригинала то сгладил, а хорошие аспекты углубил и улучшил.
Game was fun overall but i dont think it has much replayability. I really didnt like some level designs and the confusing mapping system. It also has way too much platforming...All the bosses are easy expect the last one for some reason, the story is a solid 7 and it requires the EA launcher. But nonetheless it is fun, it is beautiful and BD-1 (your droid) is very cute. You should play it if you are into Star Wars.
Au niveau du gameplay, on retrouve un mélange de plusieurs genres, mais malheureusement pas assez approfondi. Avec des influences de [i]Souls[/i], bien que loin d'être aussi exigeant que ces derniers. (Il y a plusieurs choix de difficulté d'ailleurs.) Un côté [i]Metroidvania[/i], pas forcément utile car souvent pour du cosmétique. Ainsi que des pseudo-puzzles à la manière d'un [i]Tomb Raider[/i], pas très nombreux. Le système de combat est plutôt agréable, bien qu'un poil brouillon à des moments. Le jeu est assez bien optimisé et reste globalement très beau, malgré une certaine inégalité dans la qualité graphique. L’ambiance est excellente, avec un univers [i]Star Wars[/i] très bien exploité, notamment grâce aux sons d’ambiance, musiques, & Co! Accentué par une très bonne VF. Bref, pas parfait, mais l'un des meilleurs jeu [i]Star Wars[/i]!
剧情中规中矩叙事合格,优化很一般,还有几个女角色政治正确太牛魔难绷了,没几个看到了的,但话又说回来了谁他妈不想急头白脸地拿上炫酷的光剑当上一回牛逼哄哄逼格拉满的绝地武士,狠狠薄纱帝国小兵,还能跟达斯维达过上两招;光剑多形态随时轮切,每种还有不同的处决动画和技能树,动作设计也很有感觉,虽然能搭配原力操作作战但是感觉很多时候都用不上,不过跟解迷内容的结合还是挺符合我的想象的;总之角色扮演就是玩的帅玩的有代入感就完事了管他妈这么多,依旧是最好的星球大战ip游戏,还有傻逼ea每亩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $20.1M | 37.7K | 86% | $14.99 | |
| $20.1M | 174.2K | 93% | $4.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $28K | 49 | 86% | $19.99 | |
| $14.2M | 86.3K | 71% | $10.49 | |
| $13.8M | 17.5K | 76% | $39.99 | |
| — | 0 | — | — | |
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