
A galaxy-spanning adventure awaits in Star Wars Jedi: Fallen Order, a 3rd person action-adventure title from Respawn. An abandoned Padawan must complete his training, develop new powerful Force abilities, and master the art of the lightsaber - all while staying one step ahead of the Empire.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 16/day in the week to Sep 14 → 17.4/day in the week after.
About
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−80% | 175.4Kreviews | 88% | — | $20.3M |
| $39.99 | 64.6Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2106 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
два раза прошёл игру, первый раз закрывая все карты, сундуки и ачивки, во второй раз в костюме инквизитора, с красным световым мечом и без навыков, игра добротная, я как большой поклонник "Звёздных войн" дико кайфанул от игры
completed,Absolute cinema , one con is Micro stuttering some time
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 22.43/day in the week to Jul 30 → 22.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese, Spanish - Latin America* +1 more
| $39.99 |
| 22.2Kratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game has the single worst map I have ever encountered in any game. I am fairly certain they designed the unusable map, and the lack of fast travel, to extend the runtime of the game. So instead of a short, fantastic experience one has a mid-range miserable experience feeling lost all the time. Don't support developers who waste players time.
Здесь мы не увидим легендарных старых джедаев (лишь в голокубах). Здесь нет увлекательного сюжета и становления джедая, превращения вчерашнего падавана в настоящего мастера. Своеобразный винегрет, нахватанный у "Ведьмака", "Лары Крофт", "Ассасина", "Dark Souls", "Mass Effect"... Достоинства: Графика. Неплохая оптимизация - карта даже не нагревается. Физика. Изумительная профессиональная озвучка. Недостатки: Частые вылеты. Долгие полеты. Вынужденные повторные прохождения планет. Скучный сюжет. Фишки, взятые у других.
mediocre...only worth it if you get it on a sale
[h1]6/10: It's fine but it's a slog.[/h1] I was relieved when the game was finally over. Except for graphics, every single aspect of the game has massive room for improvements. [b]GOOD:[/b] [list] [*] The story is okay. The game has its moments and it's quite cinematic at times. [*] Great graphics and visuals (character movements, facial expressions). [/list] [b]BAD:[/b] [list] [*] [b]The maps are a maze:[/b] hours wasted just to walk back to the ship at the start of the map. [*] Backtracking or "being lost" is literally half of the playtime. I wish I were kidding :( [*] Combat can be somewhat clunky. [*] Walls close behind you, forcing you to continue through a path for 30 minutes. [*] It's fundamentally a linear story, hidden in a poorly-done open world. You get the worst of everything. [*] Exploration is a slog with zero reward. [*] All you can find is another costume or lightsaber pommel... that is too small to see. [/list] [b]The Difficulty Trap:[/b] Playing on [b]HARD[/b] made the game much worse. Basic enemies can 2 or 3 hit you. You absolutely have to find a few stats upgrades hidden through the game. (Normal is quite challenging too, I feel like they really tried to embrace the concept of souls like) [b]MAJOR PROBLEM:[/b] You are forced to navigate horrid maps and fight respawning monsters, only to find a useless poncho 90% of the time. It gets old and irritating real fast. [b]Verdict:[/b] I gave up and switched to EASY difficulty halfway, because the game is a tedious slog. My best advice? Give up sooner and play EASY mode. If you want a similar game with a better story, tighter pacing, more skills, and linear maps that actually make sense, try [b]GUARDIANS OF THE GALAXY[/b] instead.
Честно говоря мало могу понять чем так всем эта игра понравилась, совершенный проходняк, который может разве что немного разбавить будни фанату Звездных Войн. Сюжет посредственнее не бывает, даже порой с оговоркой на плохой, потому что большую часть времени бегаем за дедом, который и так знает, что где и как нужно, но ему просто в прикол было заставить избранного пошастать по галактике. Исследование мира практически никак не вознаграждается, изредка среди тонны сундучков можно найти особый, который даст бафф на дальнейшую игру, но это всё мелочи, вот то КАК разрабы решили построить изучение локаций это отдельный сюр. Вы то и дело будете натыкаться на буквально непроходимые головомки, к которым придется возвращаться после получения способа их прохождения и это сопровождается на протяжении ВСЕХ локаций. Локации в целом построены очень запутано, перегружено, бесконечные туннели наслаиваются друг на друга до бесконечности, от чего в какой то момент на карту даже смотреть особо нет смысла. Боевка как и управление тоже оставляют неприятное послевкусие, половина всех атак просто невозможно парировать, персонаж уходит в вечные станы, когда противникам надо постоянно выбивать стамину, у каждого рядового противника есть спец приемы от которых надо убегать, а боссы так вообще, вечно спамят подобными атаками, из за чего половину босс файтов превращается кто кого переспамит. Треть всей игры к слову вообще паркур, очень круто, я лично не это хотел увидеть в игре про Джедаев и паркур тоже далеко не самый отзывчивый порой. В общем, подводя итоги, за хорошую скидку (как я и брал), при сильном желании вполне себе можно взять и даже пройти, но игра не то что звезды с неба не хватает, она с трудом удерживается на уровне "средне"
adamlar bir oyun yapmışlar oyuna sonradan ne isim vereceklerini bilememişler ne yapsak demişler sonra televizyonda star warsı görünce star wars yapak demişler ondan sonra ışın kılıcı ve darth vader eklemişler isminin hakkını versin diye map yüklensin diye sürekli daracık yerlerden geçirmesi de çabası
Nereye gitceğimi mala anlatır gibi anlatmak yerine ışıklı mışıklı sokuk bir minimap yapmışlar ne gerek var böyle şeylere.Ayrıca kayma ve checkpoint mantığını yapan ea çalışınını ya da çalışanlar umarım kovulup işsiz kalmışlardır oyun sektöründen uzak durun lütfen gidin su tesisatçısı olun.
Abicim aynı ben
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
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