
Star Trek: Voyager - Across the Unknown is a story-driven survival strategy game in which the fate of the iconic starship is in your hands. Take the helm, manage the ship and resources, and make difficult decisions. Will you be able to bring home the ship and its crew?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 2 → 4.14/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 4.7Kreviews | 79% | — | $5.1M |
| $39.99 | 285ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 925 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Firs perfectrly the show story, you even get Tuvix episode XD
I haven't had this much fun with a turn-based space exploration game since FTL.
Не понравилась. Вроде, на первых порах - увлекает, но, со временем - начинает утомлять... Проверено дважды. :)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Spanish - Spain, Polish, Russian, Simplified Chinese, Japanese*languages with full audio support
| $34.99 |
| — |
| 85% |
| — |
| not modelled |
| $27.99−30% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 928 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like the story and a lot of the gameplay, like rebuilding voyager how i see fit. I wish it were slower paced and not turn based. I'd like to chill at warp for awhile to catch my breath and look out the window at the stars.
Fun concept, easy to learn - difficult to master.
This is a challenging game with storylines straight out of the show. Very cool game.
Like, it's not an easy game. Fun nostaglia and lots of replayability.
Also ich schreibe wirklich nicht oft meine Meinung zu spielen. Dich hier muss ich es einfach tun. Ich habe das Spiel von Anfang an gehabt und mir war bei spielen der Demo schon klar: Ich werde es kaufen. Die Demo selber war von der Geschichte und der Aufmachung sehr gut, das spielen selber war allerdings etwas schwierig und umständlich. Im Gegensatz zu dem ersten fertigen Entwurf hat sich das Spielen allerdings sehr verbessert. Die Menüpunkte und die führung durch die Menüs sind besser. Das manuelle speichern und all diese vielen Kleinigkeiten die dazugekommen sind machen das Spiel wirklich immer besser.
This review is going to be a yes but. The gameplay and story for this game is good and is definitely something I will have to replay at some point because I was pleasantly surprised how much impact choices can have (even if I found some of these out to my own detriment [spoiler]Tuvix[/spoiler]) However. I feel the lack of any voice acting and the very simple cutscenes draw back from the impact this game can have. I get it likely not in the budget and that's fine but having than just reading scrolling text as you get a still shot of stationary characters can be pretty immersion breaking. especially during long sessions. Hopefully if a sequel is ever developed this is something that can be worked on. In an ideal world I could get something akin to dispatch where you have tell-tale like cutscenes to accompany the gameplay but realistically this is not what this game is going for.
Great game for fans of the show. All story lines are familiar and you get to answer some 'what ifs'. You can make different choices than Captain Janeway did on the show, and that's a treat! The core gameplay loop is simple, but engaging enough.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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