
In this science fantasy RPG, choose between Claude or Rena, play through their perspectives, and unlock various endings. Recruit allies and defeat foes in fast paced real-time battles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.78/day in the week to Aug 4 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 3.2Kreviews | 93% | — | $4.6M |
| $49.99 | 3.5Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 843 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Star Ocean The Second Story R is a game I regret not having played the original of 26 years ago, the release on the PlayStation and subsequent rereleases went under my radar completely. I've been playing JRPGs for a long time, new and old, and this one really stands out; this is truly something special and has quickly risen the ranks for me as one of my favourites. When you think of JRPGs from the 90s you probably don't think of a hybrid action combat system, and while I've played a few JRPGs from the PS2 era with similar battle systems they never clicked for me the way this one did. You can free roam the arena in combat, dodge, attack, use skills bound to your triggers, and instruct your party members to use different skills or spells and doing all of this in real time makes battles fast paced and exciting. You can have up to eight party members but only four can actively participate in battle, typical JRPG affair, except that your other four party members can act as 'summons' of sorts where you can set one of their skills or spells to your arrows and they'll jump in to help in the fight; which is the first time I've felt like the entire party is contributing to the battle in a JRPG instead of it being my favourite guys and the Bench Warmer Brigade. You can tell your AI companions to take certain actions or prioritize tactics though your options are fairly limited, I found the AI teammates fairly reliable just left to their own devices though sometimes they'd run around and forget to actually fight. Speaking of party members, the system at play here too is also quite unique. You can recruit a total of six party members as Rena and Claude are mandatory, and once you have a full team of eight you can't recruit anyone else; which works out pretty well actually. This isn't a fourty to sixty hour game being more like twenty to twenty five hours for a full playthrough, and for those longer JRPGs, even ones I really liked, I never felt incentivized go for a second playthrough the way you are here; not only can the second playthrough be done as the main heroine Rena in the protagonist role, including new scenes and her unique perspective, but there being more recruitable party members than you can possibly get in one run will keep a second run from feeling like a rehash of what you've done before. Your party members will chime in at different parts in the story and unlock unique scenes between both your character and each other making getting different combinations of teammates feel worthwhile to see the differences in some scenes and their special events. The titular story of Second Story R is immediately gripping and interesting, blending fantasy and sci-fi which itself likely isn't something you haven't seen before though the twists here will still keep you surprised. Claude and Rena work great as narrative leads and their relationship with each other and their allies creates a great character drama throughout; as much as I'd like to go on about the story it would really be unfortunate to get spoiled by a review so just know that what's here is good. It doesn't always have the best dialogue from moment to moment, it certainly doesn't have the best voice acting or voice direction, but what it does have is an endearing cast that's always fun to be around and a high stakes story that sometimes feels like what you're doing isn't really important but never gets into boring territory. Some other high points of note is the unique out of combat skills you can learn, stuff like blacksmithing, cooking, alchemy and art; all which grant boosts to your combat stats as well as being useable skills otherwise for creating and upgrading accessories and equipment. These skills can get impressively dynamic too, like pickpocketing with your allies around will make them think worse of you so it's best to do it when you're alone. There's also the Private Action system which allows you to disperse your party members around town, letting you have some time by yourself and to find and encounter special scenes you won't find with your companions in tow, some being time limited and others even being unique to having certain combinations of characters in your lineup. Music is amazing, visuals are really great which surprised me a little; typically I'm really against the HD2D look as I usually find it blurry and kinda repulsive but even here this game is built different, with gorgeous 3D environments and crisp and expressive sprite work, complimented by the stellar art for the character portraits. This game is seriously a sleeper gem, and if you are a JRPG fan I really can't recommend this one enough; be it the fun combat, great characters, or engaging story it's really the full package and will surely have something you'll love. I'm not quite done my first complete playthrough as of writing this but it's already got me planning out my next run as Rena this time, and I look forward to putting more time into it. I never played the original and this remake is my first experience with a Star Ocean game, so I can't say for sure what differences there are from the original if any; but what I can say is that this game rocks.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $49.99 |
| 45ratings |
| 94% |
| — |
| not modelled |
| $29.99−40% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
스타 오션 디바인 포스를 나름 재미있게 해서 다시 한 번 감동을 느끼고자 했으나 많은 부분에 대해 실망감을 안겨준 게임 유튜브에서는 재미 있다고 하지만 초반 전투뿐만 아니라 마지막까지도 재미가 없음... 1회차 초,중반까지 그냥 접을까 라는 생각을 가질 정도로 흥미를 가지지 못한채 1시간 정도 플레이 하면 졸림... 디바인 포스에 비해 연금 자체가 직관적이지 않아서 지루 할 정도로 노가다가 심함... 아마도 전투보다는 IC로 돈 불리고 연금작 하는게 시간이 더 소비 할 정도로 전투가 노잼임... 스타 오션 시리즈가 여주 남주 시점에서 사건을 바라보는 시점으로 진행되지만 스토리에서 이래서 이러 했구나 라는 장면이 거의 없을 정도로 루즈 하게 진행됨... 도전과제는 2회차 필수이며 PA 진행 및 히든 퀘스트를 마무리해야지만 진엔딩을 볼 수 있어서 까다롭기는 함... 참고로 엔딩이 99가지이지만 동료들간의 우호도로 한장면씩 보여주는거라 스토리에 지장 있는 건 아님... 이 게임을 하면서 번 아웃도 여러번 오고 왜 게임을 하는지에 대해 회의감이 들 정도로 추천 할 만한 작품은 아님... 면목상 추천은 하지만 스타 오션 입문이면 멈추길 바람~~~
I definitely wouldn't call myself a fan of the series, but the second game's insane progression system is legendary. The remake loads it with so many QoL features that it almost feels more modern than actual modern rpgs. The increased tutorialization actually makes the various crafting systems digestible for the average rpg gamer, and for a returning player it did a great job of reminding me of all the various tricks for getting buff. It can often feel like you're playing Menus: The Game and yet it remains strangely compelling to engineer a web of crafting interactions where you enter the menu screen weak and poor and exit strong and rich.
咋说呢,游戏是好游戏,但是就像一个通过各种科技手段给自己整容整的比年轻人还年轻的老人一样,表面确实光鲜亮丽,但是内核还是那个跟不上时代的老人 不好玩,不是游戏不好,是它不属于这个时代
Great story, great music, incredible redone visuals. All tied together by the worst combat I have experienced in an rpg. The action combat is terrible. Clunky. Annoying to play. Casting spells is almost impossible with enemy speed until you level up the anti-interrupt skills. No matter your level, build, skill, gear the mobs can just gang up around you and spam basic attacks and delete a character in about 3 seconds. The entire game. It really feels like RNG based on the amount of mobs that spawn in to a battle. Once I found myself having to save between every encounter while grinding levels I quit this game. If you're going to bother play on the easiest difficulty and ignore this dog combat.
I love the game, but the saving system is fuc*ed up. I finished my first run in the Sylva Mines, I saved in 2 slots, I play the game again, the saves have disappeared. I then play another run, get to Sylva Mines again and quit, when I get back the game loads this one properly, then today I go back at it from Krosse (one city after Sylva Mines), and I find the save from Sylva Mines of the second run instead? Where are the save slots from Krosse now? What the heck. This remake is so good, but why are you such amateurs when it's about saving a game, and why haven't you fixed it yet? =\
素晴らしく理想的なリメイク作品。 まず感動したのは原作だと一枚絵だった背景を元に雰囲気そのまま完全3D化させている点。 加えて、キャラクターはあえて当時と同じ2Dを採用しており全体的に思い出補正を更にパワーアップさせるような造りでセンスの良さが抜群なリメイクだった。
This regarded by a lot of people as the best Star Ocean to play if starting out. This was indeed my first game and I loved almost every part of it. I definitely see why many regard this as one (if not the best) Star Ocean games in the series. Excellent gameplay (really makes you think in the harder difficulties), a nice story but takes a while to build up, and a fun variety of characters to fight and interact with, the soundtrack really shines at certain points, and some nice replayability. Solid recommend.
夏促之前两天开始玩,夏促没结束已经白金了。 很罕见的对于一个jrpg有很多话想说。(会包含部分游玩内容的剧透,但不含剧情部分) 1,其实对于玩过游戏多的人,像八方或者p5那样的游戏,既视感是很强的,八方其实是拿来了trpg的大地图互动,异闻录是捏了自家本传的收集合成和老式养成avg(类似心跳回忆),然而这种类型的rpg确实极为罕见,甚至可以说独此一家。冲这一点确实有条件的应该去尝试一下这款游戏。 2,本作剧情长度大概是传统jrpg的70%左右,也相应的比其它rpg少一次反转。但是这不重要,一旦上手就会发现剧情和对于rpg很重要的升级之类都可以算是额外附送的,游玩的核心点根本不在于此。 3,这款游戏的便利度玩起来不像一款复刻作品,甚至都不像传统jrpg。后期有飞船这种是那个年代的常规操作,前期就直接能有兔子跑图,和飞船的唯一区别就是不能渡海。除了最终迷宫可以随时传送,传送列表直接标注支线和pa地点甚至标明是否限时,除了限定物品其他东西有一个就可以直接复制,随意开关寻敌和躲敌,随意开启大地图秒杀敌人,随意制作所有道具(甚至包括经验值翻倍和所需经验值变为1的道具)等等。 4,一般rpg中重要的等级和钱在本作中完全不值一提,玩明白ic系统之后,你可以在第一个主城就实现经济自由,甚至如果你愿意你可以把商店里的所有东西直接买到上限;收到第三个人物之后你就可以直接凹出中后期的武器装备,主线大概50%进度的时候你就可以凑出无敌的装备(不是数值高,单纯是字面意义上的无敌)。 5,和网游一样,本作end game内容很重要,通关主线只是开始,你甚至可以刷词条凹上限 大概02年03年的时候我曾经在gb上玩过星海的外传,当时带给我极大震撼,以致多年之后我卖掉自己的老gb时只留下了星海外传这一张卡。如今看来由于纯日文的缘故我当年还是完全没玩明白那款游戏。我无法想象如果在当年就玩过本作的初版,我会对之后的jrpg抱有何等苛刻的标准。 即便以如今的角度看,本作的系统在传统jrpg中仍可以说得上是领军者,比八方等作品有几个身位的领先,只是由于时代原因体量和审美方面略有不足。 最后,既然有了本作,我们是不是可以擅自期待一下 北欧女神1 的复刻呢?
An extremely good remake of the original! This game has it all: story, diverse and interesting characters, an awesome item creation system, tons of secrets (including a MASSIVE bonus dungeon and a hidden character), challenging bosses, arenas, cooking contests, a new fishing minigame, bunny races, so many optional skills it will blow your mind... I can't really think of anything this game doesn't have. They just don't make games like this anymore, the worst part is when the game finally ends. If you are looking for a good old school style RPG, look no further! Try the first Star Ocean game if you like this one too, though unfortunately you won't find it on Steam. That needs a good remaster like this. As for every Star Ocean game after this... Avoid them like the plague, they are all terrible.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $7.3M | 18.5K | 92% | $19.99 | |
| $4M | 13.5K | 88% | $14.99 | |
| $1.3M | 1.5K | 88% | $39.99 | |
| $4.7K | 155 | 84% | $1.59 | |
| $4.1K | 52 | 67% | $4.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6M | 4.4K | 69% | $59.99 | |
| $4.6M | 9.3K | 95% | $19.99 | |
| $4.6M | 75.7K | 87% | $4.99 | |
| $4.6M | 10K | 93% | $14.99 | |
| $4.6M | 11.1K | 82% | $17.99 | |
| $4.6M | 3.9K | 77% | $44.99 |