
Team up and join the frontline in Squad 44, the most authentic tactical WW2 shooter. Experience ruthless realism with an immense arsenal of faithfully recreated weapons and vehicles across massive WW2 battlefields.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 14 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Formerly known as Post Scriptum, Squad 44 is the most authentic WW2 first-person shooter, featuring 20 large-scale battlefields, upwards of 150 realistic WW2 weapons, and over 120 true-to-life vehicles. You must prioritize communication, coordination, and teamwork to snatch victory from the jaws of defeat.
Experience real WW2 campaigns, such as the liberation of the Netherlands and the Battle of Normandy. The war stretched across farms, villages, and cities, and whether you’re jumping out of a plane, arriving by sea, or storming the battlefield in a tank, you’ll need to group up with your squad before taking on the enemy.
Fight as historic WW2 factions like the British 1st Airborne Division, the US 4th Infantry Division, and the French Army to take on the German Wehrmacht, the Waffen SS, and Fallschirmjägers. Other factions include the Australian Army, the Greek Royal Hellenic Army, the New Zealand Military Forces, the British Army, and the Polish Airborne Forces.
In Squad 44, teamwork is paramount to achieving victory. Enroll as a commander and order gun runs or artillery to support your team. Join the frontline as one of the many infantry roles. Run logistics and shape the battlefield with fortifications and emplacements. And keep everyone on the battlefield updated with our in-game voice chat. Talk directly with your entire squad or use the local proximity chat to talk to players nearby and help the flow of battle.
Be the scourge of the battlefield in one of the most feared monsters of WW2: the armored tank. Join a battalion with three other players and crew realistic steel beasts as the driver, gunner, or commander. Every vehicle in Squad 44 has been painstakingly created to represent the real tanks that roamed the battlefields of 1940s Europe. Each one features authentic functionality and armaments, meaning one thing: complete devastation to the enemy’s frontlines.
Experience the authentic reproduction of an incoming Stuka siren or artillery cannons firing from afar. The piercing sound of an incoming heavy round cutting through the air past you. The cracks of bullets and shrapnel. Squad 44 was designed with every little detail created with the utmost authenticity to the real-life weapons, vehicles, and battlefields used at the time. Don’t just play a game; experience the intense WW2 tactical military action of Squad 44.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 848 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
заебали добавьте красную армию, а то добавили куколдискую америку, которая только 44 году проснулась
Dead game, runs fine i guess, wont ever TRULY know because all but one EU server is dead. Literally try all the time and still no US servers with more than 10 people... GREAT JOB DEVS!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, Spanish - Spain, Simplified Chinese, German, Traditional Chinese, Portuguese - Brazil, Russian*languages with full audio support
Hours played at review time, across 850 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Squad 44 (formerly Post Scriptum) is a tactical online shooter that strongly focuses on teamwork, communication, and realistic combat during World War II. Unlike many fast-paced arcade shooters, the game emphasizes slow, methodical gameplay and a high level of immersion. Visually, Squad 44 offers large and detailed maps, authentic uniforms, numerous realistic weapon models, as well as a wide variety of vehicles and playable classes. The battlefields feel alive and create a believable sense of historical locations. The sound design is particularly impressive: gunfire, artillery, radio chatter, and vehicles create a dense atmosphere that truly makes you feel like you are in the middle of a battlefield. However, the true core of the game lies in teamwork. Players are organized into squads and must work together to capture objectives, build defensive positions, and secure supplies. Communication through voice chat and radio is essential and should be seen as a core gameplay mechanic. Good squad leaders and strong cooperation between infantry players often make the difference between victory and defeat. This creates a level of strategic depth that many other shooters lack. The entry barrier can be quite challenging, as players need to actively engage with the simulation-style gameplay and be willing to follow orders. To be clear: this is not Battlefield, not Call of Duty, and not Counter-Strike: Global Offensive. New players must first get used to the complex mechanics, the slower pace, and the heavy reliance on teamwork. Without a cooperative squad and proper coordination between different units—logistics, infantry, commanders, and armored crews—the gameplay experience can suffer significantly. However, when this dynamic works, it creates a multiplayer experience that I personally have never experienced in any other game. Squad 44 is not about grinding experience points, unlocking skins, or collecting cosmetic rewards. Instead, the focus is entirely on the gameplay experience itself and the cooperation between squad members. Overall, Squad 44 is an excellent tactical shooter for players who appreciate realistic combat, teamwork, and strategic gameplay. Those looking for fast, simple action or expecting a perfectly polished game may not enjoy it as much. However, fans of military simulation and coordinated multiplayer gameplay will definitely find a lot to love here. Unfortunately, the game urgently needs new players, as the community has become relatively small over time. With some luck, one or two servers are usually populated in the evenings. Despite this, I personally always have a great time playing the game.
肯定是好游戏,硬核、拟真、物理效果、声音都没得说。 but 新人入坑尽量玩外服(去discord找链接,每周都会有活动,散人连不上服务器的),国服妖魔鬼怪横行,有攻击服务器的、有红区打迫的、有压fob捞薯条的、老玩家pua的。。。新人的体验会很差 不是说外服不架fob,而是架住后是以尽快配合拆掉位第一要务的。国服的文化完全不是,发现了fob是以架死fob刷人头为第一要务的,一般捞薯条的人发现了rally、fob先自己开捞,把自己捞死了才会报告位置,如果他先报告了位置,大概率也是让队友来一起捞。 国服这种利用游戏的简化战场机制来钻空子的很多,现实中一两个人能压住整个兵站这种显然不可能做到,破坏了对方的体验也破坏了拟真,现在会鬼服就是这般劣币驱逐良币导致的(太平洋地图其实做得很好很还原,但就是过大的地图放大了钻机制空子带来的没完没了的渗透导致在双方人数一样的情况下,进攻方玩得非常艰难,背后总有清不完的地方队包和fob,不是说不能渗透,渗透后还能在背后无限制下包下兵站真的拟真体验极差,因为双方人数是一样的,进攻方总不能还得分兵去巡逻反渗透吧) 外服玩家看起来会很呆,但本来他们的军事文化就是讲究正面对抗哪怕寡不敌众。不会干出家门口埋雷、家门口架炮这种不择手段去捞人头去赢的伎俩,氛围还是可以的,做好本职工作就行,队长也不会颐指气使,动不动就嘴臭就为关系户拿兵种踢人 说到关系户,国服表面上有所谓的“自动换边、打乱两队玩家”的平衡机制,但是关系户还是可以认领跳边的,形同虚设,小团体文化、搞资历很入味 我是老ace玩家了,论国服kd都是4:1起步,论战斗力、指挥意识都中上水平,但不喜欢背版玩(地图不多要背很容易,但背版是沦为“老油条”的开始),喜欢带弱队,现在无奈要玩国服都是完全自闭玩单人队长(劣势队伍的指挥频道总是在队长互骂,好烦,输赢那么重要吗),国服小丑的自动换边让我这种基本只玩盟军的玩家也很头疼,话说我也快一年没有玩过这游戏了吧doge 很可惜的游戏,这个题材只此一家,人间地狱滚粗,去玩IL2 KOREA了。
Still riddled with the same bugs as it had 2 years ago. Players being stuck in objects after reviving is unacceptable when only one and a half maybe one and a half servers are full on a friday afternoon. I am not gonna sit in a fifteen minute q to play the game then kill myself after getting stuck only to fight my way back to where I already was. As much as people want this game to survive it never will when basic things like this aren't fixed after being an issue for so long.
I loved this game, loved. My issues however lie in the community, effectively half of it precisely. I could ignore many issues, bugs, contents, optimization, quality of life, any issues in general except lag. A game should be fun. The game is very fun to me, hits the high realism, gunplay and tank gameplay. I give a positive review, I do not recommend the game as of now. But this is dependent on map, There are many unique maps and factions. However WAY too many people, my assumptions being the older players of this game ALWAYS vote to play the same maps again and again, a repetition on the same boring annoying market garden maps again and again and again. Maps with the most linear close combat based designs. When the Pacific front with Japan came out for examaple. Me and a multitude for my friends I played this game with enjoyed it a lot more that previously, it was a mix of both close range and long range combat with a strong mix of gameplay styles for a lot of people. But repeatedly time and time again, some people keep voting the same map again and again, the same stupid maps with the most basic and rigid of combat engagements, and so on. I used to play this game almost everyday, but at some point I stopped, the game stopped being fun, not because the game sucked, but because some players sucked, they chose the same things again and again, the same map, like basically only 3 of the same maps when there are dozens of other maps. It became frustrating to play because of the people. While I give a positive review, I do not recommend the game as of now. Some of those people drove me away from a game I loved.
虽然硬核,但也是曾经,游戏是半死不活的,宣传是一点没有的剩下的国服里小团体或土皇帝是一堆的,大学时期倒是通过这个游戏认识了一群不错的兄弟,后来发现是我想太多了,就和这个游戏一模一样,浪费感情,浪费时间,你投入了很多,最后发现充满了背叛,再见,浪费了我生命6年的垃圾
enjoyable from the times it was at it's peak, more people buy it and stay active the better the community grows. I hate people that want to say "dont buy it cause my preferences aren't met" even to this day the game still gets numbers and even if its smaller than what you expect its fun.
好玩,求求你们来玩吧,人太少了
DO NOT BUY UNDER ANY CIRCUMSTANCES. ♥♥♥♥ is dead, and there's nothing that can change it. just save your time and money, i have 19.5 hours on record and only about a quarter of that is in game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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