
SPRAWL zero is a fast-paced shooter inspired by the Golden Age of 2000s FPS. Survive a brutal cyberpunk city collapsing under military rule and cult fanaticism. Use your Gravity-Gloves, augments, and an arsenal of over 40 weapons to crush those who stand in your way.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
SPRAWL zero is a first-person shooter inspired by 2000s console FPS games. Both the aesthetics and design sensibility call back to the Golden Age, where the genre evolved from shooting in corridors to building worlds.
You play as FIVE, a cybernetically enhanced supersoldier controlled by the Junta. Your directive is to eliminate SILAS, leader of the radical techno-religious group IMAGO-DEI. The city will plunge into chaos as all factions known and unknown grasp for the reins. Reconcile your truths or succumb to the SPRAWL.
Combat in SPRAWL zero is fast-paced but grounded. Enemy squads will communicate and coordinate to wrestle the advantage. Flanks, covering fire, and grenades will flush you out, creating dynamic firefights inspired by classics like F.E.A.R. and Halo.
In your hands, FIVE must outsmart and outmaneuver the opposition using any advantage possible. Catch their bullets and throw them right back with the Gravity Shield, or bend your shots midair with Bullet-Time for inhuman precision. A massive arsenal of weapons and FIVE’s cybernetics are your tools of destruction.
Gravity Gloves, Gravity Shield, and Rushdown expand combat beyond gunplay, enabling aggressive pushes, defensive play, and physics-driven encounters. No problem has just one solution.
Handcrafted levels feature multiple paths, verticality, and alternate approaches, rewarding experimentation and replayability. Push aggressively, play tactically from cover, or dominate encounters through physics-based combat. Player agency was a fundamental pillar of Y2K design, and SPRAWL zero accommodates players to find their own niche.
Truly dynamic FPS combat inspired by classic console shooters
Smart, coordinated enemy behavior that flanks, communicates, and adapts
Physics interactions with gravity-based combat systems that expand play beyond gunfire
Player expression to find your own path to victory
Stylish Bullet-Time to never miss a shot
Gravity Shield to catch and return enemy gunfire
Rushdown enemies with invulnerability and destructive force
Wide arsenal of over 40 weapons with distinct roles and mastery paths
Diverse roster of enemies, with multiple factions spread across grounded and airborne, organic and mechanical.
Masterfully crafted levels with multiple routes and verticality
Gritty, grounded cyberpunk world and tone
Authentic Y2K aesthetics and graphics, paying homage to the golden era
Industry-leading sound design
Original soundtrack of intense music hearkening back to the early 2000s
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−20% | 844reviews | 95% | — | $406.2K |
| $19.99−20% | 66ratings | 94% | — | not modelled | |
Engagement
Reviews
Themes across 465 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fresh outta 2012, if you're looking for an afternoon to kill. this is a game for you,
Incredibly fun. Me recommend. Yes-yes.
Game is good and Carlos Lizarraga deserves a bonus for the soundtrack, play the game it's good. I do have some criticisms after a playthough on Normal: - Early game enemy variety starts to feel a bit stale and drags on a bit to the mid game as well, but late game it feels good. - Environmental destruction is good, but it needs to be communicated better, multiple times I'm rushing through a fight clearing out enemies and after it's done and I'm looking for secrets do I find some destructible walkway or container I could have used, but didn't see because I was aiming at the enemies not at the destructible above. - The big armoured enemies don't really feel as impactful as I would have liked early game, in the sense that you dont really need to adjust much to deal with them, you can get away with treating them like a normal enemy with a bigger health bar, late game this is resolved and they force you to make them a priority but early game the most pressure I felt from them was the hammer enemies and their grab. - The weapon rarity colours need to be looked at, the T2 colour being almost the same green as health feels terrible when you're scrambling at low HP for any health looking thing and you end up finding a gun. - The final boss I felt was a bit too much of a difficulty spike with how much HP he knocked off in one attack, forcing a restart without much chance to try and learn and adapt to their patterns. - I like the katana very much, give the whoever put that in the game a bonus as well.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best UK #61, worst DE #98 · 10 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Polish*languages with full audio support
| $19.99−20% |
| — |
| — |
| #59 |
| not modelled |
| $19.99−20% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 465 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this is one of the video games of all time
10/10. Eins der besten Indie Shooter die ich jemals gezockt habe. Spielzeit ist nicht besonders lang, aber durch New Game+ gibt es besondere Herausforderungen, welche die Spielzeit nochmal um einiges verlängern kann.
One of the best FPS games I've played this year. Once you get the core gameplay loop, it's a hell of a good time. There are tons of guns, secrets to be found, and abilities to be found and upgraded.
If you like xbox 360 era shooting games you'll like this. lots of killing and running.
Despite being a massive blend of just about every 2000's sci-fi shooter and anime, SPRAWL Zero still manages to create it's own identity. Easily the best shooter of 2026 and an absolute HEATER soundtrack.
this game is very very good
Yeah this game is sick, very different from the first game and I have a few minor issues but as an overall experience I fully recommend this game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $748.4K | 6.4K | 94% | $5.99 | |
| — | 0 | — | — | |
| $189.4K | 2.9K | 87% | $3.74 | |
| $2.9K | 34 | 74% | $4.99 | |
| $2.6K | 14 | 86% | $9.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $406.2K | 738 | 63% | $14.99 | |
| $406.3K | 1.3K | 92% | $17.99 | |
| $406.1K | 705 | 70% | $24.99 | |
| $406.3K | 2.6K | 62% | $5.99 | |
| $406.4K | 1.6K | 85% | $11.99 | |
| $405.8K | 1K | 45% | $9.99 |