
Be the architect of your own universe with Spore, an exciting single-player adventure. From Single Cell to Galactic God, evolve your creature in a universe of your own creations.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1412 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i've known this game since I was a Kid. Its super fun and i reccomend it highly, though make sure to save your game often throughout the creature stage, as the game tends to crash otherwise. (at least my game does if I go to long without saving)
Very nostalgic! Its a great game, itd be cool if there was an online feature but thats okay.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Czech, Danish, German, Spanish - Spain, Finnish, French, Italian, Hungarian, Dutch, Norwegian, Polish +3 more
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Deserves a remaster
peak
YEAH ANUMALS
very fun like creture stage4
its a great evolve sim which is really fun its just it gets hard if you arent a omniveore or herbivore
se me cierra constantemente y pierdo mucho progreso, yo antes veia gameplays de este juego, pero al comprarlo fue una decepcion, por cada cinematica se me cerraba el juego, porfavor devs arreglen el juego.
it good
cool
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.2K | 54 | 63% | $9.99 | |
| $1.7M | 2.2K | 89% | $19.99 | |
| $5.8M | 7.8K | 89% | $19.99 | |
| $10.7M | 10.7K | 79% | $29.99 | |
| $258.6K | 405 | 96% | $19.99 | |
| $56.6K | 143 | 80% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $45.9M | 30.2K | 80% | $49.99 | |
| $45.7M | 63.1K | 82% | $39.99 | |
| $46.7M | 147.5K | 97% | $19.99 | |
| $46.8M | 108.4K | 90% | $29.99 | |
| $45.5M | 139.4K | 92% | $29.99 | |
| $47M | 261.8K | 96% | $9.99 |