
Be the architect of your own universe with Spore, an exciting single-player adventure. From Single Cell to Galactic God, evolve your creature in a universe of your own creations.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1452 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
GREAT GAME
ive always loved this game but im wondering if you guys could make another game where survival crafting and evolution is more complex where you could have the choice to stay under water and make a civilization underwater and have wars with the people on the surface and during the creature stages we could have the ability to eat the creatures trying to enter or research that water and in the cell stages maybe make it longer so you could try and survive as whatever you wanted i know its a lot and you did amazing to make the first game but now that the ps5 xbox and computers are becoming more complex why not evolve this game as we go along i wouldnt mind if its the same ending because its about the flexibility of evolution in these games that makes it so fun
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $45.9M | 30.2K | 80% | $49.99 | |
| $45.8M | 63.1K | 82% | $39.99 | |
| $46.8M | 147.7K | 97% | $19.99 | |
| $45.6M | 128K | 84% | $19.99 | |
| $46.9M | 108.5K | 90% | $29.99 | |
| $45.5M | 139.4K | 92% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.1K | 53 | 62% | $9.99 | |
| $1.7M | 2.2K | 89% | $19.99 | |
| $5.8M | 7.8K | 89% | $19.99 | |
| $10.7M | 10.7K | 79% | $29.99 | |
| $259.1K | 311 | 95% | $19.99 | |
| $56.6K | 143 | 80% | $14.99 |
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Czech, Danish, German, Spanish - Spain, Finnish, French, Italian, Hungarian, Dutch, Norwegian, Polish +3 more
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Um dos melhores jogos já feitos é histórico e incrível, desde seu predecessor dos dispositivos móbiles baseados em Java.
a
photsynthesis
My fav game since 2009 <3
Haha Spore go brrrrrrrrr
I hate how much I love this game. One of the best monster creation engines in almost all of gaming, with several interesting time periods to live in. It just....missed the mark, but barely. Still, a fantastic concept. A good game. And definately worth a try.
Good game
图拉你寄卡里图一加瓦
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.