
Spiders with laser swords! Duel to the death against your friends or choose to team up and hold back swarms of savage enemies. Swing, stab and shoot with style, effortlessly performing movie-worthy parkour.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 15 → 0.75/day in the week after.
About
Genres
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−60% | 6.4Kreviews | 93% | — | $1.4M |
| $14.99 | 4.4Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 178 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Очень понравилась эта игра своей Посоветскостью. Лагает даже в одиночке, что уж говорить про сетевуху. Особенно нравится когда враги игнорят урон а ты умираешь от прилипшей самому себе бомбе, которую никак нешльзя оторвать. Ещё из положительного могу выделить частые валеты игры. Видимо моя 3050 не подходит и тут нужно полпланеты покрыть дата-центрами с 5090. Всем рекомендую, на реактивной тяге пукана можно вылететь в соседнюю галактику и познакомиться с Лордом Злыднем и попить кумыс с Тут и Тамом
One of the best games to play with friends.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2.17/day in the week to Aug 5 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Polish, Ukrainian
| $14.99 |
| 893ratings |
| 87% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 178 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty sure this is my all time favorite game. It has the best 2D physics system I've ever had the pleasure of mastering! Thanks Devs you rock :)
This is one of my favourite games! An insanely addictive combination of swinging movement mechanics and a lot of depth to most weapons brings for the insanely high skill ceiling. Initially it is quite hard to grasp all of that, but that's okay. With gradual progression through the "Tiers of Heck" you learn how to handle the weapons and all the "Parkour" levels help you improve on your movement tech. For speedrunning both TOH and Parkour levels have a built-in timer. Wave Survival, a mode in which you are faced with waves of enemies you meet in TOH until you get overrun, does not feature such timer (I've made a mod for a LiveSplit integration). Wave Survival offers additional "Pain levels" which make the mode even harder. On the multiplayer side it is advisable to join the discord so that you can find active lobbies. There are dedicated servers and the option for P2P. Do note that there occasional hiccups which force you to restart the entire game. Overall it's very fun and I've even convinced some of my friends to get it.
9/10 would get my spine eaten by a plazma roller again but let people make custom wave survival maps
Хороший вариант, если вы хотите устроить дуэль с другом, но не хотите заучивать 1000 комбинаций, а также если просто хотите повеселится в каком-нибудь friendslop больше чем пять часов. Ну, еще для эдитов подходит. Хоть в игре и нет разнообразных атак, фреймов неуязвимости и персонаж умирает за один-два удара, благодаря управлению мечами, телекинезу и полетам на паутине можно добиться очень скилловой и динамичной игры. Первое время, особенно если играть в четыре лица, особенно если на геймпаде, может быть очень душно, но потом привыкаешь. В игре есть режим на подобие рогалика, но с меньшим разнообразием и почти без выборов. К сожалению в игре несмотря на потенциал механик, довольно мало контента и разнообразия испытаний.
ass
this game is the best pvp/pvm/parkour game ever created. Its very hard because the maneuvering system requires precise timing and it makes the game so much better than it already is.
My friend holds me at gun point to make me play this game with him. I think that's reasonable.
poor
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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