
Build unique synergy spell combos to destroy the hordes of monsters and bosses in this rogue-lite action game.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 6 → 0/day in the week after.
About


Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 976reviews | 89% | — | $355.8K |
| $8.99−40% | 100ratings | 93% | — | not modelled | |
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
魔法ループ組めた時の無双感マジで気持ちいです
fun
Good game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Japanese, Korean, Simplified Chinese, Portuguese - Brazil, French, German, Traditional Chinese
| $14.99 |
| 37ratings |
| 90% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h3] 良い所 [/h3] ・階層中盤、あるいは持ち込める魔石の量を増やせば早期からシナジーを組んで脳汁は出せる 「こうすれば強いんじゃないか」がちゃんと強くなって面白い 10時間ぐらいは楽しめるかなと思う しかし浅い [h3] 良くない所 [/h3] ・インベントリ 魔法にカーソル合わせた時すぐ中身を表示してくれないと困る 例えば貫通タイプトリガーのディスク拾うか判断する際 膨大な魔法が何タイプかなんて覚えていないので1個1個カーソルを合わせるが 0.5秒ぐらいでようやく見えてくるのでいちいち手間 ・敵の攻撃が苛烈 他ゲーなら大ボスクラスの攻撃予告線、視界外から薙ぎ払いレーザー、予告線なしの超突進 をする雑魚が狭いマップで数十体湧く ・シールド遺物 or ダメージ半減(オプションから設定できる)必須 あれば楽勝。なければ結構難しい ・種類が多すぎる 特定のディスクや遺物を引くかどうかに全てがかかっているので致命的 ・過熱システム ステージ開始時だけ強く、その後はマナ不足のような気持ち悪さを感じる ・強化方法 過熱システムへの対策が複数ディスクを用意して分散、過熱しやすいディスクを強化辺りなので 特定の組み合わせであっと驚く火力を、は特になく 強化内容もランダムなので何で強くなっているのか分からない感覚 ・色に統一感がない デザインの語彙がないので言語化できないが どれが自分の攻撃か分からなくなる 魔法透明オプションもあるのでいじればよいが、何のゲームやってるんだという感じ Noita,Magicraft,SEPHIRIA辺りは見やすい
ディスクでマナを稼いで魔法を撃って敵を殺すゲーム 火属性が発動したら爆発が発動、爆発が発動したら火属性が発動みたいに無限ループができて 後半はめっちゃめっちゃ魔法が発動しまくるので楽しい ただダメージを稼げばいいわけではなく、回復がシビアな関係で 敵の攻撃をしっかりよけたり、苦手な弾幕を持ってる敵から殺すなど ちゃんと考えてプレイする必要があるのでかなりやりごたえがある 永続強化もあるので最終的にはどうにかなるとおもう とても面白いです!
お勧めはしますが、 残念ながら使えるディスクと(上手くシナジーが発生しないと)使えないディスクがあるので、運要素がかなり強い。 また、シールド系の遺物が手に入ると一気に難易度が下がるので、良い遺物を手に入れられるかどうかも結構重要。 プレイヤースキルよりもアイテム運が求められるゲームです。 サバイバルモードはおまけです。 ただただ15分間走り回れば良いだけのもの。 実績解放のために走りたいとは思わない。
Скучная, 4 из 10.
Clunky, bloated, and overly reliant on luck, Spell Disk is a roguelite that fails to respect the player's time. Half your runs are ruined by terrible RNG that pairs disks and spells that are completely incompatible, making combat feel fundamentally broken and annoying. To make matters worse, locking the final boss behind beating the campaign five full times is an absolute cringe requirement—especially when the core gameplay isn't even fun enough to justify a second run.
lOVE IT
This is an excellent addition to the bullet heaven genre with a huge range of customisation to set up a great fun set of synergies in your spells. Being able to choose your spells, their triggers, and various effects makes each play through different and keeps you thinking just one more run. Lots of progression unlocks and all round a brilliant game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $9.3K | 29 | 93% | $12.49 | |
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| — | 0 | — | — | |
| $9.6M | 27.1K | 95% | $14.99 | |
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| $35.8K | 242 | 83% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $355.8K | 554 | 93% | $19.99 | |
| $355.8K | 2.9K | 87% | $2.79 | |
| $356K | 832 | 85% | $11.99 | |
| $355.5K | 334 | 65% | $49.99 | |
| $356.1K | 940 | 37% | $14.99 | |
| $355.3K | 1.2K | 74% | $9.99 |