
Sparklite is an action-adventure set in a whimsical & ever-changing land. Battle foes using an arsenal of gadgets, guns, & gear. Gear up for adventure in the dangerous corners of the procedurally generated world, take down titans of the mining industry, & harness the power of Sparklite!
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 23 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About








Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 681reviews | 78% | — | $329.4K |
| $24.99 | 204ratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
bom
Sparklite é muito bem feito. Da pra sentir que foi desenvolvido com carinho e atenção. Infelizmente o preço é muito alto pra um jogo tão curto. Em uma promoção vale a pena, mas sem descontos fica difícil.
Este es un juego grandioso realizado con mucho amor y detalle visual, sin duda una gran elección al jugarlo, perfecto motor de juego sin errores, repetitivo y fácil de pasar; para momentos de paz está bien jugarlo. Asombrosa estética; mejoraría si el mapa fuese más amplio y evitara la monotonía de la búsqueda constante; una maravillosa opción recomendable.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*languages with full audio support
| $24.99 |
| 95ratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Una buena combinación entre el estilo 'zelda-like' y 'rogue-lite' en la que el mundo cambia cada vez que nos retiramos o morimos, pero que también nos hace sentir el progreso con las distintas mejoras que conseguimos por el camino. No faltarán las mazmorras y distintos biomas que deberemos explorar para conseguir las distintas herramientas y coleccionables que nos harán progresar. La historia es una mera excusa para seguir avanzando. Su duración es un buen punto a favor.
This game has a lot of potential to be a great game, but sadly it isn't. This game advertises couch coop, but you have to play a large portion of the game before you can even unlock coop mode. Strongly do NOT recommend for more than one person.
Fun gameplay. Lovely art. Gameplay feels smooth.
Id wish i could leave a neutral review. The game is poorly balanced like as if it hasnt been considered at all. At first you struggle (unless you are good at these dodge mechanics) When you get your first golden shield and 5hp. you can then pretty much rofl stomp the rest of the game because everything now only gives 1/4 of 1 hearth dmg. When i completed the game i might have gone through half the city upgrades The hardest boss fight in the game is the first boss. when you can rofl stomp him you can rofl stomp the rest. last boss fight sucks.. it is pretty much a fight of attrition so if you aint good at these kind of dodge mechs bring some supplies... also the last boss fight suck due to RNG... so you are in the middle of a barrel roll to dodge enemy attack... and then boss throws one of his spells which just happens to land where you land so you have zero chance of avoiding it. hence at this point it comes in handy you only take 0.25dmg.. If you are into this kind of game id deffo recommend it on sale. But not worth the full price
:)
Juegos sencillo fácil de jugar y entretenido
Es un juego muy bueno, lo compre con un descuento del 90% y me sorprendio mucho, el juego me recuerda un poco a Moonlighter, es importante decir que este juego es un roguelike, donde obtienes mejoras y dinero para luego mejorar tu personaje, no es un Zelda ni nada parecido Puntos positivos: -Dash al iniciar el juego, ayuda bastante al combate y hace muy agil el juego -La personalizacion de tu build con las mejoras de la mochila, tienes muchas opciones para modificar tu build como te gusten, puedes enfocarte en ser un tanque, en daño, en el arma secundaria u otros -Simplicidad, es un juego simple de entender y jugar, no hay enemigos con patrones de ataques donde debas tener un timing perfecto, con mantener la distancia cuando veas que comienza su animacion de ataque y tal vez hacer un dash no recibiras daño -Dificultad, no me parecio un juego dificil, yo lo jugue en la dificulad normal y llego un punto donde los enemigos casi no me tocaban y si lo hacian no me hacian casi daño Puntos negativos: -Precio, creo que el precio es un poco alto para lo que ofrece, lo recomiendo solo en descuento -Duracion, no es un juego demasiado largo tal vez unas 6-7 horas, me hubiese encantado que fuera un juego mas largo y mas ancho, mas mejoras, mas opciones de builds, mas NPCs, mas jefes, zonas, etc, pero comprendo que no se le puede pedir tanto a un juego pequeño -Armas secundarias, no tiene mucho sentido tener 3 armas a distancia, podria haber sido tan simple como obtener el aro y listo -Dinero, no hay una buena forma de obtener dinero, de hecho la mejor forma de farmear dinero en mi experiencia es ir al segundo mapa, porque los siguientes no dan una cantidad mas alta de dinero y ademas tienen mas vida o son mas difíciles -Coste de mejoras, me molesto un poco que costara el combinar las mejoras de la mochila, el juego esta balanceado esto, pero a mi al menos me gustaba combinar todo, incluso los que no usaba para liberar espacio -Misiones secundarias, hay algunas misiones secundarias o NPCs, pero no aparecen en todas las runs, el tipo del jetpack, el tipo de los cofres, los hermanos que te dan los mapas, molesta querer encontrar alguno pero no encontrarlos -Salto de dificultad en el jefe final, es extraño, pero hay un salto bastante grande de dificultad en la segunda fase del jefe final, repentinamente se vuelve bastante mas dificil que el resto del juego -No actualizado, dejo de ser actualizado desde el 2020, mas de 5 años
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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