
Space Raiders in Space is a wave defense roguelike mixing squad management and tower defence mechanics. Command your almost competent crew to loot weapons and supplies, build defenses, and fight their way through the Bugpocalypse.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 27 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 154reviews | 94% | — | $18.8K |
| $12.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Absloulely amazing. I loved every bit of this game and it's humor. More tower defense but you have a ton of freedom to build and plan. The problems I had there was a thing to fix it. Love the hell out of this game
玩法还不错,只能控制人物去自己执行指令,不像一般rts一样可以控制人物移动。肉鸽模式做得很不错,可以换地图,加减角色,换武器。肉鸽模式难度更高,好不容易攒七个人一不小心就死两个是挺刺激 剧情从第五章节开始就有点太重复太冗长了,一局游戏十几波次,越到后面感觉越没意思。故事目前来看还可以,搞笑程度也还行。可以随时保存退出也还挺好。
Tower-defense. A bit less static than some others. There’s a build, repair, and scavenge phase, followed by a defense phase where you fend off alien hordes. Ideally from behind the barricades you built earlier. You do that waves after waves. There are occasional pseudo-progression of the map. "Pseudo" because the map expands for scavenging and the benefit of the story, but the defense point remains the same. The tactic does not really evolve. Characters can be controlled individually or as a group. You can pause anytime to issue orders. An appreciated feature. The narration is presented in a comic style, making it somewhat difficult to read, especially the main menu. It seems wanting to be humorous. The corner of my mouth twitched once. I guess it was because of that. There is a comics narration between maps with frames arriving one after the other. Ok... I quickly passed them all with frenetic clicks till I discovered the escape key was permitting to jump the entire sequence. I played ~2 hours and no character died once. I cannot tell about the roguelike part. But it was a festival of achievements. Bottom line, it is more casual than anything else. Not bad. I do not recommend against.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
XUnity.AutoTranslator-ReiPatcherで日本語に自動翻訳可能だが、章の最初にあるコミック演出のストーリー部分の文字は翻訳されない。ゲームが始まれば大部分は翻訳されているが(翻訳されない部分もある)、フキダシの台詞の速さに翻訳が追い付かない事が時々ある。
[b]Does not support 32:9 resolution[/b] This is a tower defense game. Although the campaign is short, the gameplay is good if a bit easy. I havent tried the endless mode yet but the comic style and the voice acting is really good.
Я не понимаю как у такой интересной и вариативной игры сочетающей в себе лучшее от xcom и tower defense - может быть такая небольшая аудитория?( Графика в стиле комиксов это вообще имба, немного вайбы бордерлендс) Также удивило наличие коллаба с hatred, в виде dlc. Рекомендасьён любителям стратегий
If you like wave survival with a little of tower defense you will probably enjoy this, the story actually interesting and the voice actors also did a pretty good job. Story mode's default difficult was pretty easy, you can finish in 6~7 hours and you don't need to be too afraid of spending resources, save ammo, nor care too much about micromanaging the characters. You can't freely move them, but there is some micro you can do by issuing commands. One thing I would change/implement is a way to give characters a role, and they will fulfill their role actions before doing anything else, some characters are better for some tasks and I want them to prioritize that.
WOW! What a surprise! The game was on sale, didn't look interesting, and thought it would be hard to follow. The directions were super clear, and if you follow the excellent directions, you'll cruise through on easy mode. I mean, I just finished level 4, but the other gamers have played for like 30 plus hours. It's a very cozy type of sandbox tower defense with real time strategy. So far, I've been surprised by 2 hidden gems in a row. Great day to be a gamer. https://www.youtube.com/watch?v=6hf4Q5IdWAk&t=821s&ab_channel=HiddenGemsIndieRetroGamer
good gameplay decent soundtrack around 5 hours to beat the main story
bestest endings a 14 year old ever thought of which sucks because otherwise the game was pretty great but after playing at least two of the endings I have zero desire to see if there's any more to the story. Why bother when all the endings are cynical jokes? I get it dudes, you saw Rick and Morty. very cool I paid about $2 for this, and before I got to the first ending I said, "man this game is really underpriced" and now I'm super glad I didn't pay full price
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5K | 15 | 93% | $6.99 | |
| $2.5K | 12 | 92% | $6.99 | |
| — | 0 | — | — | |
| $16.2K | 53 | 85% | $9.99 | |
| $12.2K | 29 | 100% | $13.99 | |
| $2.8K | 15 | 100% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.8K | 1.3K | 95% | $0.99 | |
| $18.8K | 109 | 81% | $6.99 | |
| $18.8K | 155 | 78% | $4.99 | |
| $18.8K | 584 | 85% | $1.99 | |
| $18.8K | 115 | 76% | $4.99 | |
| $18.8K | 62 | 39% | $7.99 |