
Play as the Sovereign of a magical tower in this story-rich, Round Table management RPG. Recruit eccentric Knights, assign quests and balance egos whilst carving out your kingdom's destiny. If destiny doesn’t go your way, keep turning back time, uncover secrets and rewrite fate again and again.
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Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About

- Your Reign, Your Rules - Every choice you make defines your legacy and the fate of your Kingdom...
- Recruit eccentric Knights - Manage a court of unpredictable heroes with big egos and even bigger problems.
- Manage Your Round Table - Send Knights on quests where success or disaster hinges on your judgment.
- Bend Time and Tempt Fate - Rewind decisions, uncover secrets, and pursue forbidden romances.
- Expand Your Tower - Build new annexes, acquire upgrades, and outwit rival rulers.

Ah, finally - a suitable Sovereign for the job. Yes, you, right there, come sit on this comfy throne. Ah you like the feel of that, don’t you? Congratulations, you’re hired! My name is Arlin and I’m your advisor. Welcome to your first day, and please, allow me to provide thee with a day in the life of a Sovereign and you can then decide how will you rule, my liege...
- In the morning you must tend to your subjects and listen to the problems that plague the Kingdom. From gardening to exorcisms - there’s never a boring day on the throne.
- Each decision you make will shape your kingdom and relationships with individuals, collectives and other rulers. Every interaction will play a part in defining your legacy.
- Balance your affinity with the Merchants, Mystics, Scholars, Nobles and People, as well as the Treasury, or spend it all and backstab everyone. Either way works, my grace.
- Recruit eccentric Knights with strong personalities and questionable morals to serve at your Round Table. Unfortunately for you, these are the jesters you’re relying on to keep your Kingdom running smoothly.
- With great egos, comes great drama! These Knights aren’t going to be a walk in the Tower’s Garden, sire. There’s always advice to be taken, grievances to be shared and romance to be explored.
- You must keep your Knights satisfied otherwise they may just leave your court for good. Maybe that’s sometimes for the best though...
- Manage your Knights from the Round Table. Here you can view all the requests from your subjects that you obliged to earlier in the day. Assign the most equipped Knight for the job to reduce chances of failure.
- Your Knights possess stats: Strength, Agility, Charisma, Magic and Wit. Each Quest requires a different skill set. Need a Charismatic approach? Maybe we shouldn’t send Ursula, your grace.
- After they return from their Quests, you’ll be debriefed with the results of their venture. Did their efforts result in Critical Failure or Critical Success? Or did they experience a completely Unexpected Outcome?
- In the Crypts of the Tower dwells a Demon who can turn back time. So, if it all goes wrong, you can go back with all the knowledge you’ve learned, make alternate decisions and change fate.
- Of course, you have me, your main advisor at your service, but there are others. For example, The Intendant has a nosy habit of collecting secrets about your Knights. She’ll provide the juicy gossip as you require it it!
- If you like romancing stone statues, then you’ve come to the right place. No, really, go speak to the Lady of the Tower and find out.
- Prove your worthiness against opposers by joining hands with neighbouring counties and forging great alliances.
- Expand your Tower by adding new Annexes which in turn will allow for more positions to open amongst your court.
- From Carina’s Forge to the Witch’s Alchemy Room, each of these new Annexes gives you the ability to craft new items to assist your Knights on their Quests.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1852 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love this game. :) Currently on my second run, if you love I Was a Teenage Exocolonist (which i did) then you'll love this even more. I love that you can have multiple runs and your choices will stack so you can comment on things before they happen or see your previous responses. This is a game that I have been waiting for a while for. xoxoxoxo <3
I'm addicted
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Simplified Chinese
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Phenomenal game, feels like a passion project from the devs. A real "made with love" kinda energy. I wholeheartedly recommend.
( ◕▿◕ )
One of the best games I have played. The characters, story, gameplay are all amazing and very well done. My only "issue" with the game would be that the Polish price is for some reason bigger than almost any other price. Including the US and UK ones.
Pretty good overall. Enjoyed the story and characters, but found the core gameplay loop to get a bit tedious by the end. Enjoyed the music as well.
very pretty chara design, loved the choices and the gameplay, very neet character development. Adding the "save-scumming" as a gameplay option really is a nice touch to make you wonder every decisions. Maybe a bit short for me, as i do not feel the need to go back to the beggining to search for other endings, but it clearly is a thoughtful game, created with love. I recommend it to every one who likes visual novels !
c'est TROPPP BIEN vive gwendan
Excelente juego narrativo de gestión de reino. Sovereign Tower me sorprendió en varios sentidos, pero uno de los aspectos que más destaco es la ejecución de sus diálogos y eventos. Cada uno de los caballeros que recluté durante mi partida tiene su propia historia, personalidad y misterios por descubrir, y las distintas posibilidades de interacción con ellos pueden tener un impacto concreto en la "línea temporal" y en el desarrollo de los acontecimientos. La gestión del reino, por su parte, es sencilla, pero extremadamente efectiva. No busca abrumar con sistemas innecesariamente complejos y logra integrarse muy bien con el componente narrativo. Sin duda, Sovereign Tower es un título con muchísima personalidad y con un apartado artístico realmente sorprendente. Aunque podríamos catalogarlo como una "novela visual", creo que es un juego que explota las posibilidades del género al máximo y consigue presentarse como una experiencia fresca, original y, sobre todo, muy entretenida. Completar mi partida me llevó aproximadamente 11 horas, sin utilizar el poder del demonio y prestando atención a todos los diálogos, sin adelantarlos. Durante todo ese tiempo no encontré un solo fallo técnico, algo que también merece ser destacado. El final que obtuve me resultó sumamente satisfactorio. A priori, no me entusiasma demasiado la idea de comenzar nuevamente desde cero para intentar alcanzar la ruta del denominado "final verdadero", aunque tampoco siento que sea necesario hacerlo. Al menos en mi caso, el desenlace fue un reflejo directo de las decisiones y acciones que tomé durante toda la partida, y justamente por eso lo sentí como un cierre genuino y plenamente satisfactorio. Muy recomendado, espero que en algún momento (corto plazo preferentemente) tenga traducción al español, para que más gente pueda disfrutar de esta experiencia.
Management games are a pretty niche, but over the last year I've been getting into them with titles like Dispatch and The Alters. I think it's due to their focus on characters and storytelling, and Sovereign Tower is another outstanding game to add on that list. There's a lot of micromanaging, but every system mixes well in a way where it never feels too overwhelming or simplistic. Giving players enough room test what combo of knights is best for an upcoming task. Making careful decisions and taking time to get factions on their side. Again, I really love the characters. Their personalities, interactions, and getting to know them. This game also might have some my favorite romantical writing in gaming with how moments of connection develop and play out. Sovereign Tower is one of the best games of 2026. Worth picking up.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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