
Play as the Sovereign of a magical tower in this story-rich, Round Table management RPG. Recruit eccentric Knights, assign quests and balance egos whilst carving out your kingdom's destiny. If destiny doesn’t go your way, keep turning back time, uncover secrets and rewrite fate again and again.
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Prices
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Every market we collect.
Charts
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No United States chart position — it charts only in the markets below.
About

- Your Reign, Your Rules - Every choice you make defines your legacy and the fate of your Kingdom...
- Recruit eccentric Knights - Manage a court of unpredictable heroes with big egos and even bigger problems.
- Manage Your Round Table - Send Knights on quests where success or disaster hinges on your judgment.
- Bend Time and Tempt Fate - Rewind decisions, uncover secrets, and pursue forbidden romances.
- Expand Your Tower - Build new annexes, acquire upgrades, and outwit rival rulers.

Ah, finally - a suitable Sovereign for the job. Yes, you, right there, come sit on this comfy throne. Ah you like the feel of that, don’t you? Congratulations, you’re hired! My name is Arlin and I’m your advisor. Welcome to your first day, and please, allow me to provide thee with a day in the life of a Sovereign and you can then decide how will you rule, my liege...
- In the morning you must tend to your subjects and listen to the problems that plague the Kingdom. From gardening to exorcisms - there’s never a boring day on the throne.
- Each decision you make will shape your kingdom and relationships with individuals, collectives and other rulers. Every interaction will play a part in defining your legacy.
- Balance your affinity with the Merchants, Mystics, Scholars, Nobles and People, as well as the Treasury, or spend it all and backstab everyone. Either way works, my grace.
- Recruit eccentric Knights with strong personalities and questionable morals to serve at your Round Table. Unfortunately for you, these are the jesters you’re relying on to keep your Kingdom running smoothly.
- With great egos, comes great drama! These Knights aren’t going to be a walk in the Tower’s Garden, sire. There’s always advice to be taken, grievances to be shared and romance to be explored.
- You must keep your Knights satisfied otherwise they may just leave your court for good. Maybe that’s sometimes for the best though...
- Manage your Knights from the Round Table. Here you can view all the requests from your subjects that you obliged to earlier in the day. Assign the most equipped Knight for the job to reduce chances of failure.
- Your Knights possess stats: Strength, Agility, Charisma, Magic and Wit. Each Quest requires a different skill set. Need a Charismatic approach? Maybe we shouldn’t send Ursula, your grace.
- After they return from their Quests, you’ll be debriefed with the results of their venture. Did their efforts result in Critical Failure or Critical Success? Or did they experience a completely Unexpected Outcome?
- In the Crypts of the Tower dwells a Demon who can turn back time. So, if it all goes wrong, you can go back with all the knowledge you’ve learned, make alternate decisions and change fate.
- Of course, you have me, your main advisor at your service, but there are others. For example, The Intendant has a nosy habit of collecting secrets about your Knights. She’ll provide the juicy gossip as you require it it!
- If you like romancing stone statues, then you’ve come to the right place. No, really, go speak to the Lady of the Tower and find out.
- Prove your worthiness against opposers by joining hands with neighbouring counties and forging great alliances.
- Expand your Tower by adding new Annexes which in turn will allow for more positions to open amongst your court.
- From Carina’s Forge to the Witch’s Alchemy Room, each of these new Annexes gives you the ability to craft new items to assist your Knights on their Quests.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1852 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
중세콤 화이팅
If you liked the actual dispatching heroes gameplay from Dispatch, then this is your jam. I've been playing for 16 hrs at this point and it's still going, this game is definitely more extensive than I thought, but in a very good way because it never ceases to be fun and intriguing. The knights you can recruit (or also miss, depending on how you handle things) are quite the characters, each with different personalities and types of missions they might enjoy handling more or less. You also get to know them over the course of time, as well as level them up and train them to your liking. The loop is very satisfying, especially when your choices pay off. For example, you could send a knight to take care of a beast and kill it for a decent reward or you may choose to send your animal loving knight instead, who might befriend it or solve the mission in a peaceful manner, perhaps even recruiting the beast in the process. Or you consider trapping a flying creature would be smarter than chasing after it with swords before sending your knights out, earning you a score bonus based on the better suited equipment. There are many things at play here and the story is interesting as well. All in all, I can only say, if you played Dispatch and wished there was more of that kind of gameplay, THIS is the game for you. It's deeper, more complex and just MORE.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Simplified Chinese
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[strike]一直启动不了游戏,后来用管理员身份启动才能玩[/strike] 不过游戏本身还是不错的,可招募角色很多,任务线也不少。可惜多周目游玩动力不足,玩个二三周目就基本结束了,剩下的零碎部分也不值得再开一周目去玩
Incredible art direction, sound design, and has some pretty poignant writing. I cannot stress enough how beautiful every single screen is in this game. A TON of content, honestly enough that it feels a little overwhelming. Multiple playthroughs are pretty much essential.
Very fun lightweight game with a simple gameplay loop that is reminiscent of the dispatching heroes in Dispatch but an interesting metacontextual time rewind mechanic that can allow you to bypass certain quests or unlock new contextual dialogue from your uncanny knowledge of events that are yet to pass. You hold court every day to hear the realm's plights then send knights from your round table on missions to address your/the realm's needs. There is a variety of lighthearted and troll/subversive responses in addition to the more traditional ones and my second playthrough and its round table look very different from my first. This is a perfect steam deck game by my money.
From the writing to the art, this game was everything I didn't know I needed. Was hooked from the first scene and had to finish the game in one sitting. So much fun, can't wait to play again. Congrats to the developers, this one's a beaut.
Best of its kind. I can feel the love poured into this game. If there are a sequel or DLC I will definitely grab it day1.
Great art, story and gameplay. I've been playing all day. It is forgiving at the start and then fun to challenge yourself win each quest.
J'ai adoré les différents choix, les différentes trames, adorable jeu over all. Gros crush sur quasiment TOUS les chevaliers! ❤️😂
yeeeee
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