
Don the Ancient Mask. Wield the power of gods. Possess any of your tribespeople, recruit followers, and build a thriving automated civilization. Survive, expand, and forge your own legacy across a vast ancient open world — together with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best DE #74, worst RU #98 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.29/day in the week to Sep 1 → 12.43/day in the week after.
About
Soulmask is a massive survival crafting game set in multidimensional ancient civilization open worlds. Carve your path through two unique realms—[Cloud Mist Forest] or [Shifting Sands]. The choice is yours.
You are a survivor whose soul is tied to a mysterious mask. To survive this world, you must recruit the strongest barbarians, using the masks to possess and lead them toward a new era of civilization.
In the world of Soulmask, no two souls are alike. With over 871 unique Talents, Masteries, and Likes, your tribesmen offer infinite possibilities.
From bloodthirsty warriors and lethal hunters to legendary craftsmen and master harvesters—recruit them all. Transfer your consciousness through the mask to possess any tribesman, transforming them into your ultimate avatar.
The 1.0 update allows your barbarians to share their wisdom. Train your tribesmen and pass down skills to forge the ultimate, one-of-a-kind warrior.
Explore two ancient worlds spanning great distances, each with unique climates and ecosystems
Rainforests, deserts, snow-capped mountains, plateaus, and islands that you must adapt to... or perish. Each environment demands different strategies for survival.
Hunt for treasure in ancient ruins, battle mechanical enemies in labyrinths, or take on entire barbarian cities alone. This world is yours to challenge and explore.
Retrace the ascent of civilization: from humble thatch huts to impenetrable blackstone forts. Watch as your small settlement evolves into a majestic city.
From the first seeds of agriculture to the roar of machinery—experience the true evolution of civilization in Soulmask through farming, beekeeping, weaving, leatherworking, smelting, and more.
You do not walk this path alone. With a sophisticated command system, your tribesmen can automate every task. From gathering raw materials to managing logistics and assembly lines, you can design and transform your home into a fully automated industrial powerhouse.
In this world, the Mask is a symbol of the gods. Each Mask grants a unique combat style, while the Mimicry System lets you embody a deity to turn the tide of battle.
With 9 weapon classes, 88 weapon skills, and the infinite traits of your tribesmen, each battle is a thrilling test of skill to be experienced as you fight for survival.
Freedom is at the heart of Soulmask. Play solo at your own pace, team up with friends in co-op, run your own private server with custom rules, or step onto official servers where the stakes are real.
PvE if you want your civilization to grow undisturbed, PvP if you want to test it against rival chieftains. However you choose to play, over 200 customizable settings let you shape the rules, the rhythm, and the world itself.
In v1.0, we introduce three distinct playstyles: Tribe Mode for the builders and leaders; Survival Mode for the purists; and Warrior Mode for those who seek the thrill of brutal combat. Choose your style.
Supports Steam Workshop and everyone can now unleash their creativity with our powerful Soulmask Modkits to craft a Soulmask experience unlike any other.
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Soulmask is currently best experienced with keyboard and mouse. We're actively working toward full controller and Steam Deck support, with a target of completing this in 2026. If you primarily play on a gamepad, we'd encourage you to wishlist the game and check back once that update lands.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 22.5Kreviews | 77% | — | $21.1M |
| $29.99 | — | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 1125 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
你要不要看看你更新后屋顶与楼梯吸附变成了一坨什么东西?上线前不测试的吗?
no gusta quiero mi dinero de vuelta
色々理解できたら楽しいんだと思うんだけどそれまでが長い、最初は武器の持ち替えさえやり方がわからなかった、もう少し色々直感的に理解しやすくならない物か、遊んでいるというよりやらされてるという感じがする
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 7/day in the week to Jul 25 → 6.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Spanish - Spain, Russian, Japanese, Traditional Chinese, Korean, French, German, Portuguese - Brazil
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Keinerlei Story Inszenierung. Man wird einfach in die Welt geworfen. Bin leider nicht warm damit geworden.
i cant wait for controller support when it happens i'm gonna play it for a week straight
Best crafting survival game out there for a couple reasons - 1) the NPCs you can control are the most robust of any game out there (think ASKA with better AI). The Tech and crafting tree is the biggest so far of any game. The fighting can be almost Elden-Ring esque if you want it to be. The graphics on boss fights are amazing. Most importantly, there are an amazing amount of customizable sliders that allow you to play the game exactly how you want to play it. Now for the downsides - the base game is stupidly grindy ESPECIALLY if you play solo. It's not even worth playing solo on any normal settings unless you enjoy pain. The scaling can get so out of control that you can lose tens of hours of progress before you actually understand what is going on. STRONGLY suggest you have a couple easy play throughs before you decide you want to live this life of pain. There is a NASTY bug involving corrupted save data that will forever make it difficult to launch the game once it happens to you. Still no answer on why it occurs, but once it does your only option is to basically start completely over from a fully fresh install, which is stupid. You can work around it, but be aware that its one of the worst crashing bugs I've ever seen in a game that could potentially be that good. Finally, the grinding for materials if you dont play on a more casual setting is insanely repetitive, as is the levelling and exp side of the game. If you want to play super slowly and just marginally improve over 500 hours, then this might be the game for you. If you want to "beat" the game, then this will be too slow for all but the most masochistic gamers.
very complex game and great building options.
Controls are awful regardless of how you set them up. Everything feels stiff. If you play with controller, too bad, all the prompts will show mouse/keyboard options. Character customization is abysmal, but also kind of pointless. Can't change temperature or time units, so if you're in NA they don't make sense. Graphics are mid at best. Didn't get far in this game before I got frustrated.
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this game is an elaborate farming simulator. Protect your crops and make your house bigger combat is the smallest part of this game, sure there is combat but you literally dont have to do any of it because you lvl up for every thing that you do, and you will actually lvl up faster if you just do farming. if you play online it is basically the same as single player just add bandits, which would be other players, but in any server there are not a lot of people playing after lvl 35 no one raids you because you can build a force field and no one touches it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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