
Don the Ancient Mask. Wield the power of gods. Possess any of your tribespeople, recruit followers, and build a thriving automated civilization. Survive, expand, and forge your own legacy across a vast ancient open world — together with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best DE #74, worst RU #98 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.29/day in the week to Sep 1 → 12.43/day in the week after.
About
Soulmask is a massive survival crafting game set in multidimensional ancient civilization open worlds. Carve your path through two unique realms—[Cloud Mist Forest] or [Shifting Sands]. The choice is yours.
You are a survivor whose soul is tied to a mysterious mask. To survive this world, you must recruit the strongest barbarians, using the masks to possess and lead them toward a new era of civilization.
In the world of Soulmask, no two souls are alike. With over 871 unique Talents, Masteries, and Likes, your tribesmen offer infinite possibilities.
From bloodthirsty warriors and lethal hunters to legendary craftsmen and master harvesters—recruit them all. Transfer your consciousness through the mask to possess any tribesman, transforming them into your ultimate avatar.
The 1.0 update allows your barbarians to share their wisdom. Train your tribesmen and pass down skills to forge the ultimate, one-of-a-kind warrior.
Explore two ancient worlds spanning great distances, each with unique climates and ecosystems
Rainforests, deserts, snow-capped mountains, plateaus, and islands that you must adapt to... or perish. Each environment demands different strategies for survival.
Hunt for treasure in ancient ruins, battle mechanical enemies in labyrinths, or take on entire barbarian cities alone. This world is yours to challenge and explore.
Retrace the ascent of civilization: from humble thatch huts to impenetrable blackstone forts. Watch as your small settlement evolves into a majestic city.
From the first seeds of agriculture to the roar of machinery—experience the true evolution of civilization in Soulmask through farming, beekeeping, weaving, leatherworking, smelting, and more.
You do not walk this path alone. With a sophisticated command system, your tribesmen can automate every task. From gathering raw materials to managing logistics and assembly lines, you can design and transform your home into a fully automated industrial powerhouse.
In this world, the Mask is a symbol of the gods. Each Mask grants a unique combat style, while the Mimicry System lets you embody a deity to turn the tide of battle.
With 9 weapon classes, 88 weapon skills, and the infinite traits of your tribesmen, each battle is a thrilling test of skill to be experienced as you fight for survival.
Freedom is at the heart of Soulmask. Play solo at your own pace, team up with friends in co-op, run your own private server with custom rules, or step onto official servers where the stakes are real.
PvE if you want your civilization to grow undisturbed, PvP if you want to test it against rival chieftains. However you choose to play, over 200 customizable settings let you shape the rules, the rhythm, and the world itself.
In v1.0, we introduce three distinct playstyles: Tribe Mode for the builders and leaders; Survival Mode for the purists; and Warrior Mode for those who seek the thrill of brutal combat. Choose your style.
Supports Steam Workshop and everyone can now unleash their creativity with our powerful Soulmask Modkits to craft a Soulmask experience unlike any other.
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Soulmask is currently best experienced with keyboard and mouse. We're actively working toward full controller and Steam Deck support, with a target of completing this in 2026. If you primarily play on a gamepad, we'd encourage you to wishlist the game and check back once that update lands.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 22.4Kreviews | 77% | — | $21.2M |
| $29.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 1095 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Думал хрень, в итоге залипаю в нее уже 5 дней подряд)
不好玩
说实话,比我想象中的要好。 只是生态考究和生物兼容性确实如评论区所说有所欠缺,方舟和柯南都有很强烈的环境代入感,但假面在这部分经验不足。 其次是服务态度…… 玩过一堆国产垃圾后(战意)……说实话我觉得只要是个人类态度都还不错……无法给出客观判断,不过目前和日本老婆体验下来游戏还不错,没有什么太大问题,整体好评,加油。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 7/day in the week to Jul 25 → 6.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Spanish - Spain, Russian, Japanese, Traditional Chinese, Korean, French, German, Portuguese - Brazil
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Puh, das ist wieder so eine Sache in der man sich eine dritte Wahlmöglichkeit wünscht. Warum Negativ? Weil alles was mit fliegen, Schiffen und Wüste in der "Vorschau" zu tun hat zu einer DLC gehört und nicht zum Grundspiel. Die kostet 20 extra........... Das Spiel selbst läuft sehr gut, sieht gut aus und wer es mag wird darin sicher eine Menge Spaß haben. Wer etwas wie Conan/ARK oder ähnliches (der Grund warum ich es gekauft habe) sucht, das Survival in einer "harten" Umgebung, die Immersion in der man um seine Existenz kämpft, nein, das werdet ihr hier nicht finden. Es geht mehr um Managment, Grind, Automation, einen Stamm aufzubauen um gegen Bosse anzutreten. Jede alte Ruine sieht gleich aus, hat die gleichen Bewacher, jedes zufällige Barbarenlager hat eine Kiste, zwei Barbaren, jede gleichartige Lokation ist ein Kopie der anderen, der Wald ist überall gleich, es gibt außer den markierten Punkten nichts zu entdecken, keine Besonderheiten/Überraschungen, das nachspawnen von Bäumen/Büschen/Gegnern ist quasi um umdrehen...ihr cleared eine Ruine, braucht einen Augenblick zu lange weil ihr was nachschaut und schon sind die Gegner nachgespawnt. Kein Problem weil grunzend blöd, macht man halt die auch noch weg. Die Gegner-KI, sei es von Tieren oder Barbaren ist wirklich erbärmlich, nicht das die der eigenen rekrutierten Clanmember besser wäre, da wird eine offene Tür schon zu einem Hindernis also laßt den Türrahmen gleich weg. Wer auf überkomplizierte Vorgänge steht, auf Min/Max, Automation und Managment eines Clans vom Einzelnen bis zu den Lagerkisten und der Produktion um dann einen der Bosse zu besiegen, herzlichen Glückwunsch, das ist dein Spiel. Wer Immersion sucht, ein echtes Survival, wird hier wohl nicht wirklich glücklich, ich habe ü20h im Spiel verbracht und ja, es gibt ne Menge zu tun/managen, es sieht gut aus und läuft gut nur den Spaß, die Freude am Spiel habe ich persönlich hier nicht gefunden.
Conan'dan sonra sarmadı. Şuanda oynayacak başka oyunum olmadığı için sıkıla sıkıla oynuyorum. Conan daha heyecanlı ve efsaneydi. Oynayacaksınız Conan'dan öne oynayın... Hammalığı çok bir oyun. NPClerinize görev verince çoğu zaman saçmalıyorlar. işleri tekrar tekrar kontrol etmek zorunda kalıyorsunuz. Aşağıda Sinan adlı oyuncu uzun uzun yazmış. onun yazısını okuyablirsiniz. iyi bir indirime girerse alın bir süre sizi idare edecektir. (Ful grafikte, Kalabalık bir kamp kurar yada inşaatı abartırsanız takılıyor hatta kitleniyor. Grafikleri düşürmek zorunda kaldım)
游戏BUG多的让人受不了,而且一些关键性BUG始终不修复,没意思!
一款测试BUG的游戏 你获得的所有物资都是帮其他玩家暂存的 再好的防御都没用 进家只需BUG一秒钟
Unglaublich schlecht im Multiplayer, ständig wird man wie an einem Gummiband hin und her gezogen wegen Lags oder was auch immer. Dann bestehen die Offi-Server nur aus Cheatern und Hackern, die alles und jeden killen, egal ob auf PvE- oder PvP-Servern. Spart euch das Geld und die Zeit, wenn ihr online spielen wollt – extreme Zeitverschwendung, da früher oder später eh alles weg ist :D Darüber hinaus ist es auch sehr verbuggt, China-Game eben. NPCs kommen nur auf viereckige Klotzhäuser klar, ansonsten bleiben sie überall hängen. Es ist auch extrem unbalanced: Hol dir eine Peitsche und man rasiert alles weg, alles andere ist nutzlos :D Ich denke, das Spiel dient nur der Geldmacherei, deshalb war Version 1.0 auch so eine Katastrophe.
BUG太多,地图全是bug,卡防护罩抄家,卡地下抄家,卡地下建家,各种bug层出不穷,要是没钱,请别做游戏了,恶心人。处理恶性bug缓慢,处理使用恶性bug的玩家不够力度,都满级了,只封禁七天有什么用?
我是单机玩家,狩猎场这个建筑对我很有用,但是bug奇多,比如安排多次冒险,第一次回来就喝茶休息不动了,必须撤退重新安排冒险;选择冒险族人的界面,明明先选了分组,一点选择全部按钮,还是随机从其他分组里给我配族人,得自己一个个选才行。冒险食材可以二选一的,明明总量是够的,但一直显示材料不足,必须拆了重建。嗯,非常好的一个建筑,却配了非常逆天的bug。其他大大小小的bug粪怪,我都忍了,攻略没几篇慢慢探索也能玩,但这个必须给差评,什么时候修复我再改,不然我这250个小时的肝,真的显得很250! ------------------------------------- 不知道你们是为了掩盖浮沙这张用模型复制粘贴的便当地图的空虚还是怎么的,每次开个船出门,停船必莫名其妙四面八方刷带狂暴精英野兽的阴湿流浪者和沙匪,隔老远就是一顿射,族人但凡技能装备差点,狂暴精英怪莫名刷背后两巴掌就秒了,船要停地上还不清怪走远点就等着回来看被拆的七零八落。最离谱是特么今天一下船一波接一波刷10来只60多级的狂暴精英野兽,加10来个流浪者,我踏马能单挑60级boss的随从族人都顶不住。是不是特么不玩你那个煞笔轮椅无尽压制的刺鞭,就不能好好玩这游戏了?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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