
Don the Ancient Mask. Wield the power of gods. Possess any of your tribespeople, recruit followers, and build a thriving automated civilization. Survive, expand, and forge your own legacy across a vast ancient open world — together with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best DE #74, worst RU #98 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.29/day in the week to Sep 1 → 12.43/day in the week after.
About
Soulmask is a massive survival crafting game set in multidimensional ancient civilization open worlds. Carve your path through two unique realms—[Cloud Mist Forest] or [Shifting Sands]. The choice is yours.
You are a survivor whose soul is tied to a mysterious mask. To survive this world, you must recruit the strongest barbarians, using the masks to possess and lead them toward a new era of civilization.
In the world of Soulmask, no two souls are alike. With over 871 unique Talents, Masteries, and Likes, your tribesmen offer infinite possibilities.
From bloodthirsty warriors and lethal hunters to legendary craftsmen and master harvesters—recruit them all. Transfer your consciousness through the mask to possess any tribesman, transforming them into your ultimate avatar.
The 1.0 update allows your barbarians to share their wisdom. Train your tribesmen and pass down skills to forge the ultimate, one-of-a-kind warrior.
Explore two ancient worlds spanning great distances, each with unique climates and ecosystems
Rainforests, deserts, snow-capped mountains, plateaus, and islands that you must adapt to... or perish. Each environment demands different strategies for survival.
Hunt for treasure in ancient ruins, battle mechanical enemies in labyrinths, or take on entire barbarian cities alone. This world is yours to challenge and explore.
Retrace the ascent of civilization: from humble thatch huts to impenetrable blackstone forts. Watch as your small settlement evolves into a majestic city.
From the first seeds of agriculture to the roar of machinery—experience the true evolution of civilization in Soulmask through farming, beekeeping, weaving, leatherworking, smelting, and more.
You do not walk this path alone. With a sophisticated command system, your tribesmen can automate every task. From gathering raw materials to managing logistics and assembly lines, you can design and transform your home into a fully automated industrial powerhouse.
In this world, the Mask is a symbol of the gods. Each Mask grants a unique combat style, while the Mimicry System lets you embody a deity to turn the tide of battle.
With 9 weapon classes, 88 weapon skills, and the infinite traits of your tribesmen, each battle is a thrilling test of skill to be experienced as you fight for survival.
Freedom is at the heart of Soulmask. Play solo at your own pace, team up with friends in co-op, run your own private server with custom rules, or step onto official servers where the stakes are real.
PvE if you want your civilization to grow undisturbed, PvP if you want to test it against rival chieftains. However you choose to play, over 200 customizable settings let you shape the rules, the rhythm, and the world itself.
In v1.0, we introduce three distinct playstyles: Tribe Mode for the builders and leaders; Survival Mode for the purists; and Warrior Mode for those who seek the thrill of brutal combat. Choose your style.
Supports Steam Workshop and everyone can now unleash their creativity with our powerful Soulmask Modkits to craft a Soulmask experience unlike any other.
──
Soulmask is currently best experienced with keyboard and mouse. We're actively working toward full controller and Steam Deck support, with a target of completing this in 2026. If you primarily play on a gamepad, we'd encourage you to wishlist the game and check back once that update lands.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 22.4Kreviews | 77% | — | $21.2M |
| $29.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 1095 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
原版还不错,DLC拉完了,纯纯脚填的数值,随便一个精英怪只要和你同一个装备阶层就能一套秒你,BOSS的红光能跨一个甚至两个阶层秒你,喜欢骨套BOSS秒红铁套的你吗,本身游戏玩法就是打BOSS解锁更好的装备打更强的BOSS,结果这数值填成这样,让我吃下原版的动力是族人的流水线AI不错,但是DLC这脚填的数值会告诉你流水线再好,装备再NB也不如强大的数值,本身就没有什么特别好玩的玩法,数值还填成这样,PVE拉完了,PVP没玩过不评价,想玩的建议看看夜族崛起,无论是PVP还是PVE都比这个游戏强,这个游戏真心不推荐
Сложно материализовать эмоции от игры через небранный текст, но мы попробуем. Поначалу очень сильно затягивает. Но, затем, всё меняется. Игра с колоссальным потенциалом, которая просто напрочь убита конченной боёвкой, портящей абсолютно все позитивные эмоции от лора, неотягощенного гринда и приятного визуала. Очень много интересных и верных решений по механикам, которые помогают не заморачиваться и не потеть. Не все любят страдать мазохизмом в играх, многие люди в играх любят отдыхать, говна и в жизни хватает, чтобы ещё тут испытывать стресс от того, что твоего заряженного крипа, которого ты несколько часов качал и одевал просто шотает какая-то змея или пантера в лесу из-за бага или потому что ты или твои другие мобы не успели его поднять. И всё, кентафурик сгинул, а ты как дятел бежишь пешком по карте за другим мобом, потом ведешь его пешком обратно на хату (если вы все там не померли), опять его качаешь, опять его одеваешь, потому шмот остался там (если ты с ним всё-таки помер), так как ты и сам сдох и бежать час до шмота не кайф, естественно. Поэтому ты снова крафтишь шмот, напрягаясь не только сам, но и напрягая бомжей в лагере. А нового бомжа нужно идти добывать с боем у других племен, потому что твои домашние НПС фармят и драться не умеют, заточены под другое и не одеты и вообще другого класса с неподходяшими врожденными перками. Игра - одно из разочароваий года, безусловно.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 7/day in the week to Jul 25 → 6.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Spanish - Spain, Russian, Japanese, Traditional Chinese, Korean, French, German, Portuguese - Brazil
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game has great potential, but I think the biggest killer is the combat. I might not have much hours, but it's hard to play a game with terrible combat. Everything else is pretty cool though, so if you can get passed bad combat mechanics then its a solid game. If they fixed the combat, this game would have way more than 1k players, but they choose to focus on other things than fixing the thing that's actually hindering this game's success.
纯纯答辩
There's a game in my bug
vac太碍事了玩单机都怕开挂封了醉了,和朋友联机开房间都不能开。好无聊
Думал хрень, в итоге залипаю в нее уже 5 дней подряд)
死妈的迷宫设计
I wanted to give this game a good review but I couldn't... the tutorials need to be rewritten as some of the text is confusing in telling you what to do. And other times what it's telling you to do is not an option for a tribesman. What pulled me toward this game was Shifting Sands because I love Ancient Egypt and it give me AC Origins vibes at first, but the tribesman management system needs to get reworked along with the UI. The game is very "janky" you will see and hear that word a lot from reviewers and streamers. The game is beautiful and I love the various armors, weapons and the building object pieces do need to have more added in the way of decorating purposes for people who are build lovers like myself. I tried to get my boyfriend to play this but it was very hard for him to understand and you have to read every single bit of text that pops up because it has a very steep learning curve.
Игра отличная, dlc еще пока в доработке, но уже очень интересное. Каждая битва с боссом это событие к которому надо готовиться. Люблю больше всего экономику в играх и эта игра топ1 в вопросе менеджмента, настройки цепочек добычи и развития соплеменников. Чувствуешь себя коневодом, который выводит идеального жеребца. Автоматизация любой части гринда есть. Можно только управлять племенем)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 2.3K | 71% | $19.99 | |
| $0 | 0 | — | Free | |
| $1.9M | 2.5K | 85% | $19.99 | |
| $643.6K | 848 | 69% | $19.99 | |
| $530.6K | 1K | 83% | $19.99 | |
| $31.8K | 89 | 52% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.1M | 16.1K | 80% | $39.99 | |
| $21.1M | 24.9K | 90% | $29.99 | |
| $21.1M | 10.8K | 62% | $39.99 | |
| $21.1M | 12.8K | 51% | $69.99 | |
| $21.3M | 28.7K | 88% | $29.99 | |
| $21.3M | 23.1K | 83% | $39.99 |