
Soulbound is a pixel-art action roguelite with an MMORPG overworld. Run fast-paced bullet-heaven dungeons solo or in 3-player co-op, raid bosses, craft gear from your loot, and build out your personal base. Join thousands of players in the quest to explore, trade, and build a new world.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Sep 11 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Soulbound is a pixel-art action-MMO where every dungeon run reshapes your build. Charge into roguelite dungeons with friends in 3-player co-op, chain devastating ability combos from 100+ combinations, and return to a living open world where you farm, craft, and uncover a mystery that runs deeper than any dungeon floor.
Soulbound splits its world in two: a shared overworld full of quests and adventure, and brutal instanced dungeons that never play the same way twice. Every floor reshuffles encounters, hazards, and loot and every room unlocks new relics that warp your abilities in ways you didn't plan for. This is a one of a kind MMO-meets-roguelite hybrid that fuses our favourite meta progression systems with the chaos of survivor-like combat.
Enter the dungeon and pick from 10+ abilities that create unique class builds with branching relic paths. Stack a chain-lightning relic on your mage's Pyrosphere and watch mobs evaporate. Layer life-steal onto a berserker's hammer and turn your AoE into a heal for your party. Every relic run offers new synergies you've never tried, and the best builds are the ones nobody planned.
As you swap your gear, you swap your class instantly. Tank for your friends on Monday, rain bullets on Thursday, your character is every class you want it to be, whenever you want it to be.
Step out of the dungeon and the pace shifts. Soulbound's open world is a shared space where thousands of players farm, gather, trade, and quest side by side. Tend your crops, fish a quiet river or stumble into a quest line that unlocks an ability you didn't know existed. The overworld is where you discover the skills and upgrades that make your next dungeon run deadly.
Every life skill feeds back into your progression with cooking restoring stamina, gathering unlocking crafting materials for gear and buffs and mining unlocking crafting stations to build the weapons that defines your class.
Gear in Soulbound does two things: makes you powerful and makes you you. Separate cosmetic slots mean your stats never dictate your style as you collect handmade, uniquely animated pixel-art armor sets, rare cosmetic drops, and companion pets. Mix and match freely and make your character look exactly how you want.
Every player gets their own base, and it's where your meta progression lives. Inside it, you construct and upgrade stations that unlock new gear tiers, potions that tip dungeon runs in your favor, and meals that push your stamina further. Decorate every room with furniture, trophies, and a full room-layout editor. Invite your friends and start building your guild base.
You awaken inside a digital universe that feels alive… but hostile. Early in your journey, you encounter The Anima, enigmatic and malevolent entities that overwhelm you with impossible force. Death isn’t the end, however. You’re recovered by a robotic rescuer and brought to your Virelda, a safe haven, workshop, and base of operations. As a Pioneer, you’ve got a lot to do before you can stand against The Anima.
MMO × Roguelite hybrid: Persistent character progression meets instanced dungeons.
10+ distinct ability classes with branching relic paths (100+ unique build combos per run).
Classless character progression, try a new build anytime.
3-player co-op dungeons and 5+ player raids.
Handmade pixel-art world.
Deep crafting ecosystem, grow crops, upgrade stations, cook food, forge gear, brew potions.
Full player housing that you can build, upgrade, and decorate with a room-layout editor.
Separate cosmetic system with hundreds of gear pieces and cosmetic slots.
Mystery-driven narrative, uncover the truth behind the Anima through environmental storytelling.
Built for long-term play with live events, seasonal content content, new dungeon tiers, and expanding world zones.
Wishlist now or buy now to join Early-Access!
Engagement
Reviews
Themes across 400 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sad to say I have to join the chorus of negatives currently. After really enjoying the Demo, Its really sad to see the game in such a non-functional state. I really hope they sort out all the issues, but for the time being, I'd steer clear.
Game is great I don't know why people are so hung up over how the game was funded like they were the ones buying crypto and NFTs? Gameplay loop is fun and I can't wait to see all the content to come up in the future!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 400 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ぱっと見面白いし、やりごたえあるけど、説明不足で進行不可能とかバグで進行不可能とか再起動しないと進行不可能とか、目的地のマークがバグってるとかで今のところお勧めできない。たぶん今の環境でやるとどこかで詰む。ラグもチマチマあるし、フレンドもオンラインなのにステータスではオフになっていたり、急に通信が切れたり、最大の魅力のMMOの魅力がない。ヴァンサバ系でマッチングは魅力的だが事実上あんまり機能してない。 やる気が失せる場面が多々あるw。
Did enjoy the demo, i waited a few days after launch to buy early access (to skip servers issues, queue, rollback, ... coming with every "mmo" at launch), I am glad i did. Game is even better than the demo, I enjoy it a lot, very addictive and peace. Devs fixed a lot very fast with frequent updates, no pay to win, neither NFT or crypto. ( I dont know all the story but right now this is a great game, i do believe that the crypto/nft thing was due to a past investor, ...good thing it crashed cause right now it's peak). Dont believe rage comments, try it if you were interested, you can get a refund if it is not for you. Launch issues are not a thing anymore.
Es muy entretenido
Game is fun, a cool mix of casual rpg and bullet hell roguelikes. I thought the combat would be bland at the first but there's surprising depth in the build variety and items. Weekly updates, massive improvements every time. I've seen some of the earlier negative reviews mentioning old crypto stuff and.... I don't care about that. Past is the past, and what they're doing now is great, and I hope the game continues to improve and grow.
Honestly i usually don't rate games without playing them, but this game is just yet another slopire survirors, and honestly i much rather go back and play vampire survivors with friends honestly. Not worth it.
Way too many bugs, can't pass the quest gathering, it doesn t collect anything but minning works.
Such a fun game!. Great art style, smooth gameplay, and plenty to explore. Definitely worth trying, especially if you’re into RPGs. Can’t wait to see what comes next!
Interesting gameplay and story. Also, great job on the pixel art—well done!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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