
Soulbound is a pixel-art action roguelite with an MMORPG overworld. Run fast-paced bullet-heaven dungeons solo or in 3-player co-op, raid bosses, craft gear from your loot, and build out your personal base. Join thousands of players in the quest to explore, trade, and build a new world.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Sep 11 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Soulbound is a pixel-art action-MMO where every dungeon run reshapes your build. Charge into roguelite dungeons with friends in 3-player co-op, chain devastating ability combos from 100+ combinations, and return to a living open world where you farm, craft, and uncover a mystery that runs deeper than any dungeon floor.
Soulbound splits its world in two: a shared overworld full of quests and adventure, and brutal instanced dungeons that never play the same way twice. Every floor reshuffles encounters, hazards, and loot and every room unlocks new relics that warp your abilities in ways you didn't plan for. This is a one of a kind MMO-meets-roguelite hybrid that fuses our favourite meta progression systems with the chaos of survivor-like combat.
Enter the dungeon and pick from 10+ abilities that create unique class builds with branching relic paths. Stack a chain-lightning relic on your mage's Pyrosphere and watch mobs evaporate. Layer life-steal onto a berserker's hammer and turn your AoE into a heal for your party. Every relic run offers new synergies you've never tried, and the best builds are the ones nobody planned.
As you swap your gear, you swap your class instantly. Tank for your friends on Monday, rain bullets on Thursday, your character is every class you want it to be, whenever you want it to be.
Step out of the dungeon and the pace shifts. Soulbound's open world is a shared space where thousands of players farm, gather, trade, and quest side by side. Tend your crops, fish a quiet river or stumble into a quest line that unlocks an ability you didn't know existed. The overworld is where you discover the skills and upgrades that make your next dungeon run deadly.
Every life skill feeds back into your progression with cooking restoring stamina, gathering unlocking crafting materials for gear and buffs and mining unlocking crafting stations to build the weapons that defines your class.
Gear in Soulbound does two things: makes you powerful and makes you you. Separate cosmetic slots mean your stats never dictate your style as you collect handmade, uniquely animated pixel-art armor sets, rare cosmetic drops, and companion pets. Mix and match freely and make your character look exactly how you want.
Every player gets their own base, and it's where your meta progression lives. Inside it, you construct and upgrade stations that unlock new gear tiers, potions that tip dungeon runs in your favor, and meals that push your stamina further. Decorate every room with furniture, trophies, and a full room-layout editor. Invite your friends and start building your guild base.
You awaken inside a digital universe that feels alive… but hostile. Early in your journey, you encounter The Anima, enigmatic and malevolent entities that overwhelm you with impossible force. Death isn’t the end, however. You’re recovered by a robotic rescuer and brought to your Virelda, a safe haven, workshop, and base of operations. As a Pioneer, you’ve got a lot to do before you can stand against The Anima.
MMO × Roguelite hybrid: Persistent character progression meets instanced dungeons.
10+ distinct ability classes with branching relic paths (100+ unique build combos per run).
Classless character progression, try a new build anytime.
3-player co-op dungeons and 5+ player raids.
Handmade pixel-art world.
Deep crafting ecosystem, grow crops, upgrade stations, cook food, forge gear, brew potions.
Full player housing that you can build, upgrade, and decorate with a room-layout editor.
Separate cosmetic system with hundreds of gear pieces and cosmetic slots.
Mystery-driven narrative, uncover the truth behind the Anima through environmental storytelling.
Built for long-term play with live events, seasonal content content, new dungeon tiers, and expanding world zones.
Wishlist now or buy now to join Early-Access!
Engagement
Reviews
Themes across 395 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Been enjoying this game a lot! Was surprised to see the negative reviews (though the crypto/NFT controversie is understandable, I guess). Gameplay feels great, training skills feels diverse enough for me to enjoy and there's overall a friendly community. Day 1 & 2 issues have mostly been fixed, though I do sometimes encounter a bug. Would recommend if you like Roguelike Bullethell/MMORPG genres. Great art style as well! I also see lots of complaints about the crafting and upgrading time, which I personally do not mind. There's plenty to do, so time-locking me out of something gives me a reason to do something else I've been postponing.
Mint
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 395 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very fun game, the timers that people are complaining about is not that bad. Unless you want to no-life it, sure but for casuals. Worth the 15 dollar price tag. And its a great co-op experience.
This game is amazing. Don't listen to the negative reviews. If you like MMORPG and Roguelites, you will love this. Highly recommend.
Sadly I cannot recommend this game. There's too many small issues that just ruin the experience. From server lag to bad performance. Like I play the hammer which has an upgrade to get shield, you need to do a few hits and the next hit will apply a shield, yet because of either server lag or just bad coding, it rarely procs even though you're clearly hitting with every single attack. There's also the very clear WEB3 roots that can be noticed when it comes to almost everything, from movement to timers.
拉完了,不给本地端非得搞网页端
Good game so far!
годное пиксельное порево
coucou alor pour commencer il ne faut pas croire les gens qui parle de scam etc. tout c'est gens on fait des évaluation avant meme que le jeux ne sorte pk . parsque le jeux de base etait construit sur un model WEB3 qui ta pas tenu la route . malheureusement pour les gens qui jouer il ont investit de l'argent est en gagner sur la base de ce jeux donc forcement quand tu enlève le gagne pain de peux de gens sur le jeux il ne sont pas content les DEV on voulu repartir sur une base neutre pour re faire ce jeux qui leur tenez a coeur mais on y est pas encore . maintenant parlons du jeux . pour le moment le jeux est en EA plein de bug etc mais la base du jeux est bonne i faut laisser le temp a l'equipe de nous pondre un meilleur jeux surtout qu'il sont tres actif si tu a probleme in game tu a un system qui te permet de parler avec l'equipe H24 on dirait que les mec ne dorme pas donc c'est simple pour moi le jeux vaux le coup mais pour le moment il ya trop de bug .
se me queda congelado en la pantalla de loading..... y no abre el juego recien lo compre y no lo puedo jugar que hago???
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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