
Explore a supernatural RPG with stylish summoners and dark dangers lurking under the neon lights of a cyberpunk Japan. It is up to Ringo, an agent of Aion, to save the world from apocalypse.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 10 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 3.3Kreviews | 66% | — | $3.8M |
| $69.99 | 3.6Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Depois de descobrir a identidade e história do vilão eu desbloqueei Depressão 2
Absolute cinema
서사랑 캐릭터가 매력이 떨어진다. 그렇다고 전투나 탐색이 재밌고 화려한것도 아님. 그렇다고 요즘 게임들의 추구하는 유쾌한 요소도 그다지 없고 스토리는 진지한 주제에 서사가 그저 그렇다는건 좀 그렇다. 여신전생계 게임인데 수집,육성의 재미 또한 떨어진다.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $59.99 |
| 2Kratings |
| 74% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 845 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Soul Hackers 2 is such a cool and stylish RPG. The cyberpunk vibe is super eye-catching, and the characters are really fun to get to know. The combat is smooth and keeps you hooked, especially with the demon fusion system, which if you have played games from the Persona franchise will look similar. I also loved the Soul Matrix stuff it made building relationships with the characters feel meaningful. If you’re into RPGs or love Atlus games, this one’s definitely worth checking out.
Oyunun atmosferi ve karakterleri çok güzel ama dungeonlar çok sıkıcı. Oyun süresini arttırmak için bir sürü çıkmaz yol koymuşlar. Kendimi sürekli gittiğim yolu boş boş geri dönerken buldum. Ana hikaye ortalama 15 saatte bitiyor. Bütün yan görevlerle bitirirseniz de 30-35 saat arasına kadar oyun içerik atıyor üstünüze. %100'lemek için NG+ oynamak gerekiyor ekstra, ben 47 saatte %100'leyebildim. Oyun içerik olarak asla tam fiyatını hak etmiyor. O yüzden indirimsiz alınmasını tavsiye etmem. Son olarak oyuna puanım 6/10. Eğer oyunu %100'lemeye uğraşmasaydım büyük ihtimalle 7/10 verirdim.
■良い点 ・世界観が良かった →前作もそうでしたが、実社会よりも少し技術の進んだ世界で、AIやメタバースがもう少し進んだ世界となっていました。これに関してはソウルハッカーズのコンセプトからはズレておらず、しっかりと続編である形になっていたと思います。 ・キャラクターデザインがよかった →プレイ前は、前作から大きく雰囲気の変わったキャラクターのデザインに対して抵抗がありましたが、背景となる街や施設のデザインにマッチしており、非常によく考えられたデザインだと思いました。 ・ストーリーが纏まっていた →淡々と物事を1か0で決めていたAI達が、徐々に人間の思考に近づいていき、進化とも退化とも取れる成長をしていくのはよかったと思います。現実世界は仮想世界と言われる事がありますが、最終的に一番感情的に動く事になったAIのキャラクターを見て、その過程をテーマとしたストーリーだったのかなとも思いました。 ・戦闘が楽しい →こちらは良いところ、悪いところの両方ありますが、基本的には戦闘は楽しかったです。女神転生シリーズらしく、弱点を攻めればどんどん有利になる造りになっていて、逆を言えばそれが出来なければどんどん不利になるバランスはよかったと思います。 ■悪い点 ・MPが足りない →難易度はNORMALで進めていましたが、MP消費スキルのコストが高く、常にMPが枯渇していました。回復アイテムも保持上限が少量かつ入手するのもそれなりにハードルが高かった為、ここに関しては辛い状況が続きました。 ・戦闘の難易度が高い →戦闘は凄く楽しいのですが、若干敵が強すぎたかも知れません。ボスとの戦闘では、相性の対策をしなければ、あっという間に負けてしまい、弱点をつくことが出来なければ、相手のHPをほとんど削ることが出来ない為、MP不足も相まって、難易度NORMALでも他のゲームのHARDかVERYHARD相当の難易度になっていたと思います。ターン制バトルのゲームが苦手な方には、おそらくまともに戦えず、不満に繋がる要因になったと思います。 ・ペルソナ? →ソウルハッカーズは女神転生シリーズの派生でありますが、仲魔をパーティに呼び出すのではなく、個人の武器に仲魔が乗り込む形でその仲魔のスキルを利用できる形になっている為、システムとしてはペルソナシリーズと同じ形になっています。ここがおそらくは別タイトルにすべきと言われている大きな原因ではないかと思いました。 ■総評 厳しい評価を受けていますが、実際にプレイしてみると細部までよく考えられているゲームで楽しかったです。 ただ、その考えを消化出来ないユーザーが多い為、今回のような評価になってしまっていると思いました。 開発に関わった方たちからすれば、納得のいかない評価になってしまっているかも知れませんが セールスの観点からはユーザー側のレベルに合わせるのも大事な事なのかも知れません。 これからもめげずに面白いゲームを作って頂きたいです。
as much as i love the shin megami series.... this was a bad purchase. in comparison to any of the older installments its really in bad taste this exist at all. story was outright bad. it was short, lackluster, ALOT OF PAUSING BETWEEN TEXT(side note bs requirements to get i think a total of 3 endings that weren't worth it at all) combat somehow felt BAD. limited by the rank of a stat affinity made even most setup useless. let's not forget the monstie allies who by the way are god level weak even at lvl 99. mind you they force you to play very specific way with the above issues. dlc it might as well been all for saying this is of the rest of your content that we ripped out might as well recall all the dlc and call the package deal the "get FKED bundle" items i.e the equips were just not useful at all either stats sucked or passives overall wanted to give it a 2nd chance but nah 8hr i can't get back side note crashed 12 time for final fight.
有卡 有中文 有成就 有免费DLC
ringo is best girl
Absolute tedious ♥♥♥♥♥
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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