
Experience two unique adventures featuring both long-time heroes and new and returning villains as they battle for the fate of the world!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Aug 14 → 6.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1110 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I’ve come to make an announcement: Shadow the Hedgehog’s a ♥♥♥♥♥-ass ♥♥♥♥♥♥♥♥♥♥♥♥. He pissed on my ♥♥♥♥♥♥♥ wife. That’s right, he took his hedgehog ♥♥♥♥♥♥♥ quilly ♥♥♥♥ out and he pissed on my ♥♥♥♥♥♥♥ wife, and he said his ♥♥♥♥ was this big. And I said “that’s disgusting!” So I’m making a callout post on my Twitter dot com: "Shadow the Hedgehog, you got a small ♥♥♥♥, it’s the size of this walnut except way smaller." And guess what, here’s what my dong looks like: PFFFFFFFFGJT. That’s right baby. All points, no quills, no pillows, look at that it looks like two balls and a bong. He ♥♥♥♥♥♥ my wife so guess what, I’m gonna ♥♥♥♥ the earth. That's right this is what you get, my super laser piss. Except I’m not gonna piss on the earth, I’m gonna go higher. I’m pissing on the moon! How do you like that, Obama? I pissed on the moon, you idiot! You have twenty-three hours before the piss droplets hit the ♥♥♥♥♥♥♥ earth, now get out of my ♥♥♥♥♥♥♥ sight before I piss on you too!
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Italian, Spanish - Spain, Japanese*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
couldn't run correctly and performance wise it sucked. just emulate it on retroarch
Sonic Adventure 2 é o relançamento remasterizado em alta definição do clássico jogo de plataforma 3D lançado originalmente pela SEGA em 2001 (para Dreamcast). É amplamente considerado um dos títulos mais marcantes da franquia, introduzindo personagens icônicos como Shadow the Hedgehog e Rouge the Bat. O game é lindo, uma história que em sua época era muito boa, não tem como você não se divertir com o game, esta mais do que recomendado. Conquistas são bem desafiadoras, divirtam-se, é bem difícil.
this is the most overrated game i have ever played when coming in this game i was expecting a as good game that sonic adventure 1 was when i played it i was astounded on how frustrating this game is half the levels i spent hours on trying to beat it tails went from being the best character in the game to the worst because for some reason they decided to give him a mech just because they couldn't find a way to make a villian like him when rouge the bat was right there don't even get me started on the space stages i spent hours upon hours just to get through one stage(aside from knuckles) the camera controls were also extremely bad the story and ost was great dont get me wrong but seeing as the game is as hard as zelda 2 it takes so long to get there very overrated, sega could've been saved if they didnt make this game or if they made it more similar to sonic adventure 1
Its janky as hell, i couldnt even get past the first boss because the game is not very keen on telling you what to do
Игра говнище невозможная игра просто не рекомендую
This game is hella overrated, but it's still great. Controlling all the characters feels great and all the (speed) levels are pretty fun
الكنترولر ما تشتغل يخلص يومك وانت تحاول تشغلها
MID except for the first level so it's glazed af as usual for a Sonic game
Sonic Adventure 2 é um daqueles jogos com cara de começo de geração: ele é muito desengoçado. 2 dos 3 tipos de gameplay presentes nele são bem mal implementados, gerando fases longas e tediosas. No tipo de gameplay que mais funciona, que são as fases de velocidade do Sonic e do Shadow, temos um escopo do que virá a se tornar o Sonic de velocidade contemporâneo. Sonic/Shadow correm por fases 3D com obstáculos e inimigos pelo caminho buscando chegar rápido e com altas pontuações, teoricamente é o que eu gosto dele no seu auge. Só que esse mesmo gameplay tem muitas problemas de controle e de game design. Um exemplo bem simples, o botão para o "Light Speed Dash" é o mesmo que usamos para usar o "Bounce Attack", gerando vários erros de ação. As fases que eram pra ser rápidas começam a frustrar e travar a jogatina Fora o gameplay mal elaborado, temos problemas no port de Sonic Adventure 2 para PC. Tive crashes frquentes na inicialização, umas falhas de sincronia na dublagem, má compatibilidade com máquinas recentes e, ás vezes, o controle se perdia e não era reconhecido na abertura do launcher(e ele não faz a troca no meio de jogo) Na época do seu lançamento, entendo ele ter sido bem aclamado. Não existia comparativo e, talvez, a versão original rodava melhor. Mas, no presente, é um jogo que gera muita frustação. Até chegar no Sonic Unleashed, a franquia não soube como lidar com ambientações tridimensionais. E, assim, a Sega poderia cuidar melhor do Port de um jogo do seu mascote com um pouco mais de carinho
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 30 | 93% | — | |
| $23.2M | 28.5K | 89% | $39.99 |
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| $7.1M | 6.4K | 82% | $29.99 | |
| $7M | 14.3K | 80% | $19.99 | |
| $7M | 17.8K | 95% | $19.99 | |
| $7M | 12.5K | 64% | $24.99 | |
| $7M | 164.9K | 69% | $2.99 | |
| $7M | 10.7K | 67% | $19.99 |