
Songs of Syx is a fantasy city-builder with vast battles simulating thousands of citizens and soldiers. Start off as a small village and build, scheme, and fight your way towards a mighty empire. The mechanics are deep and true to life, where tiny events can spiral into the collapse of kingdoms.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Songs of Syx is a low fantasy city-builder with vast real-time battles simulating tens of thousands of citizens and soldiers. Start off as an insignificant village and build, scheme, and fight your way towards a mighty city state and empire. The mechanics are deep and true to life, where small events can spiral into the collapse of kingdoms.


Full of different races, cultures, old and new gods and strange creatures - everything in Songs of Syx is connected. Night turns to day, climate and weather change, and migrations of animals and people flow. Droughts and pestilence, raiders, traders and bandits, and new discoveries will ensure kingdoms and empires come and go with or without your intervention. Everything you do generates new unique stories and worlds each time you play a new game.

Win the hearts of your subjects or whip them into submission. Have their number swell your insignificant village into a metropolis of your design. Watch tens of thousands of individually simulated citizens and slaves interact: each with their own life, religion, fears and desires.
Build each house, street and plaza with utmost care in order to keep the needs of your citizens, your state and your army balanced.
But be careful not to overreach: everything you build requires upkeep and a slight disruption to your production, or a dip in your standing, could quickly spiral out of control. Your people will not hesitate to turn against an incompetent ruler.

Recruit, train and equip citizens of your great city. Gather allies and vassals, conscript traveling mercenaries and local peasants to bolster your ranks with up to 50,000 individual units. Use tactics and skill to encircle your enemy in massive real-time battles, or let your reputation demoralize them before the fight.
Each soldier is simulated and will require supplies produced by the industrial might of your great state. The outcome of battle will dictate the rise and fall of empires.

Break the backs of slaves as they make your beds and swab your floors. Just throw them a bone from time to time to keep them from rising up in revolt. Appoint nobles, or import them from other kingdoms and have them manage different aspects of your kingdom to boost your production and standing, but be careful with whom to trust, and reward them accordingly as some might get the idea to usurp you or join your enemies.

As your capital grows, it must be sustained by the villages, towns, lumber camps, castles and ports that constitute your kingdom. But you are not alone. Other kingdoms and despots are either eager to forge an alliance or expand their borders, so tend to your relations. To grow your might, you must engage in diplomacy, trade and war.

Thanks to the fulfilment of our first Kickstarter stretchgoal the game will have a fully fledged soundtrack made by @jasinkamusic. We already have some tracks done which neatly fit into the playable prototype.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.3Kreviews | 94% | — | $7M |
| $19.99−20% | 116ratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 998 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
love the game
bonnes mécaniques de jeu, une musique très jolie et des heures de fun
Per quanto possa sembrare un gioco carino si nota nelle sue pecche più chiare, il gioco punisce i giocatori che cercano di sviluppare la propria città con un sistema di piaghe e assedi da parte di razziatori non prevenibili, al momento c'è di meglio e sconsiglio vivamente l'acquisto
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 998 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
MUITO BOMMMMMMMMMM E AINDA POR CIMA MUITO LEVE
nice
ill upvote for being early access, but over all very annoying and confusing at times, rough silent stealth sleeper tutorial, some obvious things not completed yet, but like i said, up vote for early access, the auto saving is so frequent its like the game is stuttering, would love some auto save quantity and frequency settings, QOL stuff, very ambitious though, could end up being the new next best thing for sure so you might have done a colony sim games before and enjoy them cause they are awsome, however you might never have done "grand-colony sim" which is what i would call this, its very interesting Update: clicking in the top left corner of the screen minimizes the game..., no way to limited auto saves, no way to disable autosaves, why to annoying and frsuturating game to play, not worth it, and PLEASE stop autosaving for the love of god! if you were worried that the game might be a waste of money because of the garbage graphics but you thought maybe that ment the scope or gameplay will be enhanced, you were wrong. Its not worth buying because its just too junky at the moment. sold over 1,000 vegatables in the turotial and the mission to sell 200 veggies wont complete only to chat GPT and it needs to be the export house that sells the 200 and not manual settlement bartering... which is unbelievable because the export house is broken and nonfunctional, does nothing, im trying my best to have patience and not be rude but so far just trash game, like fully trash: outer layer, middle layer, and inner layer all trash. I've played all kinds of RTS, colony sim, in depth engineering games, and tons of other game ways more advanced and complex than this irritating glue of bad graphics and non-user friendly mechanics/UI/HUD, unintuitive the game doesn't even give you the pleasure of uninstalling it to create storage space for other games because its a mili byte game, you freed up ZERO space by uninstalling, which is just the final nail in the coffin... the good reviews are a scam that leftist anime freaks are posting, please dont buy this like a fool, like i did.
idk why but its addictave to see your eco going up i dont understand a thing yet and thats awsome like every run i learn how to improve and optimize for the next run tho the combat system is a bit meh the mechanics to control smaller amounts of units is unsatisfying bc when you have like a 30vs30 what will happen you cant contol the units itself you have like one big group or you need to assign every unit in a group itself and their is no tactic itself more units and slightly better eqiument and you win every fight but the game shows a lot of potantial and devs working hard so iam happy to see how it gows in the futrue
이게 도시를 만드는 재미가 상당함
my favourite city/empire building game, BY FAR! 10/10
Songs of Syx is great. It has to perfect mix of city building, resource management, and novel combat to keep me coming back to another play through. I will probably be playing this game for a long time.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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