
In a Mana-infused land, a dark force led by the enigmatic Shadwyn threatens Neokos. Bring your party of adventurers together across perilous realms in this Turn-Based Tactical RPG based on the SRD 5.2 ruleset. You make the choices, dice decide your destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 9 → 13.14/day in the week after.
About
From the creators of Solasta: Crown of the Magister comes another intriguing tactical RPG faithful to the world's most popular TTRPG's ruleset.

Create and guide your party of 4 adventurers as they head to the faraway continent of Neokos in a quest driven by their family legacy. In the face of the threat by the ancient and enigmatic Shadwyn, what choices will you make to push back the impending tide of corruption?
Solasta II is a grand sequel to Solasta: Crown of the Magister, a much beloved Tactical RPG known for its faithfulness to the Tabletop experience. Decades after defeating the Sorak menace, a new flegdling party of heroes travels to distant lands in search for redemption.

Solasta II remains true to its promise to deliver gameplay based on the world's most popular TTRPG. Prepare your spells, land that sneak attack, smite this monster - bathe in the familiarity of your Tabletop experience.
But that's not all Solasta II will have to offer. This new opus will also allow you to freely roam the lands of Neokos, to explore and uncover the map as you will. Whether you stick to familiar roads, or head off into the wilderness... The choice is yours. Just be careful - because as we've always said...
You make the choices, dice decide your destiny.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1012 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Le jeu a l'air d'avoir un bon potentiel, malgré le peu de choix de classe, j'y ai trouvé du plaisir jusqu'au.. ... niveau 4 atteint en 1 semaine, et maintenant? ben j'attends 1 an qu'ils finissent le jeu. Je ne savais pas qu'on pouvait vendre une roue de secours au prix d'une voiture. D'ici que le jeu soit "prêt" j'aurais tout oublié, y compris pourquoi j'ai laché des sous pour ça. Accès anticipé = vol
The gang is back at it again! Do you love hand-crafted heroes that insist on goofy banter and savage slights during a world-ending crisis? Do you crave an original story cast within the trappings of the DnD ruleset? Can you accept a AA game with AAA ambitions that was built with true passion? Did you absolutely adore Solasta: Crown of the Magister? Then you will undoubtedly love Solasta II: Mark of Maraike! I played the first one and all DLC on Xbox and all of it was amazing. If this one releases on Xbox then I’ll probably buy it twice. These people deserve it. My only complaint is there are no Soraks (so far). Do what you gotta do devs. Bring me your vision, but… GIVE ME SORAKS AND MY LIFE IS YOURS!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best FR #79, worst BR #98 · 3 markets collected
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Jul 30 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Right now this game stinks Loses functionality and bugs that prevent progress In it's current form, it is unplayable Really disappointed, enjoyed Solasta I Update June 11th, still will not let the game progress beyond the city, crashes every time
At its current stage (Early Access as of 7/2/26), the game is unplayable. The heat for graphics and processing spike and forces a computer shutdown. Something with this game is not yet configured properly, and until it is it cannot be played. Im recommending people stay way until full release
This game in its current state with its amount of content seems like an alpha maybe beta release. The story seems like it was written by folks who were trying to force a story rather than something immersive for someone to enjoy. I have completed the demo? i know its early access but there really is a content problem, as i have always seen early access as we are almost done just needs more polishing. I did like the basics of combat, and that's going for them, but that's about it. Plenty of other people have mentioned the character generator, supposedly that gets fixed next patch? Hopefully it does. Right now it's a ton of horrible decisions to make your party androgenous and unappealing. We will see I guess.
Пока сыро и не доделано, взял мультикласс паладина - чародея, в какой-то момент персонаж разучился носить тяжелую броню, волшебники не умеют записывать заклинания в книгу, происхождений штук 10, на 4 уровне на выбор всего 4 черты. Короче разработчикам еще работать и работать (я уже не говорю про анимацию персонажей)
I had high hopes for this game but it just runs like absolute crap, The optimization is just not good leaving me at 10-20 fps for most of the game. Though I play on a gaming laptop, I'm able to render double those frames in a game like cyberpunk on high settings. The DLSS feature isnt any helpful, somehow this game is just badly optimized which is a shame. UE5 cannot be the industry standard.
First of all it is too much early access to be possible to play. Bugs and glitches all over. Then the developers have unfortunately looked at Baldurs gate 3 way to much. Making it less of a game than Solasta 1. It is simply too much BG3 and too little Solasta in the game
I know it's early access, but its ROUGH. Also...for a D&D game, it sure doesn't let you make any meaningful decisions.
I really wanted to like this game, but it’s just not worth the price right now. The sheer number of bugs is overwhelming—it feels like every time you fix or work around one issue, two more pop up. It’s gotten to the point where it’s hard to even keep track of everything that’s broken. Maybe it’ll improve with patches over time, but as it stands, it’s frustrating and not worth the investment.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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