
Explore the Solar System. Mine and drop asteroids. Colonize and terraform. Lead the space race and compete with other corporations on your way to profit. Watch the expansion of human race over the centuries.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
In Solar Expanse, you take the lead of one of the early XXI century space exploration companies. Your goal will be to reach the planets, moons and asteroids of the system in order to mine and colonize them.
Optimize the costs and schedule of the flights. Mind that each object is in constant motion, so exact planning is crucial. Utilize the gravity effects and slingshot your rockets further beyond.
There is a multitude of objects in the asteroid belt alone. Some are made of water, others might contain precious metals. Deploy various telescopes, arrays and probes to know the system better and plan your next flights. Scan for the most profitable and useful materials. Research new technologies
Send your rockets and deliver the asteroids to Earth or colonies. Gain the profits to expand your corporation and start the projects on much larger scale.
In time, you will get contracts to establish permanent bases on various objects. Build fuel stations, launch sites, space catapults, elevators and entire colonies!
Your ultimate goal will be to make the moons and planets of different systems habitable. This task will take centuries, enormous resources, technologies and thousands of rocket flights. Drop the water asteroids from the asteroid belt on Mars. Mine Io and Titan for necessary resources.
Once you are done with the Solar System, build an interstellar ship. Once the game is fully released, you'll be able to venture into real and generated systems, such as Alpha & Proxima, Centauri, Trappist, Gliese & Kepler… you name them!

Genres
Engagement
Reviews
Themes across 208 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It very much feels and is early access, but it offers most of what you would expect from and it does in a good way.
Összetett stratégiai játék egyenesen a világűrből, van benne potenciál elsőre úgy éreztem, biztosan visszanézek ha megjelenik a végleges verzió :)
你有那么多好听的背景BGM,天天循环放尼玛的那个破壁摇滚呢??请问有设置选项吗??
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 2.29/day in the week to Aug 2 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Portuguese - Portugal, Turkish +1 more
Hours played at review time, across 208 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра на стыке жанров, это некая помесь Factorio и Kerbal но играется это очень бодро и увлекательно. Но ощущается недостаток контента, что я списываю на ранний доступ который надеюсь когда нибудь закончится.
Extremely disappointing game. The forced tutorial with no freedom at all forces you down a linear path, you can't pick contracts, you can't choose how you want to develop or how you want to play the game. This just an interactive movie at this point. And the "skip tutorial" button doesn't work. It removes some of the popup prompts, but still forces you to play the unending tutorial.
Geniales Spiel für alle die Weltraum, Wirtschaft und Logistik austüfteln wollen. Perfekt für alle die perfekte Effizienz maximieren wollen. Bereits jetzt ein gutes Spiel. Hoffe es kommt noch alles was angekündigt ist rein ins Spiel
got good bones of a terraforming expansion game. the AI is a bit jank, large projects and mid to late game scaling is not really there yet. ui needs some work, automation needs some help. but there's a steady flow of dev, the core gameplay is one i enjoy, bugs get tended to. lotta hope for this game in the coming years
首先,可以肯定的是这是一款好游戏,10分可以给8分。 优点在于创新的玩法。 缺点在于 1,“神奇”的周期任务设置,不可以选择带货的数量,没有具体对比的路线选择,比手操的速度慢太多了。 2,缓慢的科研,每个星球只能建一个研究院,不可改变的科研经费。 3,不可控的人口增长,人口增长太快,导致要运人到其他地方。 4,不合理的资源量,月球上就几百k的金属。 5,不合理的物资消耗流动,那么多人消耗的那么多物资,一点其他产物都没有。 6,“神奇”的火星改造,只要水和气压,削弱辐射等等,没有动植物的改造吗。 7,火星改造的好处在哪,就为了那点物资减耗和风电? 8,不合理的飞船选择,一次任务只能派一种船?
很棒的硬核(存疑)太空游戏,主要内容就是构建产业链和地球化,就是目前还有些bug而且内容比较少,不过基本能玩了,原价购买就当入股力(笑),希望看到高质量的更新,期待未来表现!
框架还不错,就是还有很多需要改进的地方,和《地球不屈》刚发售时候一样。 比较恼人的方面,1个是科研太慢了,而且缺乏有效的加速手段,除了花上十年时间把ai线走完,其他方面也就是每颗星球上可以造1个科研站只能获得3%加成,而且要建造科研站和运人上去都是越远越困难。和其他评论描述的一样,这个游戏初期很慢,节奏有一定的问题,比如要在地球上大规模开矿,建设殖民地。 还有一个比较突出的问题是每次发射都要走那个倒霉的轨道规划器,游戏的一半时间都是在点这个规划器,点这个规划器的一半时间都是在把货物从地球搬到地球轨道。急切的需要一个按键,设置同上次一样的轨道。或者选中地球或者选中飞船直接右击目的地的移动方案。 然后就是后期比较乏力,把火星殖民上100人后到了2055年我就有些失去耐心了,一方面是不停地要点轨道规划器,另一方面是科研慢得令人绝望。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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