
Sokobond is an elegantly designed puzzle game about chemistry. It's logical, minimalist, and beautiful - crafted with love and science.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 3 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 122 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gorgeous little thing. I hated every second of it.
I'd already played Sokobond Express before I'd played their predecessor Sokobond. It obviously shares similarities in graphics and theme but Sokobond isn't on tracks, it's a more classic sokoban experience where you move a single piece to form bonds. Challenging & fun. Sokobond's fun. Could benefit from a touch more guidance as working out the winning bond can be trial & error but good range of chemistry-themed mechanics, clean ui, and 100 levels to play through. For more niche curation, follow me at: https://store.steampowered.com/curator/27440015-CSH-Picone/
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Hours played at review time, across 122 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun game, I recommend
Very Interesting
Simple concepts taken to extremely tricky ends, a classic puzzle game this is. Elegant as described and the audio is soothing. This is a straightforward game once you understand the mechanics. Some of the puzzles I end up just brute-forcing because the solution doesn't come easily to me. I would recommend this for anyone who likes Sokobon (box pushing) puzzles and not recommend it otherwise. Even for me, my enjoyment capped out after unlocking all the areas and I don't think I will ever complete it. That doesn't mean I didn't get my money's worth. I hope the creators are proud of making such a tightly designed game.
Sokobond was the first puzzle game out of the Draknek publisher. It's probably the worst one, but is still a solid game, and since it is the first one, it's only up from here. It's definitely relaxing, but my main problem compared to other games from this publisher, is the sense of accomplishment. In games like A Monster's Expedition and Cosmic Express, a lot of the branching paths are completely optional. This is not the case with Sokobond; if you can't complete one level, you can't just go into another path to finish the game. I did not complete the game because of this; I only went through 71 out of "96" levels. I did use a Walk-through in a couple of levels, but doing that for a large portion for me to continue, isn't my thing. I do have to consider that maybe most people don't have to do that, and I'm just dumb. I do like its minimalism and it's soundscape, and I had a good time overall. 7/10
Deciding to tackle the Draknek & Friends catalogue, the first game on the list is Sokobond. Personally, I am not super enthusiastic about sokoban-like games as the box pushing element usually evokes tedium and muted feelings of accomplishment when solving puzzles. With the minimalist visuals, Sokobond sometimes falls into that aspect but the elegance in its simplicity and spin on the sokoban formula shines through. The overall theming of chemical bonding and the mechanics around it can make the usual fanagling of objects ever so slightly more bearable.
no
really interesting and the right amount of challenging you'll have more fun if you take hints for some puzzles you get stuck on; i watched the first few seconds of the solution for some of them when i was stuck but you can probably do these without help, just be prepared to spend a lot of time with little progress
Clever puzzle game. Nice twist on the sokoban idea, and you get cool little chemistry facts about all the molecules you make when you complete each level.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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