
Protecting nobles from mud may look simple on the surface, but the intricate cape arranging puzzle mechanics ensure steadily increasing difficulty. Join the Knights on their quest to preserve dignity, and mindmuck is practically guaranteed! Playtime 10-35h.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 238reviews | 98% | — | $50.1K |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
История о бесконечном беге по кругу, или "адские пятнашки" Я люблю головоломки. Скупаю их пачками, поскольку мне нравится процесс нахождения решений. Но не в данном случае. Игра, глядя на которую, я надеялся пробежать за пару часов, превратилась в двух дневный ад. Итог которого - я проходил уровни по видеогайду. Ненавижу игры, в которых игровой процесс, как и логика понятны либо гениям с IQ 666, либо самим разработчикам. Я осилил без подсказок примерно 60-70% всех уровней. Потом я банально тупил, и не мог понять как же мне поставить этих мелких засранцев так, чтобы светлые лорды буквально прошлись по головам своих подданных. В ряде уровней игра превратилась в упорядоченный бег по кругу сперва первый рыцарь делает шаг, за ним делает шаг второй, потом - третий, и так - часто, много, и крайне утомительно. После ликования первых локаций пришло желание бросить всё. В итоге, благодаря видеогайду я первый раз за всё время просто смотрел видео, и повторял. Эти усложненные пятнашки вынесли мне мозг. Не знаю, когда он захочет снова вернуться в мою голову. Пока я уговариваю все вытекшие извилины хотя бы просто меня простить. Надеюсь, у меня получится. -------------------------- A story about endless running in circles, or "hell's tag" I love puzzles. I buy them in bundles because I like the process of finding solutions. But not in this case. The game, which I was hoping to run through in a couple of hours, turned into a two-day hell. The result of which is that I passed the levels on the video guide. I hate games in which the gameplay, as well as the logic, are understandable either to geniuses with an IQ of 666, or to the developers themselves. I have mastered about 60-70% of all levels without prompting. Then I was just plain dumb, and I couldn't figure out how to put these little ♥♥♥♥♥♥♥♥ in such a way that the light lords literally walked over the heads of their subjects. In a number of levels, the game has turned into an orderly running in a circle, first the first knight takes a step, then the second step, then the third, and so on - often, a lot, and extremely tedious. After the jubilation of the first locations, the desire to give up everything came. As a result, thanks to the video guide, for the first time ever, I just watched the video and repeated it. These complicated specks took out my brain. I don't know when he'll want to come back into my head again. For now, I'm trying to persuade all the leaking convolutions to at least just forgive me. I hope I can do it.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Finnish, Simplified Chinese, French, Japanese, Greek
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常棒的腾挪类解密。考验狭小空间的利用以及路线规划,机制简单有趣很直观,光骑士顺逆时针身体的摆放就很有讲究,机制的综合也是循序渐进的。不仅关卡内的地砖摆放利于思考,关卡题目也是提示,总之难度曲线合理,不会有太长时间的卡关。解题过程经常看似无解,悟透之后是柳暗花明又一村。额外关卡因为金属骑士的不可撕性,反而会比主线考虑撕下斗篷简单。注意推理过程中多总结常见地形的解法,有助于后续的思考。
+难度曲线合理,倒推起来很舒适,纯腾挪的额外关卡也没有特别难 -正反馈*不足,只适合偶尔拿起来解几关,玩久了顿感乏味 *通关奖励语:“恭喜骑士维护了尊严(Dignity Preserved)”,每次看到都有点难绷 [spoiler]门列本游戏贵族罪行: 0、城市基建偷工减料,万恶之源 1、不踩泥土地, 穿鞋嫌地脏 2、不推木板,手当摆设 3、体重压不断斗篷,白长骑士两倍身高(或者往坏了想是骑士头盔太沉了) 4、帽子后沿再短也要随从帮抬,不多承受一丁点重量 5、有装饰的漂亮地板不让骑士踩,搞阶级隔离 6、不踩有破洞的斗篷,虚荣[/spoiler]
Puddle Knights is so much better than I thought it would be. It has really surprised me! The new mechanics it introduces, such as tearing off cloaks, stepping on heads, and carrying veils, are all fun and interesting. The puzzles are a bit challenging at times, but quite doable with a clear goal and only so many ways you can move. It also looks great, and I appreciate being able to rotate each puzzle a full 360 degrees. The only negatives are repetitive music, and there's not much freedom in which puzzles you can choose from. On sale, it's a 10/10.
A fun puzzling game that can be quite puzzling at some point.
If you like puzzle games, this is a must-play. Excellent level design that leads you to understand mechanisms and then ratchets up the difficulty. New mechanics with each of the worlds to keep things interesting. Hard enough to be enjoyable but most of the hard puzzles are optional if you just want to try at a lower effort level. Very polished graphics. Good UI. Catchy music. VERY highly recommended! Got 20+ hours of gameplay.
Brilliant game where the artistic theme matches the puzzle mechanics very well. I love that there is no timer or move limit to unnecessarily stress out the player. It's just pure puzzle solving. And the puzzles get difficult quick! Not currently Deck verified, but runs perfectly on Steam Deck.
오!!! 스팀덱 구동 완벽하고 한글화는 애초에 필요없고 게임도 재미남
Not all heros wear capes. This one does.
セールで275円で購入 まあ見たまんまのファンシーでシンプルなパズルゲーム 面白いステージや難しいステージも少しはあるものの、あまり面白くないステージも多い (まあ、簡単で面白くないステージはすぐ解けてしまうだけではあるものの。 ただ、面白いステージやギミックもあるし、ワンコイン以下で買ったゲームとしては十分面白いかな
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $50.1K | 110 | 82% | $19.99 | |
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